outfctrl2 Posted July 1, 2011 Report Share Posted July 1, 2011 I have played just about every mmorpg out there, but for some reason, I play this game many more hours than any other one I have played. I mean come on, what is it? I mean, it is not the most exciting game, with the long travels to get anywhere to do anything, but I love it. Could it be the juggling of equipment? The strange names of the items you get? The huge learning curve on what to equip and what not to equip? Strange creatures lurking in space? The community? To go where no man has gone before? Strange how this game pulls you in, at least it does me. Anyone else that is hooked like this? Quote Link to comment Share on other sites More sharing options...
Terrell [BT] Posted July 1, 2011 Report Share Posted July 1, 2011 Was my first MMORPG, only other one I played was Vendetta Online, during it's beta. If I could be a fictional char in any genre, I'd pick this game. Quote Link to comment Share on other sites More sharing options...
outfctrl2 Posted July 1, 2011 Author Report Share Posted July 1, 2011 [quote name='Terrell' timestamp='1309525568' post='42826'] Was my first MMORPG, only other one I played was Vendetta Online, during it's beta. If I could be a fictional char in any genre, I'd pick this game. [/quote] I have played: Black Prophecy Eve Vendetta Online Jumpgate Evochron Legends (More of a multi-player game) Free lancer Vega Strike Not one of those can you customize your actual character and interact with people, only your ship. Quote Link to comment Share on other sites More sharing options...
blattu Posted July 2, 2011 Report Share Posted July 2, 2011 i think its all of those its not hack and slash\ the community is generally very nice and helpfull there are NO orcs the space scenes are beautifull.... ok who am i kidding... its MEGAN!!!!!!! Quote Link to comment Share on other sites More sharing options...
Riz Posted July 2, 2011 Report Share Posted July 2, 2011 [quote name='Blattu' timestamp='1309564837' post='42842']its MEGAN!!!!!!![/quote] Someone hit the nail on the head. LOL Quote Link to comment Share on other sites More sharing options...
JBaz Posted July 5, 2011 Report Share Posted July 5, 2011 I just wished there was more exposure of megan in game. :crycry: its just so much more addicting than live was since you just want to lvl up your toons at the same time as your main char... and then you keep adding more toons and more toons and then... more toons! You think you'd stop after your 5th toon, but then you go... oh no... I should have this toon instead so I can have this skill... at 135. Quote Link to comment Share on other sites More sharing options...
wmtyrance Posted July 5, 2011 Report Share Posted July 5, 2011 It was my second mmo. Anarchy online being the first. Always liked the sifi mmo's over the fantasy mmo's. I would still be playing AO if they would give it an upgrade. Quote Link to comment Share on other sites More sharing options...
Tyran Posted July 5, 2011 Report Share Posted July 5, 2011 ENB was not addictive. The imaginary love triangle my character had with Dewinter and Proconsul Kerr was... Quote Link to comment Share on other sites More sharing options...
Foxninja1776 Posted July 7, 2011 Report Share Posted July 7, 2011 great gameplay,nice people,space in this game is breath taking.u can hunt,mine,trade,build what else is there lol. was my first mmo but its still the best over them all, hands down. tyvm for reviving it Quote Link to comment Share on other sites More sharing options...
nick750 Posted July 23, 2011 Report Share Posted July 23, 2011 Exactly like that this game has always bin very, very addictive to play and to grow stronger within the game at your character is making it even better Quote Link to comment Share on other sites More sharing options...
Vitaes Posted July 23, 2011 Report Share Posted July 23, 2011 This and Asheron's Call were my favorites. Always liked sci-fi, and AC was really just as much sci-fi as fantasy. The music in this game is just relaxing. I needed that after some of my days. Quote Link to comment Share on other sites More sharing options...
Smallyoda Posted August 8, 2011 Report Share Posted August 8, 2011 [quote name='Vitaes' timestamp='1311448418' post='43553'] This and Asheron's Call were my favorites. Always liked sci-fi, and AC was really just as much sci-fi as fantasy. The music in this game is just relaxing. I needed that after some of my days. [/quote] The only three things this game was missing that killed it were: Lack of any sort of serious PVP, arenas dont count, the community wanted faction warfare. Players did not really effect the game unlike EVE No Auction House.. means you can only sell when online, have to meet up with people to do the sale etc. But all said and done this game had so many awesom elements, a space MMO where we get to fly the ship instead of tell it where to go, aweomse unique land scapes (space scapes), cool storyline, customisable ships and characters, complex economy with a complex build system. Loved it then, love it now. Quote Link to comment Share on other sites More sharing options...
ryleyra Posted August 19, 2011 Report Share Posted August 19, 2011 (edited) [quote name='Smallyoda' timestamp='1312800240' post='44261'] The only three things this game was missing that killed it were:[/quote] I will add two other things: 1) The Trade system only really progressed up to level 35, and then you were stuck running trade jobs, or continuing the Mk V runs for middling XP. On top of that, the static nature of the runs, making Somerled-Fenris the only viable option made trade boring, and overcrowded. 2) The Explore system only provided a finite amount of XP, which left four out of the six classes unable to earn Explore XP at all past 25 without grouping. The miner classes could Prospect, but this reduced the XP to the same middling levels as Trade past 35. I will also add on the subject of PvP that the ships were NOT balanced for one on one combat. Again, the Trade and Explore XP was SUPPOSED to be easier to earn for the non-combat classes, and thus their combat capablities were reduced relative to the Warriors. So while the Warrior classes were relatively balanced in regards to each other, (and the Sentinel could hold his own) all things equal the Progen Warrior would always win a fight, while the Jenquai Explorer pretty much never had any chance. I liked the arena, and thought it was a good attempt to balance the combat and non-combat capabilities of the classes, but as you say, it was not the faction PvP that the players wanted. That would have had to be balanced around groups, one on one PvP was simply not possible the way the system was designed. IMO, this is the real reason that the two Trader classes and one Explorer were not released on live, because these two issues made it difficult to level a Trader or Explorer. And it may still cause problems here where those classes have been released. Although I have seen some good posts about ways to revamp trade. (I suppose I could also add that on live, a faction war between the Progen and Jenquai would probably result in another slaughter like the Gate War. A Progen Warrior and Sentinel against a Defender and Explorer? Do you really think that would be an even fight? At least the Terrans would get the tank, which means they'd probably beat everybody else...) Edited August 19, 2011 by Dragoncove 1 Quote Link to comment Share on other sites More sharing options...
Phorlaug[IS] Posted August 22, 2011 Report Share Posted August 22, 2011 I'm waiting for Landing dock to be finished for Shakti Pleasure Moon Eight years and counting http://i1193.photobucket.com/albums/aa359/Phorth/Shakti2.jpg 1 Quote Link to comment Share on other sites More sharing options...
blattu Posted August 22, 2011 Report Share Posted August 22, 2011 lol phor =p Quote Link to comment Share on other sites More sharing options...
Kyp [LDEV] Posted August 22, 2011 Report Share Posted August 22, 2011 Why ask why, drink: [img]http://www.teamlorenz.com/Signs/208%20bud%20dry%20bottle%20picture.JPG[/img] Quote Link to comment Share on other sites More sharing options...
Terrell [BT] Posted August 22, 2011 Report Share Posted August 22, 2011 [quote name='Phorlaug' timestamp='1314034895' post='45045'] I'm waiting for Landing dock to be finished for Shakti Pleasure Moon Eight years and counting http://i1193.photobucket.com/albums/aa359/Phorth/Shakti2.jpg [/quote] Good one. Not sure how they could go about it, while keeping it tame enough for young eyes. Quote Link to comment Share on other sites More sharing options...
Kyp [LDEV] Posted August 23, 2011 Report Share Posted August 23, 2011 Hey credit cards require being 18 again, at least in the US (it might be 21, was part of the CARD act.) We could do like the phone lines and charge by the minute ;P Quote Link to comment Share on other sites More sharing options...
BrixunMortar Posted August 23, 2011 Report Share Posted August 23, 2011 [quote name='Kyp' timestamp='1314058642' post='45079'] Hey credit cards require being 18 again, at least in the US (it might be 21, was part of the CARD act.) We could do like the phone lines and charge by the minute ;P [/quote] Lmao! wots the phone number again!? Quote Link to comment Share on other sites More sharing options...
rhobix Posted August 23, 2011 Report Share Posted August 23, 2011 [quote name='BrixunMortar' timestamp='1314098230' post='45100'] Lmao! wots the phone number again!? [/quote] Too bad we can't use ingame sound resources without the risk of aggroing EA. If we'd played Megan, Shakti, and Tada-O Commersial samples to whoever is calling we would get many callers. Quote Link to comment Share on other sites More sharing options...
Phorlaug[IS] Posted August 23, 2011 Report Share Posted August 23, 2011 [quote name='Kyp' timestamp='1314058642' post='45079'] Hey credit cards require being 18 again, at least in the US (it might be 21, was part of the CARD act.) We could do like the phone lines and charge by the minute ;P [/quote] I got my Infiniti Corp/Shakti card get yours today. [img]http://i1193.photobucket.com/albums/aa359/Phorth/EnBCreditcard.jpg[/img] Quote Link to comment Share on other sites More sharing options...
Talari Posted September 11, 2011 Report Share Posted September 11, 2011 I was one of the strong supporters of this game when it first came out. I watched it grow, then die. I was so sad when they said they are closing it down. I feel this game has the potential to dominate the market EVEN today. Quote Link to comment Share on other sites More sharing options...
Kyp [LDEV] Posted September 11, 2011 Report Share Posted September 11, 2011 With a graphical update, I think you're right, sadly we've never been able to get the client source and have only figured out enough to make it all run this far; however, we did recently uncover some very old information that we put together about the client and thought that we lost. It might be that new stuff starts happening in that regard fairly soon-ish, we'll see. 2 Quote Link to comment Share on other sites More sharing options...
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