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Kyp

Lead Developers [LDEV]
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Everything posted by Kyp

  1. Hi all, This is something I was informed of, have been working a lot lately. I am trying to look into the problems being reported. Please use this thread on our facebook page to keep up with us about it.
  2. ^ We certainly don't want anyone to leave. We can't stop you, but the more the merrier. I am looking into some suggestions of connection issues today to see if I can find evidence of problems.
  3. ^ no wipes since 2012 when we went "live" on the sunrise system.
  4. I work hand in hand with them all the time and have spent the last 3 months on site with MS Consulting. I would only say these given conversations we've had on this subject. Microsoft is trying to move toward embracing of open-source platforms/services in conjunction w/ Windows 10 and Server 2016/2019. I get the concern, but MS is also one of the few companies in the U.S. REady and planning to follow GDPR and even make the privacy protections the same for U.S. users. Or at least so they're told from the management of course.
  5. Some scheduled maintenance just heads up for everyone. I will take the forum down for a bit in the morning to complete some upgrades.
  6. KSerge, My recommendation is a full uinstall and a reinstall if it's been a while. There's no telling what kind of conflicts have arisen since you were last around and it'll probably be less painful for you unless you just enjoy figuring out the problems.
  7. Yes, you can. We rely on player word of mouth and our FB/Twitter pretty much to draw people, although it's mostly folks who played the game in live that happen across one of those places.
  8. Hi Cobie, From our side, you need only open the ports that Zackman mentioned above as outgoing from your secured system/segment. This is what I have in our firewall system: Like he said, it is UDP communications. The 80/443 ports are only used for the browser component on the launcher and the auth processes to our web services. Hope that helps. I had simply originally defined this as both TCP and UDP, but that was just to get things up and running quickly without as much testing. This applies to any server we run the game service on.
  9. Not tonight because I gotta sleep, but you better get on TS so I can get David on and we can chat at least.
  10. Our code is not signed with a code signing certificate, chances are some modern antivirus suites are not fans of this and will block it. Faster in the future is to go into your antivirus software and enable an exclusion for the directories involved. Although you'd need to read your antivirus suite's documentation for the how-to.
  11. hm, options files. Probably easiest to reinstall but it looks like that's what you did. THe launcher is referencing files in %APPDATA% that appear to have been the root of the problem but as far as I know no one else had reported such. I suspect you were the one who posted on the facebook page describing a message about Net7Proxy.exe not being the correct version? There is a check on it that should cause that to be updated. Deleting it and resetting updates *should have* recognized that it was missing and replaced it. Obviously a quirk to put on our list for sometime to have a look at but glad to hear you're back in.
  12. Your game launher is still targeting E&B.exe instead of client.exe in the game's folder. E&B.exe was the original game updater and it can no longer connect to the servers at EA. You update the path at the top of the launcher when it starts and try it again.
  13. Kyp

    Win 10

    I run it on Windows 10, but I'd let our players maybe comment since I don't spend as much time playing as they do.
  14. fyi, main is not Launchnet7. It is Main, the original game client exe shows up that way.
  15. and to add, you may install the above MS released patch from Microsoft to try to remediate it, but if it doesn't the only option is finally letting go of XP or playing our EMU in a virtual machine. XP isn't capable of modern security requirements through direct support from MS, only 3rd party stuff for the most part and I don't want to be trying to instruct people on what's safe and what's not if you're downloading 3rd party OS patches.
  16. Coming soon, promise. Missing a piece of communication and need to confirm before pushing out any changes.
  17. Might, but they don't support it so, we also do not. What I'm really trying to say here, is that we're not going to offer any support for this. You either know exactly what you're doing or you do not, because if you play with certificates the wrong way you could open your computer up to very malicious behavior. We can't be responsible for that. I didn't know they'd released this, as it was their original standpoint that they would not. However, I would not frown on it since it's coming directly from MS. Going forward though, for all people.. if the vendor of the platform doesn't support it anymore, neither do we. A general rule of thumb.
  18. There will likely be some ghosts of Christmas past in addition to something new, you'll just have to wait and see.
  19. Cipher, The problem with XP is it doesn't support SHA2+ certs properly, can't handle them. Same with any older. Even 7s now on the way out, the die-hard XPs will have to give up that ghost eventually. I mean I think I've read about custom patches for XP not provided by Microsoft to enable it, but I'm not sure I'd put something like that on my computer unless I had the source to go through for myself.
  20. Do you mean the forums? It's available on your profile if so.
  21. You also don't need to turn half that security stuff off. That's tribal wisdom a.k.a. bullshit. I have all of it enabled on my computer and still connect fine. Depending on how aggressive your firewall settings are, you may need to whitelist our IPs but that's about it. Also, because our code is not signed with a code signing certificate you may need to whitelist it in your Antivirus suite if you have one.
  22. You posted in the GM forum, one of them has responded. You will need to provide your account name, old e-mail, or some of the avatar names. Without one of those things it would be difficult to track. Also, when was this? Anything prior to around September 2012 will be gone at this point as we wiped before we went to 'live' status.
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