lpalgarvio[IS] Posted February 7, 2011 Report Share Posted February 7, 2011 Add an /away command writing /away -> broadcast player as away in local channel any message sent to the player will receive a "Player is away from the keyboard" message. writting again /away -> will disable away mode. writing /away my message here -> will replace the away message. Link to comment Share on other sites More sharing options...
Terrell [BT] Posted February 7, 2011 Report Share Posted February 7, 2011 If that can be done, that would be pretty nice. Link to comment Share on other sites More sharing options...
Kyp [LDEV] Posted February 7, 2011 Report Share Posted February 7, 2011 Can't imagine that being too hard, overall in terms of the server code. Pretty sure the chat and the client are separate, more or less, other than how its fed through TO the client. Link to comment Share on other sites More sharing options...
Rezwalker Posted February 7, 2011 Report Share Posted February 7, 2011 /t Rez hey rez u there? private: cant u see im afk f*****g a*****e yup, i would love that /command Link to comment Share on other sites More sharing options...
lpalgarvio[IS] Posted February 7, 2011 Author Report Share Posted February 7, 2011 i think its only server dependent. else you couldn't add commands like /capitalize. Link to comment Share on other sites More sharing options...
C Del[IS] Posted February 7, 2011 Report Share Posted February 7, 2011 This can be done very easily; actually, I just did it on the dev server. I'll test it out and let you know how it goes. 1 Link to comment Share on other sites More sharing options...
Slayerman Posted February 7, 2011 Report Share Posted February 7, 2011 If its a flag in the Database, remember to get the server to check and make sure it doesnt reply if the user is offline... lol Link to comment Share on other sites More sharing options...
C Del[IS] Posted February 7, 2011 Report Share Posted February 7, 2011 If its a flag in the Database, remember to get the server to check and make sure it doesnt reply if the user is offline... lol Nah, I'm setting it in memory, so it will automatically be cleared out when someone logs out and back in. It seems to me that you wouldn't log in while you were afk, right? I'm thinking about saving/loading the player's last away message in the database though, so that stays between logins, but it would be a bit of a pain, as I'm not very familiar with the SQL interfaces we use in the server. Would anyone care enough about such a feature for it to be worth it? Link to comment Share on other sites More sharing options...
Kenu [CDEV] Posted February 7, 2011 Report Share Posted February 7, 2011 a very simple and useful suggestion. thanks for the input! Link to comment Share on other sites More sharing options...
Kyp [LDEV] Posted February 7, 2011 Report Share Posted February 7, 2011 I'm thinking about saving/loading the player's last away message in the database though, so that stays between logins, but it would be a bit of a pain, as I'm not very familiar with the SQL interfaces we use in the server. Would anyone care enough about such a feature for it to be worth it? I'd say put it in a text file under their client/output folder, rather than this, honestly if you're going to save it at all. I don't think its necessary to do so, personally. Also it needs to check the naughty word list to ensure players aren't leaving naughty words in their away messages. ;P (Thanks for the note Rez) Link to comment Share on other sites More sharing options...
nimr0dbbow[IS] Posted February 7, 2011 Report Share Posted February 7, 2011 Isn't the /away command for the Sentinel the skill Powerdown? 2 Link to comment Share on other sites More sharing options...
lpalgarvio[IS] Posted February 8, 2011 Author Report Share Posted February 8, 2011 well if that's the case, perhaps for PS there could be an exception: do the same above, but also activate Powerdown if outside a station AND not in warp (that means, if thrusting or standing still outside a station). or attribute /powerdown or /pdown to the skill. Link to comment Share on other sites More sharing options...
Kyp [LDEV] Posted February 8, 2011 Report Share Posted February 8, 2011 I think he's being facetious, there isn't an /away command, at least in the current source unless CDel has finished it. Link to comment Share on other sites More sharing options...
C Del[IS] Posted February 8, 2011 Report Share Posted February 8, 2011 I think he's being facetious, there isn't an /away command, at least in the current source unless CDel has finished it. I have put it in on the dev server, but of course that code isn't on the play server yet. It works as follows: /away <message> When you use the command, you are marked as away, meaning anyone who sends you a private message will receive a notification that you are away and your away message (specified by <message>). If you don't include the <message> portion, it defaults to "<Your Name> is currently away. Try again later." While you are away, you can use the command again with a <message> to change your away message, or use just "/away" to unset your away status. Also "/afk" is a synonym for "/away", meaning you can use it in exactly the same way to the same effects. Questions? Comments? Suggestions? P.S. I'll try to post here when it hits the play server. Link to comment Share on other sites More sharing options...
irrelevant Posted February 8, 2011 Report Share Posted February 8, 2011 is it possible to have the away status auto-engage based on a timer? if player hasn't done anything for 10 mins set status to away, for example? Also, is it possible to show the Away status on the player's name tag in space? Link to comment Share on other sites More sharing options...
C Del[IS] Posted February 8, 2011 Report Share Posted February 8, 2011 is it possible to have the away status auto-engage based on a timer? if player hasn't done anything for 10 mins set status to away, for example? Maybe, but I think I should leave that to Tienbau, being more 1337 than myself. Also, is it possible to show the Away status on the player's name tag in space? I think I could hook that up. I need to be careful and make sure it doesn't mess with things client-side, however. Link to comment Share on other sites More sharing options...
Searing Posted February 8, 2011 Report Share Posted February 8, 2011 This can be done very easily; actually, I just did it on the dev server. I'll test it out and let you know how it goes. maybe i'm behind the curve but is their an /ignore command in game (ie you don't want /t's from certain toons) and i'd like to see a /mute command for gm's ie someone swears etc in channel i can /kick them could just have the option to /mute them (ie they can only contact staff) prob the mute command don't need to be in open forums here *but for those who are concerned as you see here we are considering it* my 2c worth Searing Link to comment Share on other sites More sharing options...
C Del[IS] Posted February 8, 2011 Report Share Posted February 8, 2011 maybe i'm behind the curve but is their an /ignore command in game (ie you don't want /t's from certain toons) and i'd like to see a /mute command for gm's ie someone swears etc in channel i can /kick them could just have the option to /mute them (ie they can only contact staff) prob the mute command don't need to be in open forums here *but for those who are concerned as you see here we are considering it* my 2c worth Searing I'm almost positive there's an ignore command. I've never had to use it, but I remember others talking about it in-game. There should be a /mute as well, but I'm not as certain. I'll take a look in the code when I get a chance. Link to comment Share on other sites More sharing options...
lpalgarvio[IS] Posted February 8, 2011 Author Report Share Posted February 8, 2011 looking good, good job. nice ideas Link to comment Share on other sites More sharing options...
C Del[IS] Posted February 8, 2011 Report Share Posted February 8, 2011 I just checked and the away/afk command is in on the play server in its basic form. I'll look into the name tag changes and report back. Also, I had forgotten, but the in-game "Ingore List" under the "Chat" menu is implemented, so there's no need for an ignore command. Link to comment Share on other sites More sharing options...
Kyp [LDEV] Posted February 8, 2011 Report Share Posted February 8, 2011 I just checked and the away/afk command is in on the play server in its basic form. I'll look into the name tag changes and report back. Also, I had forgotten, but the in-game "Ingore List" under the "Chat" menu is implemented, so there's no need for an ignore command. Make sure the away messages are checked for bad words and such. There isn't a mute command, or there wasn't the last time I looked at playerconnection (bout a month or so I think, was looking in it for Ranko for something.. ) Link to comment Share on other sites More sharing options...
Tyran Posted February 8, 2011 Report Share Posted February 8, 2011 maybe i'm behind the curve but is their an /ignore command in game (ie you don't want /t's from certain toons) and i'd like to see a /mute command for gm's ie someone swears etc in channel i can /kick them could just have the option to /mute them (ie they can only contact staff) prob the mute command don't need to be in open forums here *but for those who are concerned as you see here we are considering it* my 2c worth Searing Guy, you are an omnipotent being but you decide to be a fracking cop? I prefer the Q approach... /spawn tengu 66 <player name> Or if he is in a station... /teleport <player name> <fishbowl> Link to comment Share on other sites More sharing options...
Searing Posted February 9, 2011 Report Share Posted February 9, 2011 er ..too late i'm a GM sorta am a frigging cop don't ya know well i can /mute them till they cool off or whatever my only choice at this time is to /kick player looking for some other option for the verbally challenged don't ya know Searing Link to comment Share on other sites More sharing options...
Kyp [LDEV] Posted February 9, 2011 Report Share Posted February 9, 2011 If you'd notice, Q seems to derive more pleasure out of prolonging the discomfort of Picard... at least in the episodes I have seen. Link to comment Share on other sites More sharing options...
Calatin Posted February 9, 2011 Report Share Posted February 9, 2011 I'm not sure if this is implied above, but "/afk" would be a nice alias for "/away", since "/afk" is commonly used in a lot of MMORPGs. Link to comment Share on other sites More sharing options...
Recommended Posts