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efialtis

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Everything posted by efialtis

  1. Figures Von rears his head after Easter lol
  2. This makes me really sad cause yeah, that was mentioned when all the fuss was on about dissolving the rotation. Guess don't need to learn to read between the lines anymore.
  3. That is mighty fine Alurra.... Where is my damned Terran ship?
  4. All your recipes remain even after you call forward build skills, you just cant make those builds until you put the required points into the skills again.
  5. Glad to hear its working out Woody
  6. Do you mean the raids that are getting done even less now? Seems that apart from Controller & BBG not much else gets done. And how many quit with the rotation getting scrapped, does anyone really knows?
  7. They should be whitelisted on the incoming and not the outgoing if at all. Something must be really messed up with your setup cause i never had to mess with any firewalls to play the game and i have gone through multiple installations over the years.
  8. Try running the config with admin privileges.
  9. I read that wiki gear guide out of curiosity and there are some errors and selections that were probably meant for another terran gear guide. eg. Terran advantage isn't a reactor. Viper engine for the TT, completely wrong suggestion, i would understand if the prismatic dragon wing was included instead. If you could go back and fix it that would be very helpful.
  10. To my Knowledge small bug fixes can be implemented every Tuesday upon routine server maintenance.
  11. For a friend with this issue it was his fritzbox that had the specific port blocked in the firmware. Had to find a reference for it in a manual somewhere and after showing it to his ISP they changed it with another fritzbox model that just works.
  12. Hey Holyman, this game misses you
  13. In this yearly raid rotation topic what was made abundantly clear in the end was the fact that the main gripe had to do with the Timezone differences of the player base and it still holds true today. I stand by my assessment that its easier to account for this when planning raids within a more coherent group of people that form a single guild than a more loose collection of groups (guilds). How will you account for Timezones once the rotation is dissolved? Please elaborate. Its funny seeing every "rebellion" start with The Controller raid, even Static did it when they decided to make a push for trigger activated raids in May 2013. You could argue that its the easiest raid in the game and i would have to agree with you. It also intensifies further this nagging feeling on the back of my head that "most insanely coveted Dragons Dread Mail Elite" is the driving force behind those more vocal about doing away with the raid rotation. I know for a fact Flamingpanda/LostPink/ChaoticPW had parked there and awaited that specific raid at his time with VGE, ignoring all further invites to guild activities and preferring to hunt feathers in Cooper while getting into it with various people. I'm fairly certain that's still the case and he will probably disappear when he gets what he wants because his behavior has shown me he has no intention on helping others but himself no matter how he will try to sugarcoat it. So it makes me wonder if the same enthusiasm will be shown for the rest of the raids in this game. Time will tell.
  14. Since you guys feel the need to announce this all i have to say is props to Public for killing Troller in Publics rotation slot. Hope you get him with the same enthusiasm the rest of the week.
  15. When you have dual screens you must make the leftmost one in your setup as your main and the extended should be to the right of that main screen. In my setup the ID2 screen is the main and ID1 is the extended to the right side of the main. ID2 is connected via DisplayPort and ID1 via DVI-D. Think of it as a x/y chart. Coordinates to the left of your main screen get 'negative' values that the game wont understand. You can run your screens any way you like but this is the only solution i know that works with this very old game. I only use the enb configuration program (run as admin) which can be found under EA games\earth & beyond for my screen resolution setup and it works just fine. Never needed anything else.
  16. If you are using dual screens make desktop 1 your leftmost screen in the setup and it should solve your mouse issue.
  17. What you are saying is all good and fine pestilennce ...in theory. In last weeks Dev spawned troller, people showed up but you formed your own group comprised entirely of Damage inc (dont know if there were boxers there) and you were urging others to attend and form the second group so it could be done. If you really wanted you could have organised and setup the groups differently but NO...you wanted to play with the people you know. Its not an accusation i'm just making a point, even with the best intentions in mind, making new friends.
  18. I agree and thats why those types of damage were important for skill interruption on mobs and players, skull shield even has a buff to protect against that. Skill interruption was far more common than it is today (only see it on Jenquai cloak and only when you have no shields left) and it would potentially have devastating effects (eg healers were interrupted a lot cause they would be targeted via aggro rules) And like i said there are devices to overcome high shield recharge (cube of the leech) and will make players cooperate more if they need things to be done (like a raid).
  19. I remember constant shield recharge being the norm. Your shields will replenish, whether you got hit or not, with the base shield recharge number plus any modifiers equipped (intent engine, Crimson Force Barrier etc) or activated (a slew of PS only devices like Refresh, Refuge etc) that are now irrelevant due to the way shield recharge is handled. That meant for killing a mob you had to outdamage its (high) shield recharge thus on raids it required multiple groups and no one alone could tackle high end - raid content, and you wouldnt have the need for millions upon millions of shields/hull on mobs like on Emu. Also all the shield interrupt/drain devices against a mob had a use like cube of the leech. The same way a L1 mob could not kill you when you were afk just by shooting at you cause its damage wouldn't outweight your shield recharge. i'm not entirely clear if plasma (DoT) could stop your shield recharge or not.
  20. Do you mean the NOS was proposed by players? Well thats another reason you shouldn't take all player suggestions at face value until you can determine they go against fundamental game design. (letting a TS being able to get Lyle's mission since bogerils hate terrans) Shield recharge (of mobs and players) is the biggest change from EA live that i don't like the most. With the original constant recharge you would have avoided a host of problems with tackling raids or boss mobs since you'd have to be able to outdamage their huge shield recharge. Ofcourse there is no way to prove the shield recharge being either way (constant or like its done now) even with screenshots.
  21. Probably you wanted to quote my comment for NOS
  22. Flamingpanda, for a game you don't like and haven't played for a long time such uncanny and current inside knowledge is...miraculous!!
  23. Yeah and that speed differentiation was killed with the Nitrous Oxide System... just saying
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