Siku Posted July 15, 2010 Report Share Posted July 15, 2010 Net 7 launcher was saying "starting" and then "online-0" login - now get a "can't login to sector server" error. This happens while the character selection screen is saying server is 39% full. I'm having the same issue. The Net7Proxy window pops up saying "Server Failed to respond to sector login". In the other window it says "Error, did not receive master handoff ..." Link to comment Share on other sites More sharing options...
Ulu Posted July 15, 2010 Report Share Posted July 15, 2010 Net 7 launcher was saying "starting" and then "online-0" login - now get a "can't login to sector server" error. This happens while the character selection screen is saying server is 39% full. Same here :/ Link to comment Share on other sites More sharing options...
hannah07 Posted July 15, 2010 Report Share Posted July 15, 2010 having same issue as well server - 0, cannot connect to sector server or whatever error Link to comment Share on other sites More sharing options...
Siku Posted July 15, 2010 Report Share Posted July 15, 2010 Looks like it's fixed. I was just able to log in, again. Link to comment Share on other sites More sharing options...
seekeronos Posted July 17, 2010 Report Share Posted July 17, 2010 Play server down approx 1:30am EST... ...time to go poke Harvey on the PTR and see if the raid content is testable yet Link to comment Share on other sites More sharing options...
jasonf Posted July 17, 2010 Report Share Posted July 17, 2010 anyone know when it will be back online? Link to comment Share on other sites More sharing options...
C Del[IS] Posted July 17, 2010 Report Share Posted July 17, 2010 Sorry, we'll need to wait for a server dev to come online and debug it. You are welcome to log on to the PTR in the mean time. Link to comment Share on other sites More sharing options...
jasonf Posted July 17, 2010 Report Share Posted July 17, 2010 Sorry, we'll need to wait for a server dev to come online and debug it. You are welcome to log on to the PTR in the mean time. PTR? Link to comment Share on other sites More sharing options...
C Del[IS] Posted July 17, 2010 Report Share Posted July 17, 2010 The public test "realm" as David calls it. It's our public test server that we use to test new content and code changes before we move them to the play server. It is always open to the public and it located at "ptr.net-7.org". If you have the latest version of the launcher, it'll be in the server drop-down menu. Note: player accounts are moved frequently to the PTR, but individual avatars are not synced that frequently. Link to comment Share on other sites More sharing options...
jasonf Posted July 17, 2010 Report Share Posted July 17, 2010 ok thank you Link to comment Share on other sites More sharing options...
bolt212 Posted July 19, 2010 Report Share Posted July 19, 2010 CRAAAAAAAAAAAAAAAAAAAAAAAASH Link to comment Share on other sites More sharing options...
bsamm97 Posted July 19, 2010 Report Share Posted July 19, 2010 *CRASH!* Link to comment Share on other sites More sharing options...
C Del[IS] Posted July 19, 2010 Report Share Posted July 19, 2010 David's checking it out. Link to comment Share on other sites More sharing options...
bsamm97 Posted July 19, 2010 Report Share Posted July 19, 2010 You might want to check the PTR server as well...getting a Server Failed to Respond to Sector Login error...Net7Proxy shows the following: Net7Proxy version 1.94 Using IP: xxxxxxxxxxxxx (xxxxxxxxxxxxx) 19/07/10 15:30:12 Attempting to connect to IP address: xxxxxxxxxxxx 19/07/10 15:30:12 Sending login. 19/07/10 15:30:13 login OK 19/07/10 15:30:13 UDP packet optimisation selected (reduces server load). 19/07/10 15:30:38 MVAS thread running 19/07/10 15:30:58 Error, did not receive master handoff ... Link to comment Share on other sites More sharing options...
jennilynn26 Posted July 19, 2010 Report Share Posted July 19, 2010 Starting.................. Yeehah Link to comment Share on other sites More sharing options...
C Del[IS] Posted July 19, 2010 Report Share Posted July 19, 2010 It's up. Link to comment Share on other sites More sharing options...
Lot Posted July 20, 2010 Report Share Posted July 20, 2010 Server is is one of those "It's up" "but it's not up" states. Login doesn't work with or without local cert - local cert returns an opcode error. Needs something doing. Link to comment Share on other sites More sharing options...
sunvillage Posted July 23, 2010 Report Share Posted July 23, 2010 about 10:45pm CEST after a long painful struggle our server is no more. Maybe someone is around dor a resurrection Link to comment Share on other sites More sharing options...
bondct Posted July 23, 2010 Report Share Posted July 23, 2010 if server is down... its my fault... trying to change screen resoulition while ingame... sry Link to comment Share on other sites More sharing options...
zwijnstijn Posted July 23, 2010 Report Share Posted July 23, 2010 lol i am suprised the server was on so long.. maybe they fix the mob problem now . lets hope they wont stay offline too long Link to comment Share on other sites More sharing options...
Rossdie [BT] Posted July 23, 2010 Report Share Posted July 23, 2010 The server is down, might be a good idea to keep it down until the mob respawn is fixed. Link to comment Share on other sites More sharing options...
sockual Posted July 23, 2010 Report Share Posted July 23, 2010 (edited) i dont know but it seem too me server is up but the mobs are behaving badly like dissappearing or not respawning so can someone give us update to this problem please also the nos mission can not be completed cause no mob on second parts to kill edit lol i was typing this when server went down lol sorry lol Edited July 23, 2010 by sockual Link to comment Share on other sites More sharing options...
Lot Posted July 23, 2010 Report Share Posted July 23, 2010 Looks like the server has been infected by the mob spawn bug and gone AWOL too. Link to comment Share on other sites More sharing options...
sunvillage Posted July 23, 2010 Report Share Posted July 23, 2010 As this wasn't a scheduled restart we are prolly looking at hours of downtime again. A Server DEV has to get aware of the crash, do whatever he has to do to look at the logs and then restart it. This isn't related to the mob behavior either. As Suricata put it in one post, mob modification have been pushed to the play server before they were completed. Link to comment Share on other sites More sharing options...
sockual Posted July 23, 2010 Report Share Posted July 23, 2010 i dont know if this means anything to dev but as for the behavior of the mobs i did notice one thing odd if you kill a mob in some systems when it respawns it will B line it in a straight line and end up out of bounds i was in primus and kill lvl 22 progen there then it respawned and i followed it right out of bounds of course i hit the wall but it countiued till i could not see it anymore Link to comment Share on other sites More sharing options...
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