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Moulinneuf

Alienware Arena aka Who is in charge of in Game gift promotion ?

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With the new Emb.gealist.co.uk website design :

 

https://enb.gearlist.co.uk/home.php

 

And the reddit community :

 

https://www.reddit.com/r/earthandbeyondemu/

 

and other I have no clue exist.

 

Getting some results with bringing in new players 

 

I know it's time to expand to a new Marketing Strategy.

 

https://na.alienwarearena.com/ucf/Giveaway

 

What is different you ask ? Simple one as to give something to new player in order to get free publicity.

 

Whch leads to the next question : Who is in charge of in Game gift promotion for the EMU ?

 

---------------

 

- Do you know of more website like Reddit ? Can you share them with US , pretty please.

- What promotion do you do for the game ? do you have a link so we can share it on social media ?

- What system exist for game gifting from outside source ?

 

Who is in charge of Game gifting in the game ? 

 

 

 

 

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I'm not 100% clear on what you're asking but i'm going to answer what i think you're asking:

Official communities:

* Where you are now

* net-7.org
https://www.facebook.com/enbemulator/

https://twitter.com/Net7Ent

Anything other than these are not run by the team but a fan somewhere perhaps. Anything dealing with money has to flow through the board and also myself and David since our names are tied in with the organization for legal purposes.

 

Not really planning on offering gifts to play as that would violate some clauses of our tax exempt requirement, sorry.

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So, my answer is no one, is in charge of in game gift promotion.

 

Question : if something where to happen to you , god forbid , would we be stuck restarting from scratch like the 

bitcoin trade center that lost all access because the CEO / chairman died and he was the only one with the password ?

or do you hace contingency for such event ?

 

Question #2 How does one get on the board ?

 

Question #3 How can one do a hostile take over to make real changes ? Shares ? Board seat purchase ? 

 

Question #4 Would the board entertain a purchase and transfer of property of 1$ as long as the former retain all profit 

and access from the many year contribution and other possible request ?

 

Question 5 : Can another separate and legally independant entity be created  to promote and make content for the game 

under a more proper corporate status ?

 

Your current setup, is not in my view conducting to more content or progress.

 

Will in the past you had a long list of contributing volunteer and numerous GM

in 2019 it does not seem to be the case anymore.

 

The poblem I observed are all due to the limiting corporate entity you have created for the EMU.

And the fact that it is still an EMU.

 

What I would propose that you entertain is to keep the emu and it's website as it is.

 

But that you allow a  separate development and crowdfunding entity to join a new higher earth and beyond conglomerate

 

A separate development llc could for example

 

- Explore creating new ships and class research

- creating tools for the game to help in more rapid deployment of storyline

- Create another more recent engine based player UI  that connect to the current server

- have an open storyline submission , that would have a storyline sugesstion discussion area

with a more direct allowed or refusal of proposed soryline

- another independant test server more open to public contribution  

- More public reporting of incoming update and vote on what they coul and should be

 

A separate crowdfundingLLC could fund :

 

- Game promotion and game publicity

- part time / contract developper for the game maybe a 600 amateur / semi pro /pro team of part timer's worldwide eventually to compensate for a 40 full time professional team.

- Purchase of copyright

- EMU gathering Event at Montreal or Vegas Casino

- Promotionnal equipment like t-shirt , caps , 3d models that would have part of the proceedgoing to the

server maintenance fund

- ETC.

 

 What do you think Kyp ?

 

 

 

 

 

Edited by Moulinneuf
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As far as i am aware Mouli they cannot do any of the things you suggested due to the fact EA still own the game and they are not allowed to make any money from running the game. The server maintenance is all they can get money for.  They also cannot change much of the game, only what is already there again due to EA owning the game still. EA will also not sell the game to Kyp so they can make more radicul changes also the code for the game is very old and from what i gather hard to change due to EA not letting them.

 

That is my understanding but i could be off on a few things.

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 A problem is if net-7 had the financial resources to do things like buying game rights from EA, EA might think there's money still in the game and try to get the EMU shut down.  That's a bit of a catch-22.     Look what happened with Blizzard and WoW classic servers.  

 

And doing massive changes, while a nice idea, would be a bit against the preservationist goal of the Net-7 E&B Emulator.

 

Net-7 board seems to have its hands tied in what they can do as far as marketing.  What may really work is stealth marketing from the fans. Maybe something viral.

Edited by Zarg
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10 hours ago, Tolkenmoon said:

As far as i am aware Mouli they cannot do any of the things you suggested due to the fact EA still own the game and they are not allowed to make any money from running the game.

 

Why I suggest creating new independant entity with people on the board

 

Nothing against new company / fan base creating old tools

 

 

10 hours ago, Tolkenmoon said:

The server maintenance is all they can get money for.

 

Why i suggest ceating different entity 

 

10 hours ago, Tolkenmoon said:

  They also cannot change much of the game,

 

We have 7 NEW sector ? plus the 3 hidden class and there newbie sector ...

 

10 hours ago, Tolkenmoon said:

 

 

only what is already there again due to EA owning the game still. EA will also not sell the game to Kyp so they can make more radicul changes also the code for the game is very old and from what i gather hard to change due to EA not letting them.

 

Why I suggest we need to split the need into other entity 

 

10 hours ago, Tolkenmoon said:

 

That is my understanding but i could be off on a few things.

 

 

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12 hours ago, Moulinneuf said:

We have 7 NEW sector ? plus the 3 hidden class and there newbie sector ...

 

This was already in the game but never activated by EA.

12 hours ago, Moulinneuf said:

Why I suggest creating new independant entity with people on the board

 

How would this make any difference seeing as EA own the game and they will be under the same constraints as Kyp.

 

If you want the game to change as you say why don't you go and spend the 10 years reverse engineering the game and creating your own new pieces of software to program it. Then come back. Why should Kyp and his friends who did this for fun give it up to someone else?

 

It is their game to run how they like, if you don't like it leave and create your own then you can run it however you like.

 

 

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My understanding from some of the DEVs is that EA owns the rights to the name, as well as the code.  The EMU has very limited rights to operate a not for profit version -- it serves as an outlet for those who would otherwise be poking EA every other day to bring the game back -- which EA isn't going to do because of the cost involved.

 

You can't, legally speaking, organize a separate corporation or other entity to take over or promote EnB.  That would be theft of intellectual property which is aggressively litigated worldwide [except in China and then only in favor of Chinese entities].

 

Like it or not, we have to work within the confines of the contract with EA.

 

Unorganized fan action in unofficial forums and venues, is, legally, the responsibility of those fans -- but the EMU can not in any way approve of or contribute to such actions.  That would be another contract violation.

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7 hours ago, Tolkenmoon said:

This was already in the game but never activated by EA.

 

How can 7 new sector had been made by EA time machine ? You do know that what EA did is on display on some site and if you take your time studying it one can tell every change made to every sector specifically.

The hidden race newbie sector where incomplete and there ship not properly working

 

The hidden ship never where included in the selection process ...

 

The Dev team did a fantastic job with what they got whcih was basically nothing , it was not a turn key solution

that they just had to switch back on, they had to rebuild almoste entirely everything

 

7 hours ago, Tolkenmoon said:

 

How would this make any difference seeing as EA own the game and they will be under the same constraints as Kyp.

 

Why don't you go take a class in Computer hsitory and see that a lot of development was made by people improving on closed technology but not copying it.

 

7 hours ago, Tolkenmoon said:

 

If you want the game to change as you say why don't you go and spend the 10 years reverse engineering the game and creating your own new pieces of software to program it. Then come back. Why should Kyp and his friends who did this for fun give it up to someone else?

 

250 million reason

Tied to demand that are now making development and game continuity almost impossible

Kyp fatigue and unwillingness to go back to how it started and evolved because it bring in too much content that is not pro level

and since he his unpaid and can't pay full timer and has a more demanding outside life is unable to give it the time it is needed as he once did.  

 

7 hours ago, Tolkenmoon said:

 

It is their game to run how they like, if you don't like it leave and create your own then you can run it however you like.

 

1. As an EA minority shareholders I don't really have to entertain your personnal feelings. Do I ?

 

2. My goal si to Free Kyp from is contract shackles and legal slavery by legal means.

 

3 I want to give him and the Earth and Beyon project more funds , more develloper , more freedom 

so that more player can enjoy the game and that the content and game play reflect what the game could truly be

 

34 127 

 

is the number of accounts that can play the game and is registered , the game as at most 200 player on it these days.

 

 

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8 hours ago, Lquan said:

My understanding from some of the DEVs is that EA owns the rights to the name,

 

1. No one is discussing startign a new Earth and Beyond under a different entity.

2. NPO can receive service, aid and equipment on loan for free from outside contributors.

 

3. Don't put too much into what the DEV say , there history and past action contradict a lot o there own rules and

own words. 

 

8 hours ago, Lquan said:

as well as the code.  The EMU has very limited rights to operate a not for profit version -- it serves as an outlet for those who would otherwise be poking EA every other day to bring the game back -- which EA isn't going to do because of the cost involved.

 

Why I suggest ceating many different entity to not be tied with those rules and contract.

 

EA does a lot of stupid things, that have nothing to do with cost or profit 

 

8 hours ago, Lquan said:

 

You can't, legally speaking, organize a separate corporation or other entity to take over or promote EnB. 

 

1. Are you a lawyer ?

2. Professional copyright and game industry Lawyer tell me I can

3. it,s a common pratice these days to separate promotion and marketing  from content even between ownership and creation even patent are in other corporation/llc

 

8 hours ago, Lquan said:

That would be theft of intellectual property which is aggressively litigated worldwide [except in China and then only in favor of Chinese entities].

 

Promotion and marketing and outside patching is intellectual property theft ? Just to be clear NO and not at all

 

Do you know how many Windows , Apple, Linux , OUTSIDE service and paching company there is worldwide ?

Your non argument is based of some Asian racism the biggest intellectual property thieve are in the USofA followed by russia.

 

 

8 hours ago, Lquan said:

Like it or not, we have to work within the confines of the contract with EA.

 

You see my Name on that Cntract ? Is your's on it ? Are you on the emu board ?

 

8 hours ago, Lquan said:

Unorganized fan action in unofficial forums and venues, is, legally, the responsibility of those fans -- but the EMU can not in any way approve of or contribute to such actions.  That would be another contract violation.

 

1. Show US a copy of that contract 

 

2. Scan it and Show me a outside developper section 

 

3.  Scan it and Show me a Crowdfunding section ( since crowdfunding is newer than that contract )

 

 BTW don't ever call me or suggest thievery on my part.

 

What I suggest as been done / allowed By EA , recently 

 

Also contract can be renegotiated and what is not or people not in that contract by signature are not bound by it

 

Laywer seem to think no one will pay millions to create a non profit to contribute to a non profit movie /game / edifice

and that crowdfunding cannot raise 250 million or more.

 

On 2/13/2019 at 6:12 PM, Kyp said:

***Not really planning*** on offering gifts to play as that would violate some clauses of our  ****tax exempt requirement***, sorry.

 

Since when is EA a tax collector in any country ? 

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1) Good to know

2) Can you translate that into actual current data ? Who is on the board who is on the reserve board ?

3) Ghostbuster would disagree ...

4) Why I see a need for an aprroved new entity separate but cooperating with the current setup. Your current tax 

setup is great but very limiting

5) Example Friend of e&B is created , independantly from the EMU , they have there own server and actualized tools access.

they are able to hire employee and create content based on contract from the player or any entity requesting it. More of a independant pactching and content creating service that dont have to be limited by your US based requirement for taxation and current limitation.

 

It's not negative.

 

- New content for all race and class from 1 - to level 9

- More raids and activeation device for existing raids

- Advancement in the storyline

- Possibly some PVP

- etc ...

 

I gave it two tries. Once as applicant for content développement the other as a student into mentoring to become an aspirant content developper. Three if you count my time as Player advocate.

 

So the burden of trial was meant by me , I did not pass your requirement and frankly a lot of other do not as well as I have proven without a doubt your demand and requierement are too high. 

 

I don't even get why you'r still offering and discussing this , I moved on from that and I have no hill will toward you for that at all , do you ?

 

People have gotten used to no GM or waiting for woody to come on , not exactly a high as far as GM offer goes based on the hsitoric of people doing it.

No offense to you or wooddy but the minimal should be 1 GM online and again due to life restraint and human reality woddy ca't be cloned at this time and can't be here 24/7 365 days

 

You migh want to build a specific website tool that show GM last time online.

 

 Since you want  to discuss time , you said that you can't have 40 ful time developper

That translate into 120 fully devoted amateur people people at the minimum and 600 if you want them to contribute 4 hour per week only

do you have between 120 and 600 CDEV today ?

 

Would be impossible for me to have a full view , suggesting that and that my observation are meaningless seem a bit far fecth and for 

the crowd more then actually what I observed.

 

Getting you to realize that your tax exempt setup , alone on it's own is limiting growth and development would be a miracle at this point.

 

What I wrote

 

- Split/outsource the content development 

- Split/outsource the crowdfunding from the Emu

- Split/outsource the marketing and promotion of the game

 

 - Eventually get the crowdfunding high enough to buy back the copyright

 

The remaining team out of your own accord and word are unable to meat content patch upgrade requirement and tool modification concuretly

no fault of your's or them you lack ressource and man power and it's probably due to lack of funding.

 

Agree to disagree on any willing to learn, use our tools and communicate/write effectively

 

I am a data guy : beside me and my two attempts how many requested to help and how many did you allow to do so ?

Content development is learned ,

access to your tools is hiden and limited,

communicating with you with the best of intention is hard.

you expect people to be Mozart like you, wich the vast majority of us will never be.

 

EA did not see the 250 million / 1 billion game Earth and Beyond could have been.

You also passed the copyright and shutdown requirement 2-3 years ago and are grandfathered rights to play by now.

 

Being afraid of taxes is a US fear , as canadian we say how much and split it among ourseles to get more service.

 

So to resume the EMU as to stay as his and none of what i proposed can be done with and inside the current EMU setup

 

Hence the logical conclusion his to go outside of it and cooperate with it un-officially. 

do you understand th difference here ? I don't want to work with you , under you or be tied to you because you are

tied to contract and taxes setupt that are limiting possible growth.

 

Are you open to outside cooperation or do I have to do everything under the guise of ROGUE fans ?

 

 

 

 

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I'm a retired manager/executive, Mouli.  I can read IP [intellectual property] contracts and I understand how they're written in the western world -- it's really, really simple -- everything other than the explicitly permitted uses is prohibited or exclusively reserved to the property owner.

 

My understanding of the EMU/EA contract [which I haven't access to] is that the EMU's legal structure is limited to a non-profit -- any change voids the contract under which we can have EnB at all.  {were I running EA, that's exactly how I'd have the contract written.}

 

Of course, such a contract can be re-negotiated.  If you've an organization with the funding to, in effect, BUY Earth and Beyond from EA.  Since EA has no pressing need to sell, their price would be prohibitive.  [I know a bit about negotiating, too.]

 

***

As to your comments about China and Chinese practices -- you plainly haven't done much business over there.  I and the people I worked with have.  Theft of IP by Chinese entities is rampant and western copyrights/patents, even when registered in China, will not be effectively enforced by Chinese courts.  I've many examples of this, including theft from global scale enterprises well able to afford armies of attorneys to litigate for their rights.  Nationality of the global IP owner does not seem to matter as long as it isn't Chinese.

 

{Trump's "trade war" with China is, in part, over this exact IP issue.}

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19 hours ago, Moulinneuf said:

1) Good to know

2) Can you translate that into actual current data ? Who is on the board who is on the reserve board ?

3) Ghostbuster would disagree ...

4) Why I see a need for an aprroved new entity separate but cooperating with the current setup. Your current tax 

setup is great but very limiting

5) Example Friend of e&B is created , independantly from the EMU , they have there own server and actualized tools access.

they are able to hire employee and create content based on contract from the player or any entity requesting it. More of a independant pactching and content creating service that dont have to be limited by your US based requirement for taxation and current limitation.

 

It's not negative.

 

- New content for all race and class from 1 - to level 9

- More raids and activeation device for existing raids

- Advancement in the storyline

- Possibly some PVP

- etc ...

 

I gave it two tries. Once as applicant for content développement the other as a student into mentoring to become an aspirant content developper. Three if you count my time as Player advocate.

 

So the burden of trial was meant by me , I did not pass your requirement and frankly a lot of other do not as well as I have proven without a doubt your demand and requierement are too high. 

 

I don't even get why you'r still offering and discussing this , I moved on from that and I have no hill will toward you for that at all , do you ?

 

People have gotten used to no GM or waiting for woody to come on , not exactly a high as far as GM offer goes based on the hsitoric of people doing it.

No offense to you or wooddy but the minimal should be 1 GM online and again due to life restraint and human reality woddy ca't be cloned at this time and can't be here 24/7 365 days

 

You migh want to build a specific website tool that show GM last time online.

 

 Since you want  to discuss time , you said that you can't have 40 ful time developper

That translate into 120 fully devoted amateur people people at the minimum and 600 if you want them to contribute 4 hour per week only

do you have between 120 and 600 CDEV today ?

 

Would be impossible for me to have a full view , suggesting that and that my observation are meaningless seem a bit far fecth and for 

the crowd more then actually what I observed.

 

Getting you to realize that your tax exempt setup , alone on it's own is limiting growth and development would be a miracle at this point.

 

What I wrote

 

- Split/outsource the content development 

- Split/outsource the crowdfunding from the Emu

- Split/outsource the marketing and promotion of the game

 

 - Eventually get the crowdfunding high enough to buy back the copyright

 

The remaining team out of your own accord and word are unable to meat content patch upgrade requirement and tool modification concuretly

no fault of your's or them you lack ressource and man power and it's probably due to lack of funding.

 

Agree to disagree on any willing to learn, use our tools and communicate/write effectively

 

I am a data guy : beside me and my two attempts how many requested to help and how many did you allow to do so ?

Content development is learned ,

access to your tools is hiden and limited,

communicating with you with the best of intention is hard.

you expect people to be Mozart like you, wich the vast majority of us will never be.

 

EA did not see the 250 million / 1 billion game Earth and Beyond could have been.

You also passed the copyright and shutdown requirement 2-3 years ago and are grandfathered rights to play by now.

 

Being afraid of taxes is a US fear , as canadian we say how much and split it among ourseles to get more service.

 

So to resume the EMU as to stay as his and none of what i proposed can be done with and inside the current EMU setup

 

Hence the logical conclusion his to go outside of it and cooperate with it un-officially. 

do you understand th difference here ? I don't want to work with you , under you or be tied to you because you are

tied to contract and taxes setupt that are limiting possible growth.

 

Are you open to outside cooperation or do I have to do everything under the guise of ROGUE fans ?

 

 

 

 

 

2) Look at the Board Members group here on the forums. People that are members are in that group.

4) Our current tax setup is to protect the individual developers from being liable for taxes on the donations that keep the game up. That's the reason the company exists at all.

5) "Example Friend of e&B is created , independantly from the EMU , they have there own server and actualized tools access.

they are able to hire employee and create content based on contract from the player or any entity requesting it. More of a independant pactching and content creating service that dont have to be limited by your US based requirement for taxation and current limitation."

Are you going to develop that server? The reason we don't share source is to try to keep this alive for everyone. Diverting donations and funding that we need away could very well shut it down. We are plenty open to any developer that can offer. Unfortunately, the ability to communicate effectively in a written capacity is a requirement to develop content. We have the ability to hire an employee or create a contractor, I never implied that we did not. I stated that we cannot make huge sums in profit. With regard to the last, it's not me that's going to be freezing your family jewels in carbonite, it's going to be Electronic Arts, and they'll probably just shut us down as a result when us simply existing and creating it small scale doesn't threaten anything they are doing.

 

"It's not negative."

 

Then, please do tell, why do i keep seeing posts similar to this one from you decrying everything we are doing wrong? I don't want anyone to worship us, we're human just like everyone else and do have lives but we're trying to keep it up. Anyone can join us that has a skill or creativity to offer. We have developers that work in a number of trades, there aren't really any high requirements for most. The ability to write effectively in U.S. English is one of those things. Typos -- while present in the game -- aren't something we want to bring back tons of unless it's to give an effect of speech, e.g. MacKellan.

 

Your little list of things to do is pretty much the 50,000 A.U. view of actually doing those things. It sounds like a simple to-do list to create a bit of content and move on with our day, but that's not reality. We have to create it, validate it works from end to end, run it a reasonable number of times to make sure for example loot isn't broken, any combat is balanced and that most classes that *can* do it can complete it, even if sometimes with a little bit of help. Presto, you've created one mission. Now, add about 50 more and you've got yourself a really nice content patch.

 

Re: the burden of a trial, do you really want to talk about this in front of all? Because I'll say exactly that, as a former player advocate you met the requirements for that position. You applied to be a content developer afterward, I gave you some helpful constructive criticism that I told you I meant in no ill way and you appeared to take some offense to it. This could be related to language differences or even regional differences for all I know but unfortunately, the situation stood and still does given what I see written. I am not trying to give a blow to your ego or make you look bad, this is about producing the best of what we can with what we've got and that's what we do. I'm not really offering or discussing it anymore, I just kept wondering at the negative views you appeared to have afterward. If you've moved on, so have we.

 

"People have gotten use to no GM":

What exactly are you expecting, a 24-hour online presence? There aren't that many tickets and situations that they have reported to them (there's a ticket system, after all). Why should there be a minimum of 1 Game master (equivalently, a CSR in most online games) when nobody is being paid? (also, it's against the law to require specific set schedules when people volunteer their time, ask EA, they got sued for it some years ago for their Ultima Online Counselor program)

 

When did I say we couldn't have employees? Can you point me to this? I don't think I've ever worded it quite that way if I did it was not meant that way. See above about being able to hire employees or contractors. I do not have 600 CDEVs today. I don't even think that many people have offered or asked to join in the decade that we've been doing this. I don't suggest anything is meaningless in your observations, but I do suggest like I often have in the past to other players that the view you are choosing to take is a limited one. Do you want to know the real reason no one is paid? Primarily because that keeps the cost low for keeping up the servers so everyone can play. The only time we raise money is typically for an upcoming charge that hits, for example, we just paid an annual fee for the company that is required to operate, so we build in just enough that we can pay those fees when they hit and the monthly cost for the co-located servers we're running our code on.

 

Split/outsource:

 

* No

* No

* No

 

Electronic Arts have never given a price because some of the back end story/tie-ins for this game also tie into the C&C universe (surprise), since they ate Westwood, absorbed that, they're never going to release anything that they think may be detrimental to that franchise. Could we try to approach them now, a decade-plus later? Maybe. Would anything happen? Highly unlikely unless you had millions of dollars.

 

The remaining team has focused on the tooling over the content. That's what I said. Some of them can't write tools, and some of them can't write content WITHOUT the tools. Hence it makes sense to improve those tools dramatically so that we can get more content created in less time. The tools we have were designed back at the beginning of this project and they needed (and some still do need) an overhaul, or at least fixes to make them more useful.

 

re: agree to disagree, see above but look back at what you wrote here and tell me you made no mistakes.

 

Simply throwing money at a problem doesn't always solve it, but it definitely sounds like the sort of thinking I'm used to dealing with in the professional world.

 

In the last 5 years I've probably had about 8 people approach me about becoming a content developer and 4 of them succeeded, 2 of them joined and then disappeared when they realized there was actual work to it (our assumption, that or they were hit by a space rock), some have left over time to pursue other projects.

 


"EA did not see.."

 

Can't really help that. It is what it is, and is ultimately the same reason why we started this project. Other companies don't train you how to do their internal processes without you working for them, what exactly is different here? 


fear of taxes, conclusion et al:
* we're not afraid of taxes, we don't want our personal incomes and our personal taxes and that of our families to be affected by taking the donations.

* You can't cooperate with us unofficially. If you choose to go do this you do it on your own, we can't take anything from you, and you'll most likely draw the eye of Sauron because it looks like you're trying to profit from their idea. Btw. Copyright law for a work for hire = lifetime of the work + 95 years in the United States, we're not beyond any sort of silly grandfathered period for copyright. The trademark may have lapsed but the trademark doesn't mean very much in terms of control of the IP, the trademark was about the existing game and online service for EA and the name "Earth & Beyond".

 

You can do whatever you wish ultimately, we can't stop you but know that we can't accept anything from the outside now, that includes "content you create" and so on. It includes "money and crowdfunding" and basically every other case I think you've suggested. I'm sorry this isn't what you want to hear, but it is what is.

If the community wants to fund full-time employees to create content all day, I'm certain I can hire as much as necessary to work on it. That said, simply throwing dollars at the problem isn't an answer to everything. Now, your average content developer salary is somewhere between 50 and 70k, so even if we take the lowball number that's 24.03 an hour, we ask for 5 hours a week from every dev. There are currently about 8 of us. Some of us make more than that in our day jobs so we're not going to quit those to work for less money just because it's a game, so we have to look at bringing in people to replace those people. Even absent all these logistics: 5 * 4 * 24.03 = 480.60 per developer per month. Then the 230 dollars for the servers we have to run the systems that make the galaxy go. That's just dipping your toe in.

 

Anyway, ultimately my answer is: do what you will, you can't promote it directly here as we're not associated. If you attempt to do so we'll remove your posts and warn you, if you did it again we'd have to ban you. That would include such posts linking to us on social media using the sites I showed. The rules exist for a reason, and we do follow them so as not to invoke either the wrath of EA, the wrath of the IRS or the wrath of anything else that will put an end to this little dream.

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@Kyp , i read you personnall reply entirely. I even had a point by point reply.

 

I just don't see the point after reflecting on it.

 

I has a single player, and nothing more, will always try to get more player to play the game and get the most content

to play and also pass on my observation. I will also demand for more contribution and contributor as they go hand in hand

with getting more content.

 

 If as project leader that affect you personnaly that is not my intent. Sorry

 

The rest is out of the realm of player discussion and it was my msitake to

see your participation in this thread and frankly h-ijaking of it due to your misunderstanding of my frist post

discussing fan based alternative promotion on other social media you don't use and demand if any regular dev was in charge of item promotion

so that the Emu would be able to get FREE publicity off Alienware Arena giveaway system as an opportunity

to get you to revist your closed Dev system and internal development logistic.

 

@Kyp thank you for your reply and participation in this thread and long and great contribution to the EMU.

 

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I don't think my replies have been irrelevant, nor have I attempted to "hijack" this thread. It'd be one thing if I went off on a completely different topic, that's what a "thread hijack" is.

There cannot be any item promotion or sales. If this is in any way a gray area to your understanding, that statement stands, we won't have anything to do with it, nor take anything from someone that isn't donated free of charge with no expectations of reward.

 

You're not affecting me or hurting feelings or anything like that if that's what you're concerned about, you can press all you like, but you'll get the response that we're doing it as fast as we can with what we have. As it stands right now i"m probably going to have to pay the difference for the servers this month because we haven't received enough donations to cover it. Consider that for a minute.

The facebook and twitter pages have plenty of followers, we just don't post on them all the time. You won't get us to revisit our closed dev system. You can act within the structure there is, or not.

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2 hours ago, Kyp said:

As it stands right now i"m probably going to have to pay the difference for the servers this month because we haven't received enough donations to cover it. Consider that for a minute.

 

Somewhat unrelated to this thread, have you guys had a chance to look at https://ko-fi.com/ as a possible donation stream?

Edited by Leanne
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No, but I am looking into a feature that was added to the forums with the recent update that allows us to integrate with a number of big vendors for this space these days including Paypal, Venmo, Google Pay/Apple Pay etc.

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On 2/15/2019 at 4:05 PM, Moulinneuf said:

 

How can 7 new sector had been made by EA time machine ? You do know that what EA did is on display on some site and if you take your time studying it one can tell every change made to every sector specifically.

The hidden race newbie sector where incomplete and there ship not properly working needed as he once did.

 

Whoa, EA nor WW people had anything to do with any of the 3 new start sectors, or 7 new overall sectors. I can promise you, and provide evidence if anyone really cares enough. I designed Equatorial Earth for the TE. A couple others including a girl dev, designed Ganymede for the JT. A guy named Tim... i think, i'm sorry I forget his old EnB avatar, because we're facebook friends, designed the PT sector, Mars Gamma. From scratch, from our own imagination.  Every other sector we had to work as a team, from screenshots, from memory, from coordinates in item databases and mob lists and mission descriptions.  The girl dev designed Venus. I designed Mercury, but it was changed by someone later on. I designed Neptune, Pluto, Uranus (co-designed with another dev). We had notepad.exe , and a rough database editor and map designer program that we super-duper-amazingly appreciated that was coded by a former dev, and it was hours and hours and maybe hundreds of hours of volunteer effort.  Some was lost, some was saved, some was re-done. Point is, it was nothing to do with EA, and it was not easy.

 

Please don't argue guys; it's not worth it, and we don't want to damage any relationships in our small community here. We're all adults, we all love EnB.  I'm all in favor of promoting, but we need to do it responsibly, freely, no gimmicks, no giveaways, nothing monetary. No Yogswave either. Tell your friends. :)

 

The "contract" some talk about above - yes, Mouli, we all effectively signed it by installing EnB on our computers. It's part of the EULA/ToS. We have to accept it to play/install. Laws favor EA. We can't change anything in the actual software of the game as packaged on that installation CD. Everything done by Net-7 devs is database only. ;) 

Kyp, GL with coding your new tools. I know it's tough, it's volunteer, it takes a long time.

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