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About Zarg

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  1. So I got a new laptop, and amongst the the things I install on new PC is BOINC. BOINC has an option to install virual box aloing with it, and since I occasionally like to dabble in Linux VM's, I figured I'd install that too. Shortly after installing Virtual box, the Net-7 loader would no longer get into the game. Instead, It would throw a 'server failed to respond' error before bringing up the login screen. Uninstalling virual box would return the Net-7 loader to normal functionality. Virtualbox sets up a bunch of virtual network interfaces, possibly this confuses the net-7 loader. Anyone have any experience with this, or know of a workaournd? -Zarg.
  2. Funny how the past repeats itself. I can understand not wanting to wait hours to form a public raid after the trigger spawns, but announcing a Ghost of Blackbeard (GoBB) raid in general and then starting it within a handful of minutes without really waiting for public folks to show up is a punk move. That's barely enough time to switch out EMP ammo and show up at Teach's memorial to only get swarmed by the first wave of Blackbeard's Guardians. I would suggest a more reasonable lead time to give people a chance to show, say 30 minutes. If you can't do that, drop the "public raid" pretense and run a private one.
  3. Zarg

    Rebooting the economy

    I'm not forgetting the excess cash problem in my commodities market suggestion. Coded correctly, it would self-balance to pull cash out of the economy, especially if there are more buyers for minerals than there are miners selling.
  4. Zarg

    Net 7 Wiki.

    Well specifically I wanted to fix the reference to the Chili Popper in "New Content" to also mention that Terran Scouts can do the mission line too. But that whole 'new content' section is badly out of date, and there is a fair collection of good suggestions for the main page in its discussion page from people frustrated that the admins have gone absent and nobody active seems to have permissions to make updates. Also there are pages only reachable via searching that nobody would know about, like the 'mechanics' and 'buff stacking mechanics' pages I recently updated. Is there no permission level between site admin and 'everyone else' ? Looking at update history there are a handful of people making regular updates, and but I can see a need to keep just anyone from defacing the main start page.
  5. Zarg

    Rebooting the economy

    The big problem is connecting mineral/ore buyers and sellers. With the current system of Market channel they need to be lucky enough to both be online at the same time and willing to make the trades. The is only exacerbated by lower server populations, or players who play at off-peak hours -- which are often the best times to be mining! Vendors / ripping components are done for convenience because the component vendors are online all the time. It's been suggested to have an Auction House, which would be nice certainly for unique items. Minerals and ores are more of a commodity, and an auction house might work for them, but I think a commodity marketplace might be a better model to use. The Market system of EVE online is a nice model to emulate, but its complexity is way overkill. IT could be as simple as a minerals commodity vendor, where the back-end tracks buys and sells of items from that vendor. If there are more buyers than sellers, prices for that commodity (ore/mineral) go up. If there's more sellers, it goes down. Right now vendors have fixed prices they buy minerals/ores for -- if you force existing vendors to no longer take these commodities, miners making their fortunes on common gasses would crash the prices of those and pricing would encourage the mining of more useful ores.
  6. Zarg

    Net 7 Wiki.

    This thread is nearly 3 years old, and the main page hasn't been updated in quite some time. Is there a way that those of us still actively contributing to it can be added permissions to do things like update it/fix errors in the main page?
  7. This thread really should have been started on April 1.
  8. Zarg

    How do I get the new classes?

    And the latest net-7 patch in Oct 2017 made the new classes available in the normal game client. No need to run external programs to do that now. -Zarg
  9. The problem is that the hull upgrade mission tells all Progen to go to Warship Genesis to pick up their hull upgrade mission. When you get there, the target 'talk bubble', which is usally the obvious way to get missions, brings up talk text to get you the 'What's Happened to Var' mission, which at level 50 is a suicide run to Primus Planet. The actual hull upgrade mission comes from the 'message' icon at the top of the screen next to the emote menu, which is very non-obvious. Prior to the V'rix invasion, the only notice a new Progen would get at genesis was the flashing notice icon, and the observant player would know to click on that. Now the obvious action is the target talk bubble, which sends new progen on the wrong mission. I've updated the wiki page on the progen hull upgrade missions cautioning of this issue. Alas, too few new progen bother to look at that. -Z
  10. Zarg

    TT Raid Setup/Gear

    The original page was just a copy of the Terran Enforcer guide, which I took a first pass through at fixing. Clearly I missed a few! I have gone and fixed the things you pointed out. Thanks for the feedback! -Z
  11. Zarg

    TT Raid Setup/Gear

    I have attempted to copy much of the wisdom in this thread into a Gear Guide on the net7 wiki. https://www.net-7.org/wiki/index.php/Terran_Tradesman_Gear_Guide Feedback and/or updates much appreciated. -Zarg
  12. Zarg

    Jenquai Explorer

    End-Game Gear Guide for Jenquai Explorer, I put up on the Wiki. Feel free to update as necessary, or give me feedback to update it with. https://www.net-7.org/wiki/index.php/Jenquai_Explorer_Gear_Guide -Zarg
  13. Zarg

    Jenquai Defender

    End-Game Jenquai Defender Gear Guide -- now updated on the Net-7 Wiki. Check it out, add updates as necessary, or give me feedback and I'll put them in. https://www.net-7.org/wiki/index.php/Jenquai_Defender_Gear_Guide -Zarg
  14. Zarg

    Please bring back Threaded Archos and the machine

    I always thought the threading machine a neat mechanic. If its not too much effort to fix the bugs in it, I'd llove to see it kept in game.
  15. Zarg

    Dev interfering on raids

    As a realist, I say its a solution if there's a consensus agreeing that it is. There's always a few selfish interests that will object. You just have to decide just how many agreeing is enough to form that consensus.