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ENB mentioned in new EVE Online documentary


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Thanks to returning pilot Famicom earlier today in the Server Status thread, is the following link to:

 

EVE Online | Down the Rabbit Hole

 

 

The video was Posted 21 hours ago (on 1 Nov 2023), and already has 590,765 views! 598,741 views from the time I finished this post!

Duration: 5 hours, 55 minutes, 12 seconds.

One of the comments says this comprehensive documentary about the history of EVE took 2 years to create.

 

Earth and Beyond makes an appearance at this timestamp: https://youtu.be/BCSeISYcoyI?t=3694

 

I thought I would re-post Famicom's link here, as any discussion should be kept out of the Server Status thread as each comment there will ping the server admin and drive him nuts if a conversation takes off!

 

 

 

 

Edited by Winlander
Fixed main URL
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  • Winlander changed the title to ENB mentioned in new EVE Online documentary

Pretty crazy how impactful the presence of ENB "refugees" was in the EVE space! To be honest, I hadn't thought of this game for literal decades until it was mentioned in this video, and watching some videos of people logging in, creating characters and exploring space with all the chonky UI noises as were customary at the time suffused me with such nostalgia that I went ahead and see if maybe someone reverse-engineered the server architecture leading to the existance of private servers ala Ragnarok Online and lo and behold here we are. Hopefully the login server gets reanimated soonish!

In the meantime, I think anyone playing this game will get a kick out of watching the documentary as well, especially since it's also kind of a love letter to space sim genre enthusiasts as well. It's running time is a few minutes short of six hours, so it should keep you occupied for a hot minute :)

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  • 2 months later...

Apologies for possible necro-revival but catching up on fora and saw this.  When EnB folded the bulk of my guild went to EVE . . . I followed for a bit but just found the game deadly dull.  EnB was my first MMO and still really the only one I've liked (admittedly haven't tried that many).  I liked how it could be both a community game AND/OR a single player game.  I like how I have the option of pursuing combat (are you killing monsters again? my wife would ask as she'd walk by) or mining when I just want to veg out and pursue a bit of zen.  So, yeah, was there for the EnB->EVE influx but couldn't hang.  There was also a subsequent mass migration of a bunch of folks over to Star Wars (I think Galaxies?).  I'd never played turn-based games before and it also didn't tickle my fancy.  Kind of put all things MMO aside and just did first person or other stuff that was solo until EnB emulator (re)appeared.  Yay!

 

tl;dr - I thought EVE sucked.  :)

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  • 1 month later...
On 1/7/2024 at 4:02 AM, garblesoup said:

tl;dr - I thought EVE sucked.  :)

 

Hehe I hear you... several of us ENBers in The Dragoons guild reformed as a corporation in Eve, with me as the CEO.  In the end, I found myself spending more and more time in our home station doing corp admin and inter-corp relations, while the rest of the guys were out in space actually doing stuff.. and creating more admin!

One reviewer of the game resonated with me.. "Eve .. a second job you have to pay for!"

Edited by Winlander
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I was one of the E&B refugees that moved to EVE after EA pulled the plug.  It was cool for a while, and I've played it on and off for quite a while since then, but the fact is that the whole game is a PVP playground that really grated on me when I was used to players helping each other in E&B.  I play games for fun, but EVE felt more like a job, so it was hard for me to keep playing for any sort of time.  It's a good game, but it's not for me, that's coming from someone with 249 million skill points and can fly almost every ship (I never trained capital ships as they can't be flown in 'safe' space).  It's a good game if you are into PVP and backstabby politics, but that's not me.

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I went there all so after Sunset.  I hate PVP.

I was lucky enough to meet TOOBMS (?) and the whole team from Iceland up in Los Vegas.  Sadly it became too much PVP for me.

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Most corps were 10-50 people at the time, so when CLS was made and quickly jumped to 300+, it kinda made a scene. 

 

I just love that the first merc group that was sent after us ended up teaching a lot how to pvp and later on many of them joined us. 

Our ability to camp forever and mine like crazy from EnB allowed us to develop the fey area. 

Was good fun til Goonswarm joined enmasse even more so than us and changed the way the game was played. 

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  • 4 months later...

Newbie griefing, Corps politics (extortion), harsh penalty (loosing ships for good in a battle) for "non-rich people" means basically "you're out".

Endless mining/grinding, no cool helping community spirit.

Walking in stations never made it and the game is still (after decades!) keeping you caught in a ship in 1st ego shooter perspective.

 

I played it for a little time and then quit because of the above. It was/is boring, dull and repeative.

 

Yes, every game it repeative at a certain point - but the repetition itself is way more dull in EVE then eg. "Earth & Beyond" oder "Star Wars Galaxies".

(the latter even wasn't really repeative beacuse of it's sandbox style)

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  • 3 weeks later...

I played EVE for about 12 years. The happiest moments of it were:

  • Being in Wormhole space not long after it released. The backgrounds were so beautiful. I can't explain how or why, but just staring into space in WH space was somehow FAR more beautiful than K-space.
  • Stealth Bombing under DingoGS (finding good stealth bomber leaders is REAL hard). We deleted so many fleets.
  • Exposing a stealth bomber bug the russians had been using for months by launching 200+ bombs at a single carrier in a single volley (under game mechanics, only 8 bombs *should* hit at a time, because the bombs damage each other). That was glorious, and I never saved the youtube link to the video we made.

But, eventually, I had done everything there was to do. Did I ever fly a Titan? No. But I got far enough along to realize that you don't 'fly a Titan', you 'sit in a Titan and get shot at'. They're basically giant pinatas outside of maybe 4x a year when a huge titan/capital fleet forms to siege some tower (or now deployable station) and burn it down in a couple minutes instead of hours.

 

TIDI was one of the best and worst things to happen to the game. Best, in that the game didn't just crash. Worst in that fights turned into 0.000001 FPS crawls where you'd fire your guns at 6am, and they'd actually shoot at 10am. And the fight would be 'over' at 3pm. Lame.

 

I love being useful to people, and the lack of trust in that game means everyone building capital ships, doing industry, etc, all just has a bunch of alts, rather than rely on others to help them, because the game rules allow you to steal from that other person without repercussion. IRL, if I go into business making bath tubs, and you steal my blueprint on how to do that, I can punch you in the face. Or sue you into oblivion. In EVE, there's no RL threat, because 'it's just pixels bro', and that leads to every psychopath on the planet living out their power fantasies. If I could Thanos snap psychopaths out of existence...

 

So, ultimately, I won at EVE because while I *can* have fun playing (being in a Covert Ops ship, flying around nullsec doing sites) it takes so much time and energy to find people worth playing with that...I'd rather touch grass. Which is a shame because there are parts of the game that are so great. If I could sit in WH space, with a few friends, mining, doing sites, building stuff for export, I'd love that.

 

ENB is more like an arcade game compared to EVE. EVE is more like a simulation. ENB would only ever have had life with a FF14 model, where ship skins and customizations from raids and events were the 'endgame'. But in 2002, nobody was willing to do microtransactions, because back then, $1 was actually a decent amount of money, and ownership meant nobody could take a thing away from you.

 

P.S. On Mining in EVE: Unlike ENB, mining in EVE is really best done in a big fleet. A Rorqual, with one or more Orcas on hand, and many mining vessels. The Mining vessels unload into the Orca, who provides some fleet bonuses, and the orcas act as shuttles to the Rorqual who is there to provide even bigger bonuses, and to compress the ore. Using this method, ore fields can be wiped clean in a matter of minutes. Trying to solo mine in EVE is a waste of time. It's fine for a newbie getting started, but you'll get FAR more mineral value out of doing PvE combat missions and reprocessing the drops than by mining. Mining is only ever really worth it in nullsec/WH space, where the rare and expensive materials exist. That all said, mining in EVE is absolutely boring as fuck. You push one button and walk away for several minutes. Unless an enemy comes into to kill you, then you have a few seconds to *maybe* avoid death.

 

The only real reason to mine at all is if you're doing industry for capital ships. If you're building anything that isn't a capital ship (or station components, maybe a few other physically massive items) you're better off picking a high-sec station, and contracting with an ore supplier. Mining your own goods is time you could better spend doing more profitable actions. "Why capital..." because they take SO MUCH tritanium (the most common ore in the game) that moving that quantity of ore any distance becomes a logistical headache. So you mine trit close to where you're building capitals because it's way less annoying than other options.

 

...I love this game. I am sad I won at EVE. But...yeah.

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