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Marco

Inactive Staff[IS]
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Everything posted by Marco

  1. The missions still a bit buggy, so I held off on asking for a content push. Need some more "tinkering" to get it straightened out correctly. I asked Kenu, and if he "beats me to it" he'll have a Fold Space mission done up. I apologize for it not making it in prior to ST4 (it actually was there, but was "overwritten" by accident), although issues tend to come up with a volunteer (non paid) team project. - Marco
  2. Did you install the Starship Creator into the E&B Directory? If so, then you'll need to be running as an administrator account for it to save. - Marco
  3. They are not being reverted back. There was a reversion on a file that never made the commit into the SVN, and should be updated in the patch for Friday. - Marco
  4. Just a heads up, I think the actual missions missed the snapshot by 2 minutes. So if you are unable to get the build reactor mission for either class, do not panic. The patch Friday will have them fixed and sorted correctly. Also, if you hold off on playing the JE, you'll get a nifty level 1 Reactor. - Marco *edit: The fold space mission didn't make it in there as well. *
  5. The old link will not work for ST4. We are currently in the process of creating a new user registration process to fix some of the issues with the old one. - Marco
  6. Most of us are amateurs in the sense that we don't work as programmers in a gaming company. User account wipes allows us to clean out the database, and most importantly track down issues that are not standard across all characters. Since the database has been modified since the last account wipe (which has been never). This allows us to find the reason why people's accounts are not uniformly having the same errors. For example, newer accounts seem to have less issues then some of the older accounts. Then also some of the oldest accounts have no issues when compared to the newer accounts. Upon creating a new user database, this can allow us to see if the code is not saving things properly with some of the newer feature. For example the faction matrix. Even though it was in there for a long time, when we created it to actually have an impact on your character (rather then as a place holder) players were "losing" their factions on their list. New tables, and new columns are added, and we need to check to make sure it works correctly. Best way is to start everyone from scratch. This way we remove the "mish mosh" that the database is slowly becoming. - Marco
  7. Damn you! You reminded me of this comic. - Marco PS: For the younger peeps, Zerg Rush refers to a tactic used in Starcraft.
  8. I thought his enthusiasm for a silly game was very entertaining. - Marco
  9. I was in the guild from beta to start of live. I stopped playing E&B when I moved, 6 months or so into the game. No internet where I moved back then. I apologize if I can't remember names to well from Live. It was such a long time ago... - Marco
  10. Enjoy some while you wait for Tienbau or David to get home from work.- Marco
  11. David and Tienbau are "tied up" with real life issues. We will have to wait till one of the two gets home from their jobs. -Marco
  12. I removed the Starship creator from the patcher so you will not have to DL the 300 meg program by default. - Marco
  13. We are not positive on when the next wipe is. I can say it will be soon, but I'll give you guys a heads up once a date is picked. Main reason being we have a new in game feature being added soon, and the user database will have to be modified for this feature. We are currently "ironing" out the code of this new thing and we don't want to release it on play, till we know it won't crash the server every 5 minutes. Anyone remember Manufacturing, when that was added? I'd hate to see that happen again. - Marco
  14. While I don't think a Dev should spend their entire time "playing," if it wasn't for the fact that the Devs loved playing the game, the emulator would never have come into existence. If you never checked your work, then that explains why Cookoo had to fix the old Mercury Sector and make it playable. A Developer should check their work, otherwise they will not be able to learn how to refine their creation skills. This way there should be less bugs with new generated work. - Marco
  15. I have been wanting to do an account wipe to clean out all those hidden accounts. After all, there is 8000+ accounts. - Marco
  16. Did a Dev even do what everyone is accusing us Devs of doing? We do have others who are not Devs with this type of ability. - Marco
  17. Marco

    Turbo

    It will be changed, but to what I do not know. Depends on if we can get buffs to stack correctly. - Marco
  18. I can't say for the Progen Trader, but the Jenquai Seeker has already had the skills redone as of December 27th, 2009. The changes should be carried over in a week or two. - Marco
  19. Marco

    PvP

    You're the best at "PvP" to date. No one else has quite made it to your level yet. That is not true. We do add more people. Thanks to some incidents that you are "all to familiar" with when you were a Dev, the team has to be more structured now then back then. - Marco PS: I won't openly flame a Developer, even a former one, in a public forum thread. All I can say is that you "reap what you sow"
  20. I have not been in game either. Heck, my account is user access, so I can't be causing trouble like that one time with Tienbau. - Marco
  21. Actually, it was going to be used for a new sector, but that idea was "shot down." - Marco
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