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Phorlaug

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Everything posted by Phorlaug

  1. Cool Mission from the trade vendor at Detention Center Onorom's, Signifier Horatius. Who came up with that mission? Phorlaug <----
  2. Anyone know a good free safe Public file sharing site for single file size of 1 GB to 750 MB ?   
  3.   Yea I know what your talking about, My Ignore list is pretty large. It reads like a whos who of "Can I have That that that" "They Need to change That" "In Live I Did This" "They Should Nerf That" not to mention endless rants about Uranus. Trust me I'd be one of the first to put the Egotesticals (Not a Mis-spell) on Ignore.   Just a suggestion, If you put them on Ignore you'll never ever hear them again. A slash command for /pvpon could work too.
  4. Was doing my best to sugar coat it. Going back through pages and pages, what I saw was the Non-PvP players just want to go about their own business  they don't want to be shot and they want to do it in the New PvP sector for the New content.   The PvP players want a humans behind the ships controls making each encounter different, unique and unpredictable. Something currently the NPCs can't do.   The Reward has been: 1) Tokens (Medal Of Valor) for turn-in for rare raid Drops (equivelent to items already in game but they can be lost or taken away in PvP with a PvP suffix attached ie; Plagues Bitepvp) and Rare Rip only Ores and Components (Carapaces). 2) New Vendor Unique high cost, high return Trade items (300,000 In credits, 30,000 trade and/or explore XP and 1 Medal of Valor) to be sold to other Trade Vendors outside PvP. 3) Unique Trade Item Drop from Players ingaged in PvP having a Unique Trade item in their hold. 4) Typical drops from NPC and Star Base adds. 5) Medals Of Valor can be used to collect a Specific Named set of PvP Gear all of which can be looted FROM you while in PvP mode.   The Risk has been anywhere from: 1) Loss of Credits (1000 per level per incapacitation to the victor) L150 dies 150,000 credit go to the winner player and/or group. Because of the amount of credits in game the Credit loss seems reasonable. Whats a Carapaces worth to you? 2) Loss of previously acquired Medals Of Valor (1 Medal Of Valor per incapacitation). 3) 2% Possibility Drop Loss of PvP Items. (Pvp items can be equipped and used in the current PvE EMU they'll be just a little harder to keep.) Not to include INSTALLED Reactors, Shields or Engines. 4) Damage and Quality loss to PvP items (only?). 5) Damage to Trade items from vendors or from combat (PvP, PvE or Worm holes, as we have now). 6) Drop of Unique Trade Item to Victor from PvP.   To eliminate or control exploits in and from PvP. PvP items are Non-trade and can only be gotten in battle or with Medal Of Valor. Medal Of Valor are Non-trade Medals Of Valor can only be gotten from Epic Star Base battles and from other players thru PvP that have acquired them from previous Star Base Battles or Trade runs. We don't want multiboxers killing their own Characters and getting Medals or Valor.   Minimum 4 New Sectors,3 new Epic Star Bases, Progen, Jenquai, Terran and 1 Messier Star base for Trade.  Star gates to Antares, Cooper and Nifleheim Cloud, you want a short cut for your trade runs or Jobs here you go, it could cost you. The trade off of the potential loss of the Trade items or Jobs is worth the excitement of Travel through the PvP area.   Epic Star Base battles never end. Once the Star Bases Shields (6-9 Million?) get to 10% from 75% the Group with the most DPS gets the Medals Of Valor kill. (1 each depending on the size of the Star base could be as many as 3 tokens?). Roll or bid on them. When the bases shields go up from 10% to 75% the group or player with the most heals gets the Medal Of Valor drops. Roll or bid on them. All the while the Base and the adds are trying to stop you and your trying to stop the other group(s) from achieving the same goal !   Gravity wells through out with random NPC patrols. (One player carries the trade goods thats Non-PvP the other player that is PvP run as protection escort. Or RUN with your trade goods and/or let your Warrior or group keep them at bay. If you fire on ANY NPC in the PvP area or heal or Buff any Player engaged in PvP YOU BECOME PvP.   Mining class, mine to your hearts desire until an NPC patrol chases you out and you move to the next spot or you fire on them and become PvP or your Group runs combat while you mine. Mining (Weaker) Classes can still get Medals of Valor and XP by running trade to and from the PvP star bases. Beware the Gravity Well !   Anyone remember the Red Dragon in the EA original game that would wait for you to come by and demand credits before he would let you pass or you refused and had to fight him. We could put something like that in place of a Gravity Well.   Anyone can travel through the PvP area and not be PvP.   When you start thinking about this, what skills would you want to change or put more points in? What will help you evade predators and get through the Gravity wells? What Item would you put in and take out. (See Cloak) Everyone gets to play in PvP with a high probability of no PvP and surviving and excitement of PvP. Here's a thought,This also gives the Smaller guilds and solo players the chance to get some Uber stuff, but there is a high price for it.   Sorry I got long winded there. I propose all of the above.   Oh If you need someone willing to shoot or get shot at for testing purposes, you can clone my JD (Phorlaug) to a test server, I'll take one for the team. :)
  5. Ammo, What's That? I love theses Raid discussions. Guys get a calculator out. Work the numbers on this. How many raids are done in a weeks time for all guild combined ? How many of the raids have Alts waiting in the wings for a Item no one wants or has already? How many People are duel boxing during a raid.   The odds are better that you will get a Roll or Bid on an Item if you got into 3 open raids every week. Your saying that's not possible. But it is IF..   The greed stops. The "Our Guild" is better than your guild crap stops. You would have to improve your Community reputation and be one of the First to get into those guild sponsored raids. A Guild(s) would/may need to alternate Roll and Bids on drops and spread the proceeds. (Don't tell me it can't be done, it was routine on Pegasus.) You should make it worth their ammo and time.   I may not mean much to this EMU but I would give high praise and undying support to ANY GUILD that routinely ran Open Raids. And yes I understand that the guild Will and should reserve a certain drop its their raid for Christ sake. I look forward to seeing the first well organized guild to man up and make it so. They will be the true supporters of a good game and community.   Kudos to the Guilds that have done a couple of Open public raids and I'm NOT being Bias One guild I do remember being invite to a Open raid, Builders Inc. and I publicly thank you for that .   Its too bad that anyone in one of the "Big 3" can't join another guild sponsored raid in fear of reprisal that's sad.
  6. +1 to you Littlej   There are literally 100s of ideas suggested on how to make it happen. That was just the consequences of engaging in PvP. A few examples are: A slash command /ingagepvp A Item in your Hold would designate you PvP. Firing on a Player ingaged in a PvP zone would lable you PvP. Healing or Buffing a Player ingaged in PvP would designate you PvP. Mission to offer Race Live fire maneuvers incase of Alien invasions. Timed passage. (30 minutes Till PvP engagement ships computer announcement)   And a combination of a few.
  7. NEVER Never never server wide ! There is a place for it, 4 sector galaxy will do nicely, big enough to get lost and not seen and small enough to form a strategy. You get the Non-PvP safety protocols in place and no one gets hurt.   We are smart enough to know "You enter you die" "You Shoot you Die" I like the Idea of a No-mans land, as a Short cut for Non-Worm hole characters to Non Pvp areas already existing in game. (Antares, Cooper, Traders Fort etc etc) Although it would be hazardous it would also be Dam Exciting !   Honestly there are so many people that won't Do PvP, so the risk is decreased, but going into a PvP zone thinking your going to be fine. LMAO that isn't going to happen.  You will Loose absolutely nothing by going into PvP battle, No XP, No ship Damage, No Cost of repair. The only thing to work out is what Gain there would be ?   Because I am a big proponent of Limited Elective  PvP I have painted a BIG Target on My Ship. :) Everyone can be beat, "There's always someone bigger" There is always going to be a group that's going to figure out how to beat them next time. I am Jenquai I expect to die in PvP but I will win some too when I learn from my mistakes. With the right combination of Classes and Races anyone can be beat ! It would be the fool to boast one or two Wins in PvP.   I must concede there is always a child somewhere that's going to boast. "WOOT ! We Did Controller in 15 minutes!" BFD ! What did you get out of it ? Everyone won't get, didn't get what they want but they did have fun trying and succeeding, no matter how long it took them.   I know we won't have PvP in any shape or form. I restarted this topic because there are people that ask about it. I just gave them a place to read up on what we think how could we make it fun for all or even for the few.   Lets just say for the sake of discussion, Everyone at One Time One Day battling in PvP there would be mass confusion with no clear victory no prize, just heart pounding excitement. Is that so bad ? The DEVs gave that to us once, when we fought them in their Vrix Ships around Joves many years ago.   It was fun and chaotic because there was no player organization and the DEVs had a shield strength of a 9 Billion...It was a Sector stress test a few stress test ago. ST1 ? Hell I'd have fun fighting myself just to see how my tactics and Skills work against my ship if it helps the DEVs fine tune the skill usage parameters and code against an NPC. (Reactor levels and EMP effects on them). We can learn alot from our PvP experiences, all of us. Like being humble.    You are right some will boast some will whine but all that try will have excitement and anticipation. I am sorry I can only see the fun in PvP when I make the choice to engage in it, and right now that is all I am trying to convey.
  8. If we could get a couple of beams with a low damage high rate of fire with the graphics to match the Sounds. You can have your PLs. Pls are a awesome sight with the hail of Projectiles coming out. If there were beams that had the same visual effect with their unique sound. Awesome ! Here's some suggestions :)  
  9. IIRC, In The options Tab--Graphics in game you can turn down the values until you get what pleasing. You may loose some detail you may want to see or have. 
  10. If I had to guess I'd say RidgeBack and Lab mix. I'll take one.  
  11. Yes ! Sorry I got the Name wrong 1/2 right. I edited it, Thank you. Bird Dog is correct. My Original Post are HTTP links
  12. IIRC, you need to have made 5 or more post on the forums. Say thank you, will be post number 2.
  13. Seriously, Try the Airplane its also called Bird Dog. It worked for me. My doctor told me to do that exercise.
  14. I would then delete your post if I were you. You have quite a few key words in ur post that the "Big Machine" searches for. For example gank and Eve. :)
  15. Extensive deep vein thrombosis following prolonged gaming Back pain from Video gaming. Exercise!  Airplaning works well.
  16. N4P2N4TG43NGT4D43T645RN4TG43NGT4DR1WM23NT4TH3S.
  17. +1 I like it because all the Races and Classes get something and nothing is taken away from them. This is kind of like the Skill tree in World of Warcraft (iirc?)  IMO to add to this, to get access to the additional skills Only After a Tech/skill is maxed or the path is only chosen at birth (as you are suggesting?)   After level 9 beams----->The Assassin Skill/Rank After Max Psionic Shield----->The Guardian Skill/Rank After Max Summon---->The Fury Skill/Rank Or what ever combination DEVs decide.   I'd say you got to make a hard decision (at Birth) and/or Expensive in skill points and Credits After Max (10-20 Skill Points and 5-6 Million credits).   What Skill(s) levels would you give you's give up? JD No build weapons? Engines to L7 Critical targeting Scan
  18. Stop shooting the Minions ! [attachment=2783:minions.jpg] If you played Earth and Beyond In EA live you'll get this, at least on the Pegasus server.
  19. I say when the weather turns colder and with snow there will be an influx of players.
  20. :blush:   Ok, this is where I start to back peddle.. I was not referring to the DEVs that have left on bad terms with the other DEVs and the ones that put a bunch of rare loot only items in an asteroid field 1 or 2 Stress test ago.   If you are a DEV and still working on the EMU you are included in my "Fear of Your Departure". :popcorn:
  21. Besides yourself he's one of the other DEVs I'd hate to have anything happen to or retire. :P
  22. Someone missing, Tienbau . I've not seen him on the boards lately. I hope all is well.
  23. IMO, most of the JSeeker log ins is from the Die hard Jenquai players, like myself. Some are probably Seeker curious that just joined us or maxed the rest of their toons and have eventually used the Seekers as one of their vault alts.      I believe the JSeeker is an under-utilized Class, For the tactic of this healer it would go like "Heal-Cloak"----->Warrior Aggro activation (Energy Leech, Combat Trance, Enrage etc etc..) Rinse and repete.   There has been two ways to add the desire to play the new classes, they are to give them another unique skill set and/or item that complements their current skill or survivability Improved (Improved Cloak+Reduced Signature.) The Quasar device and the Hermes engine were a good start for the Seeker. I know as well as any it will take Time or as more commonly stated "Soon(TM)"   After looking at the stats for the past winter months Players on line usually go up, my guess so has the DEV involvement and it may or should go up this winter.   So don't be surprised to see some new content and items in game "Soon(TM)".
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