But this change did not fix the issue. That is my point. You can still run 5 disposable alts and powerlevel exploration. It has not been stated as a TOS violation and no mechanics prevent a player from doing this. So if both of these things are true, why make the change? I posted a possible solution of limiting the creation of characters to 5-10 a day per IP address. No normal player should ever need more than that in a single day and it's a far more elegant solution that limits the behavior they want to prevent while not punishing normal players.
I made a video so you can see how "cumbersome" disabling multi-gating really is. This is with 6 clients running at 800x600 on a monitor running 1920x1080 with no 3rd party tools. Just 6 fresh clients and an old fashioned keyboard and mouse. I'll let you decide if this change really prevents what the Devs want to stop...
http://www.youtube.com/watch?v=7yRx_onXLIg
The community does know what it wants. It wants to prevent an obvious loophole in the exploration system. However, the changes made by the Devs have not done anything to prevent it. They have only limited the gameplay of legitimate players, even if very minimal.