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About cpwings
- Birthday 11/18/1953
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cpwheelsc@excite.com
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Mithril
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Andromeda
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Race
Jenquai
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Warrior
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Male
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Massachusetts, USA
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cpwings's Achievements
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Gratz Grampy.
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Launched the server and got an update. Took a look at what it was, closed that window out, poof no launch. Tried to launch again, got error msg "can't find EXE file" then a 2nd error "network is unavailable". Anyone else get this?
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Debris is used in several Bogey items including Solar Sail engines.
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I just changed my vote from yes to sometimes since that is a more accurate description of my gameplay.
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Weapons question Oguns vs Blue Dragonfly missle launchers.
cpwings replied to wmtyrance's topic in General Discussion
Remember, O-guns start at lvl3 and are prolly the most popular ML at that level making them easy to have built and go up to lvl6 w/same ammo. Ammo only requires 3 comps and are cheap. I also suggest mixing types for the buffs, but that comes at the increased space needed for different ammo comps. Get a Rada (plasma debuff device) if you decide on O-guns. If you do use O-guns at lvl5, get an Onyx O-gun. It uses the same ammo and has great buffs. I had mixed O-guns with Type B's at lvl4 which upgrade to lvl5 and 6. There are many good choices and combinations. And you can always sell or give away your old launchers as you progress. -
I do believe you will see day change into night and back when you are on planets. There is lots to see. Just don't become too mesmerized or you may be surprised by a nasty mob or two.
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I think he may also still drop the Ocelot 4.
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IIRC, Claimjumper Joe at LaGrange 4 Point nav in Carpenter drops the lvl4 X-bow. I seem to recall getting a lvl3 near there also either from him or a lvl20 claimjumper.
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There will always be camping as long as spawn points are static. You don't need to die to gather intel when cloaking works so much better IMO. Blinding all incapped players just to discourage using a new toon to camp is heavy-handed. I'm sure more players get incapped while exploring then those campers your trying to punish. Forced tow is another bad idea. I'm sure most players would rather wait for a JS from a guildee or other kind player. Some new players may not have the funds for repair just bad judgement when wandering into dangerous areas. Blinding incapped toons will also prevent them from giving info to anyone rushing to their aid. Anytime I'm going to JS someone I always ask if they're clear. If they not it's wise to ask for help from others to take the heat off the incapped and JS'er. What's next? Do we start dropping toons left afk in stations? You do remember this is a game and is supposed to be fun.
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I agree. The BOO is too usefull to be wasted on a raid trigger. I was always happy to find one and used it on many toons in the EMU. I'm sure an alternate item can be found. Something kinda rare but not as useful. Maybe even an ore.
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I remember players that didn't get them on their own, paying rediculous amounts for Eyeball Popers, Pumkin Chuckers, or Sno-Ball launchers from yrs past. They were just toys that did no real damage but players had to have them. This engine on the other hand is great for travel and doing trade runs. I would never use it for combat because I hate all equipment that has neg buffs. Got to wonder if you would be complaining about it being too good, if you had been around at X-mas and got one. 200 mil is rediculous. Perhaps you could trade for one instead. Lately most end-game gear is traded instead of sold.
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Equipment drops and info about whether it's tradeable and what race can use it would definately help players decide which toon they bring to the raid. I think I've seen it elsewhere but suggestions for equipment to have and damage type for each raid could also be posted here by experienced raiders Knowledge is power.
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When this weapon was 1st introduced it was a gift from Santa. That was years ago then later it required a mission to get. I don't know if that is still the case. I was so disappointed in this weapon I tucked it away, along with the ammo I had made, into my vault and never tried to get another after the p-wipe that took away my gifted one. A complete rethink of this weapon rather than some tweaking would have to happen to make this launcher viable IMO. Not only is the ammo stack size way too low, but requires two pm/loot only comps. It also forces the TS to remain motionless for a very long time to activate. Snipers IRL rely on stealth to get into position then kill with one very leathal shot, hence the term "one shot one kill". This weapon in no way meets that criteria. I do look forward to some equipment specific to the Scout, but this isn't it. Sorry just my opinion. If your gonna draw aggro like it does it better do a whole lot more damage per shot.
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Pop Rocks were added before Emu went live over a year ago. BTW there are also clouds and hulks that pop so beware. They usually appear a little differently or may be filled with stuff that's of higher levels then would be expected.
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Sounds like your trying to mine roids that are above your prospect level.