Leavon Posted July 22, 2010 Report Share Posted July 22, 2010 With the ongoing spawn problems in the game I would like to suggest periodic server restarts to at least give the opportunity for players to progress their characters. Of course I would like to suggest more frequent restarts I'll acknowledge that the availability of [sDEV]'s is an issue, at a minimum two per twenty-four hour period be the standard with one every six hours being the goal. This can be subject to player input due to high level content being attempted. I make this suggestion only as a temporary accomodation until the problems with the spawns can be resolved. Link to comment Share on other sites More sharing options...
Davidr99 [Admin] Posted July 22, 2010 Report Share Posted July 22, 2010 We are hoping to get this fixed asap and have things back to normal. Link to comment Share on other sites More sharing options...
AZdexter Posted July 23, 2010 Report Share Posted July 23, 2010 I support re-boots as long as they aren't between 3 and 7 PM -7 GTM...LOL Link to comment Share on other sites More sharing options...
Kyp [LDEV] Posted July 23, 2010 Report Share Posted July 23, 2010 Unfortunately we need to see what happens with it running and determine exactly why it's happening so we DON'T have to reboot unnecessarily. Link to comment Share on other sites More sharing options...
Saedor Posted July 26, 2010 Report Share Posted July 26, 2010 Better yet, just give us the ability to follow the mobs off the map. Then when we kill them, they'll re-spawn where they should and then wander off again. Link to comment Share on other sites More sharing options...
Tienbau Posted July 26, 2010 Report Share Posted July 26, 2010 hopefully with the spawn debugging mods now in place it'll be easy to see what's happening and fix it properly. Fixing the symptoms with restarts isn't a proper solution. Link to comment Share on other sites More sharing options...
Gengas Posted July 27, 2010 Report Share Posted July 27, 2010 We had a patch this morning when I logged in, Went to Ant and VC to test the mobs etc. Found that most of the mobs, once fired at, hit you back about twice, then run away. Just letting you guys know. Link to comment Share on other sites More sharing options...
Lot Posted July 27, 2010 Report Share Posted July 27, 2010 We had a patch this morning when I logged in, Went to Ant and VC to test the mobs etc. Found that most of the mobs, once fired at, hit you back about twice, then run away. Just letting you guys know. Mobs running away after two seconds is pretty annoying behavior they should stand and fight. It's like giving every profession their own menace ability but more reliable. Link to comment Share on other sites More sharing options...
Falstar [MOD] Posted July 31, 2010 Report Share Posted July 31, 2010 With the suggestion being answered I'll close this thread. I'll split the discussion of mob behavior to a new thread under General Gameplay Bugs if you wish to further discuss them. Link to comment Share on other sites More sharing options...
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