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Lars

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Everything posted by Lars

  1. Hello, As promise here is the most up to date ore list. There was a small change to one of the lvl 1 ores which this orelist reflects. ORELIST.rtf Merlin ORELIST.rtf
  2. Hello, Ok, I will not lower the roid count, but even fields with 75 Asteroids in them should be able to be cleared in 30 minutes. If it is taking you longer then that then you are mining above your lvl anyway. Tienbau, on a different note, I think i found a bug with the Dev Gwormhole command. by mistake I wormholed someone and by mistake sent them to sector 3525 which doesn't exist. Normally you would get sector 0, but in this case it sent them there and took a GM to get the player to be able to log back into the game. This is the first time I have seen a problem with the gwormhole command. TTYL :-) Merlin
  3. Hello, Ok once again here is what is & is not going to happen to the ore fields: Is "Not" going to happen: 1. Nerf solo mining 2. Be exactlly like it was in live 3. Be a jumbled mess where every ore for each lvl will be in a field What "Is" going to be done to the fields: 1. Only use "Live" as a guide line 2. Make about 60% of the fields for solo miners and 40% of the fields for groups. 3. Make atleast 2x the amount of fields that were in live 4. Make mining fun!!! Everyone has to remember that we are still a long way from going "Live" and there is alot of things that has to be done yet. It would be nice iwe could wave our magic wand and make everything happen over night, but in the real world it is going to take a lot of trial & error to gets things running smoothly. I like the idea of each roid having it's own timer and you can rest asure that I wll make what ever changes that needs to be made to make the solo miners happy as I am also basiclly a solo miner my self. I do group once in awhile, but for the most part I and problie most miners do solo miner 85% of the time. As a closeing thought, "Everyone" has the right to his or her ideas and I do not want anyone coming down on anyone for expressing their ideas. So from now on when it comes to mining posts, flaming will now be allowed as I want to keep my little peice of the pie a friendly place. Sure some ideas my not fly with others and believe me this is an area I know well! lol So everyone be happy and I do promise to do my best to make both solo & group miners happy. TTYL :-) Merlin
  4. Hello, Guys-guys-guys! Before everyone gets all freaked out and think solo mining is being nerfed, think again! I have made it so that atleast 75% of the ore fields I have done can be solo'ed and if Tienbau has changed it which he has and after he answers my questions I will make sure that players can still solo the fields. It is true that about 80% of the fields do have guardians in them, but I made sure that the guardians could be dealt with by a solo miner that would be mining the ore at that field. Also, almost all the gaurdians have a 30 min respawn timer on them so you go in, kill the guard, then you have 30 minutes to clear the field. Starfox my old friend, there are fields out there in the sectors I have done that are very nice and have no guardians! They are out of the way and if you do alittle exploring you will find them. I think almost all the sectors I have done do have these kinds of fields. Fox, next time you log on and see me in the game, put down the chicken you are eating and give me a pm and I willl show you 1 or 2 of them. Now everyone has to remember that there is still parts of the ore fields that are not in yet like the pop rocks. I am waiting for this to be fixed and have some nice plans for them. If you have followed my posts on them then you already know some of my ideas on the pop rocks. You also have to remeber that there are still "ALOT" of sectors I have not gotten to yet and will hopefully soon. Right now I am working on the Sol system and the sectors Earth, ABB, ABG & Akerons gate are done and on the play server. The sectors Jupiter, Mars & IO are also done, but will be in the next push. For those of you that might have missed my other posts, here is a recap of my guidelines on the ore fields I have done: 1. There are 5 types of ores in the game, Asteroids, Glowing Asteroids, Crystals, Hydrocarbons & Gas Clouds. All the ores in the groups Asteroids, Crystals & Hydrocarbons have been split into 2 sub groups. You will find that each sector only has 1 group type in it so that miners can mine longer without have to run to a station every 20 min's to unload. 2. Each field has only "1" ore type in it. Example, you come accross a field that has Asteriods, Crystals & Hydrocarbons in the field. You will know that instead of one field it is really 3 fields over lapping each other. I did this so to make it easier for miners to clear a field and get the bonus. 3. I think the phrase "Making it just like Live" needs to be replaced with "Useing Live as a guide line"! Everyone here knows that it would be next to impossible to try to make the Emu exactlly like live so I say, Way even try! When it comes to the ore fields my main goal is to make sure that players can find all the ores in the game, but not find them all in one or 2 sectors. Who really cares if in Live you had gold in Freya, Cooper & Mars? As long as the ore is out there and you can find it, it dosn't really matter if all the fields are just the way they were in live or not. With that said I am making sure the main fields players remember are there like the gas fields in Glenn. Everyone who ever pulled a rock in Live knows about the gas fields in Glenn right? I fixed them as close as I could to the way they were in Live so now instead of clearing the whole Gas field in 15 mins (which I could do with my scout), to now it takes a bit of work and a group effort to clear all those Gas Clouds. 4. When I am done you will only be able to find lvl 1 type ores in the starter sectors and there parent sectors. Example: in IO you will find Sub group 1 and in Jupiter you will find sub group 2. I am useing the way it is with the lvl 1 comps in that you can only find them at Earth, Mars & Jupiter. So lets say you need Copper, Iron, Lead or Zinc ores which are lvl 1 Asteroids, sub group 1, you know that you will find them in the start sectors of the miner. If you need Crude Nickel, Magnetite Ore or Mordanite which are in sub group 2 you will find them in your parent sectors. I will post a new Orelist.txt later as I did make a change with one of the ores in that I move lvl 1 Iron from sub group 2 to 1. 5. Problie my main goal and the reason I even wanted to do the ore fields was to make it so if you hated to prospect, you would kind of like it. If you kind of like it you would like it, if you liked it you would really like it & if you really liked it you would love it! I have some ideas for the ore fields that will turn mining from being something you have to do, to something that you look forward to do! I want it so that the way all the combat players out there look at combat, that all the miners out there can look at mining the same way. Here are some of my ideas whcih may or may not be done: a) Ore fields will be effected by grav shifts and will move around the sector from time to time. Pop rocks will not always spawn mobs that attack you, but some of them will spawn mobs that want to be your friend and guard you while you are mining! (more on this later) c) Making most all of the ore useful instead of just mostly vender trash as it is now. d) Making it rewarding to explore a sector to find nice ore fields! e) Getting Hulks into the fields and making hulk grave yards so to speak. Well I susposed I have borred you guys enough for now! lol But before freaking out about something remember that I have always tryed to be a player first and a Dev 2nd (which gets me in trouble some times) and I will always try to make Prospecting as ballanced as possible, but guys, I have just really just started and it will take time to get all the fields done, but as you have noticed with the sectors I have already done mining as gotten not only more fun, but something that is not a grind. I am always open to ideas the players have and if any of you get stuck in the game in finding an ore field and you see me in the game just give me a yell and I will be more them happy to point you in the right direction and speaking of pointing someone in the right direction, my wife is pointing to the car as we need to go buy fish food so my Pharnia don't eat each other! lol TTYl :-) Merlin
  5. Hello, I also like the opening video and find myself watching it about twice aweek, but an idea came to me (oh God, Merlin has another stupid idea). Have you seen the funny video of Hitler talking about EnB & Sunset? Wouldn't it be a blast to throw that in just once on a patch? Problie a bad idea (I have lots of them), but if you haven't seen it yet you should watch it! TTYL :-) Merlin
  6. Hello, 1. Ok, so is the timer still 30 min? 2. Can the timer be changed it the sector editor now? 3. If a player or group is unable to clear a field before roid #1 respawns do they still get the clear bonus? 4. If #3 is no, should I go in and make the fields smaller? inquiring minds want to know! lol TTYL :-) Merlin
  7. Hello, I could not resist jumping in on this subject! First off yes I run 2 computers and almost always play 2 toons and that is my choice. If someone wants to play just 1 toon that is there choice and if someone wants to play 50 toons, well once again that is their choice. I have never understood why it is the players that only play one toon almost alway look down on the players that like to play 2 or more toons! People, it is all about freedom of choice here and we should never take away a players choice in how many toons they play. Also, if for some unknown reason players are forsed to play one toon or you make the mobs treat multi-toon players different in any way you will see EnB become a ghost town real quick. TTYL :-) Merlin
  8. Hello, Ok, from someone who has many accounts I would not like to see this happen. If we start letting players move toons around it will become a real mess! It is fairly easy to just start new toons and can use your older toons to help get them lvl'd up. Anyway, just my 2 cents and oppion. TTYL :-) Merlin
  9. Hello, Well personlly for me Explore is the easyest one to get with Trade (depending on your race) being the hardest, or taking the most time to get. TTYL Merlin
  10. Hello, I build this reactor so the time you see one of my toons in the game give me a yell and I will be happy to make you one. You can see the names of my toons in my sig! TTYL :-) Merlin
  11. Hello, I may have been a bit on the harsh side and I was not pointing to anyone and in fact I have found myself being a bit too hard on some of my fellow Dev's. I also forget what a great job that alot of people are doing so alot of my comments were directed towards me. I will not try to make excuses except that I am human and we must all remember that the Programmers, Dev's & Gm's are also humans and will make human mistakes from time to time. I guess what I am trying to say in a nut shell is that I and everyone else should be glad EnB is back and yes I know as well as 99% of the team knows this, that most of you are also thankful EnB is back, but sometimes we forget the big job it is to put this game back and forget that nothing in life is perfit. Keep that in mind the next time a 53 Ten-gu eats your ship for dinner or your items take alittle beating! If it wasn't for people like Tienbau, David, Riia, Blacklung, Kyp, Kenu, Freak, Webby, Cdel, Suricata, Slayerman, Satan, Byakhee, Evermore, Michael, ArmyMage, Woodstock, Golf, Searing, Mienja, Zeppelin and all the rest that I am forgetting names (sorry), we would all be doing something else and in my case I would have a "Honey-do list" a mile long! lol So sit back, go out and do Combat, Prospect, Trade runs or what ever makes you happy with a smile on your face and remember that non of this would be possible without the Emu team and the great players like yourself! TTYL :-) Merlin
  12. Hello, Now most of you know who I am and hopefully have come to respect me as much I respect most of you the players! I have always concidered myself a player 1st and a Dev 2nd which has not gone over the best with some of the team here at EnB. I have always tried to stick up for the players and have gone to bat for you guys the best I can. Now with that being said, I want to ask each and everyone of you to say to yourself, "Am I glad EnB is back and am I thankful that many people have put their hard earn time and effort unto this project" Each and everyone one of you better say yes!!! I want you all to start acting as you are happy the game is back and coming along the way it is! Now is there areas that needs improvement? Ofcourse there are! People, we are in a stress test and the key word here is "Stress" It is going to take alot of trial & error on both the part of the Programmers, Dev's & Players alike. I have heard some very upsetting things as of late and no I will no go into them, but unless you guys start showing a little more respect for your fellow players and Emu team then this game might not be here one day! Ok, I have a big favor to ask all of my fellow players out there, when something go's wrong and maybe when a Dev/Programmer does something that might not work out just right, instead of freaking out, give us a chance to make it right. Now opions and subjestions are alway welcome, but this "Demanding" has got to stop people! Now for those of you that know me know I am also speaking to myself also. I have seen many of the good people at the Emu team put many long hours into this game to only be met with players being mad at them because something has not worked out the way you think it should. Are some of the mobs to hard right now? yes, but the way they were they were to easy and you all know it. Are some of the items not working correctly, again yes, but more & more are being fixed everyday. Do some of the skills not work quite right? yes and once again they will also be fixed. Ok, enough dumping on you guys and I do want to say for the most part most of you do act your age, but I would like to see 100% of you before you start freaking out about something to take a look at all the good things that are right with the game compared to the bad! People, EnB is back! Don't you all remember what a drag it was when Sunset came to EnB? I do and I am so Very Thankful that I can once again play this great game. TTYL :-) Merlin
  13. Hello, Ok, go into the EA\Earth& beyond dir on your computer and you will find a program called something like: EnBconfig.exe Run it. If after doing that it still doesn't work make sure you have updated your netframe on windows thru the Windows updater. Try those and see if that helps you Merlin
  14. Hello everyone, Well it has been awhile since anyone wrote about Team Speak so here I am. It would be nice if some of you would pop in and say hi! After all we are in the 21st centry and there is now something called "Voice Chat" lol. Also, alot of the Programmers/Dev's/GM's are on TS and if you have questions we would love to hear them. You will find me there most of time in the room called "The Shadows". Drop in and we can chat. TTYL :-) Merlin
  15. Hello, Well I read your post and I guess it is a matter of opion on some of the stuff you listed. If it wasn't so late I would give you a different shopping list, but here are a couple of things that are noticable: Engines: Lvl 8 you as a progen you should go with the one that the Bunyon in Glenn drops. It has an explosive buff on it. Weapons: I would start useing Longbows at lvl 6 instead of Rifles. Not only is the ammo 1 lvl higher, but the stacks are bigger and last longer. Shields: at lvl 8 I normally use the barrier of slime. Now on my PW who is lvl 150 my weapons are a Reaver, fury of the master, BB, Archo's, fury of the ten-gu and a bile cannon I think. I also use the Heart of the Dark one for my reactors. I have mostly the same setup on my 150 PP minus the Arho I think. Man it is too late, can't think. Will post more later! TTYL :-) Merlin
  16. Hello, Now as to the ore fields if you want to make the "Exactlly" like they were in Live then each roid/gas has to have it's own timer. This is why it was imposible to clear the gas field in Glenn in Live. Tienbau, before making any changes to the ore fields I would like to have a sit down with you about them. I would really like it to be in voice chat if possible as believe it or not typing is not my favorite thing to do. Also and I am not trying to step on any toes here, but if I am incharge of the ore fields then I do need to be incharge of them and it should be Me, Tienbau & or David that figure them out. I have already seen someone do some changes to the ore fields and they did not talk to me first. All I ask is that I get the same respect when it comes to the ore fields as I have been asked to give the other dev's. I am now writting a report of when I do the ore fields in a sector and even though it now takes me 4 times longer to do a sector I understand the reason for doing so. So all I ask is that before any changes are made that we can talk about them first. TTYL :-) Merlin
  17. Hello, I will do my best to cover the points you have made and I do like to get feed back like this as it will only make my job easier if I know what the players are thinking. Ok I hope that helps clear up somethings. Redoing the ore fields has been slow going and now I have to report just what I am doing to the leads of the sectors. This is ok, but it does slow things down a bit. Where I could do 3 to 5 sectors in a day now I am lucky to get 1 done. I am hopeing by the end of summer to be finished with all the sectors and then another month or 2 to fine tune them. Now to your point as to players fighting over the fields, well lets just say there are alot more fields then you think and the miners that take the time to really look will be in for some nice surprises! TTYL :-) Merlin
  18. Hello, Ok, here is my take on leveling and as you can see I know a thing or 2 about it. If someone wants to spend there game time doing non-stop trade runs way not let them. I for one never used this way of leveling as to me it is a waste of time as you are not only losing points in the long run, but for me I get borred to death doing TR's. Now every player is different and some like to do Combat and others like to mine while still others like to do Trade runs. The thing that make EnB so special is that players can choose what they want to do and how they level their toons. We as Dev's can not take that away from them and should allow them to level how ever they want to. Now if someone wants to level up to 150 in a week who cares? It will not effect how I play so why should I spend my time as a Dev trying to figure out how to make it harder on the players to level their toons. Some players can spend 12 hours a day playing (me) and some can barely do 12 hours a month. Just because some players can spend more time online shouldn't meen we punish the players that have little time to spend playing the game. Now to the point, I purpose either setting the spill over to 100% or 0%. Either way would solve the problem in that either players that wanted to level their toon by doing TR's could, or would teach them that they would need to level each area with things that effect that area which in my view has always been the way to go anyway. As you see by my sig I have 8 level 150 toons and none of them got there by doing nothing but TR's. I have thought about trying that, but since I really hate TR's I decided not to and I really don't think you will find many players that do it either and if there are, who cares anyway. If that is how they choose to spend their time playing let them! TTYL :-) Merlin
  19. Hello, Ok, I wanted it where it was and why was my posted moved here? Fine, I am tired of posts getting closed and moved! I will just not post anymore! Bye! Merlin
  20. Hello, Well players will find it ok. I normal post things like this in this area as most people that come into the forms check the new post button and can find new stuff no matter where it is! TTYL :-) Merlin
  21. Hello, Ok, here is the updated Orelist for the June content push. The sectors added are: Earth, ABB, ABG, Akerons Gate. The only reason there was only 4 sectors this time around is that for about 10 days the sector editor was being bad & I was testing the Call Forward mission. I promise I will have more sectors done for the next push. TTYL :-) ORELIST.TXT Merlin ORELIST.TXT
  22. Hello, Ok, now that the push has happened I will now post the walkthrough for the new PS Call Forward mission that I and others tested for the Progan team. I personally did the missoin 3 times and it works perfectlly! They did a good job on it and since alot of the mission requires players getting ores and that is my area I thought it only fair that I write a walkthrough for it. If you have the other text for this mission from back in live it will not help you very much with this mission and you should really D/L this updated walkthrough. Good luck! TTYL :-) CF Walkthrough v1.2.rtf Merlin CF Walkthrough v1.2.rtf
  23. Hello, I would just like to wish everyone a very happy 4th of July! Now to our England friends over the pond I would just like to say better luck next time! lol Just a little american hummor! I hope you all have a happy & "Safe" weekend and please do not drink & drive! Due to a drunk driver it is costing me 10 to $15,000, a Jeep & 500 more grey hairs! Believe me it is not worth it everyone! Take a cab! The $10 you spend now will save you thousands later! TTYL :-) Merlin
  24. Hello, Besides missing devices that helped builders you also have to remember that in Live Faction also played a part. If you had good faction at the station you were building at you would also get a high %. Other factors were also being grouped, but different players remember this differently. TTYL :-) Merlin
  25. Hello, Ya we did that and it was too late! We found him hanging from the celine fan! lol All kidding aside, I was checking in game last night and clicked on the help command and then went to "Get Help" and this nice help menu came up. No matter which link you click on it takes you to the ticket system which tells me they have a way to redirect you to where ever they want you to go, sooooooooooooo, my little mind has been working over time and I am thinking (will talk to David of course) of asking if I can put together a small team of people and have that team right walkthroughs for all the areas of the game. Then have a place on the forms that when a player clicked on the Get Help it would direct them to those help files so that instead of players haveing to ask the GM's and other players basic question they would be able to get the help they needed themselves. Now before I get 50 players sending me messages saying you want to help I am just telling you guys what is on my mind and I will need to talk to the other Dev's about this first. When or if I am going to do this I will then post a message about helpers. This help system would be more then just missions and could be anything from how to lvl a toon to combat tactics and even how to not be a rude player! Of course I know know one here is ever rude, but you know what I meen. TTYL :-) Merlin
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