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Daath

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About Daath

  • Rank
    Super-Active Member

Live ENB Information

  • Server
    Unknown
  • Race
    Jenquai
  • Profession
    Explorer

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  1. Daath

    Walkthru Lyle McDonald Mission

    I started this mission on my JE @ +2800 Faction. My TS cannot start it @ +1008 faction. I am checking it every 500 faction gained to get a better idea of the minimum.
  2. Daath

    Walkthru Lyle McDonald Mission

    Just adding this to help further with gathering and preparation, also some tips that will help people avoid mistakes I made along the way:   TIP 1: Be Careful what you do with your Basic Tool Repair Books you can get 2 in the course of the missions but you will have to camp 3 more and since they are Unique you can't just camp them until you have all of them. Also they are not tradeable so you need to loot them on your Prospector.   TIP 2: Max your Build Devices before you start ripping books, to prevent loss of components!   TIP 3: DO NOT keep all of these items in your inventory while you build the steps, it gets very confusing with the huge list of crap, coupled with a little lag you could lose things accidentally. Give them to your builder or keep them in your vault and only pull out the pieces you need for each build.   TIP 4: Get all of the items you can in advance, it will save you HOURS of travel time.   TIP 5: Talk to Lyle between EACH build to avoid missing a step of a mission that may reward you or advance the mission.   REWARD Tip: Get the Chili Popper, the White Lightning does NOT stack over the normal stuff you have on a JE/TS/PS already for speed. The Chili Popper Debuffs DO stack on other debuffs, so you become a very useful raid component. The Loony's Hunk O'Metal on the other hand does stack and provides an additional 210 warp, you will get this item about 1/2 way through as well as another item that may prove useful later on. Optional: If you don't have a builder that can rip components for you, you could prospect all of these items, but I'd recommend having a builder to help you.   Optional: The first book you get, Analyze it all the way down on your JE/PS/TS. Second book (from Junior Malik in Homestead) Rip the Lil' Bang Stick to get the Gnawed Bone. Though in theory you can find these bones in hulks, I hunted for hours and it was faster to just camp the mob for another book. SHOPPING LIST: 4xObsidian Dust L3 (Ripped From Turbo2 Wiring Rig L3) 6xBlack Silicon L7 (Ripped From Nebula Smart 1 LS Processor L7) 4xSilicon L1 (Ripped From Electro AI InfoROM v2.0 L1) 3xDry Ice L2 (Ripped From Vortex Silicon Rectifier L2) 9xTungsten L3 (Ripped From Electro Force 25K L3) 20xPlatinum L6 (Ripped From Electro AI InfoROM v5.0 L6) 10xCarbon Dioxide L2 (Ripped From Vortex Silicon Rectifier L2) 2xTar L1 (Ripped From Vortex Plastic Shell Casing L1) 1xMitey Bore 'N Saw Junior L3 (Ripped From Basic Tool Repair L3) 5xLil' Bang Stick L3 (Ripped From Basic Tool Repair L3) 1xGnawed Bone L5 (Ripped From Lil' Bang Stick L3) 2xEmpty Gas Tank L3 (Purchased @ Margesi Station) 4xCrucible L2 (Purchase @ Homestead) 2xLiquid Heat L3 (Purchase @ Homestead) 1xTorch Head L3 (Purchase @ Homestead) 2xFrit L7 (Purchase @ Homestead) 4xRaw Flawless Ruby L6 (Prospected, Unrefined Best Location is Frontier Bouy nav in Shepard) 2xHunk of Blubber L6 (Prospected, Unrefined L6 Hulks in DT) 4xLight Crude Oil L3 (Prospected, Unrefined Best Location is Upper Saturn 1 Nav in ABB) 3xOxygen L1 (Prospected, Unrefined Best Location is JE Starter Sector IO) 4xMethane L2 (Prospected, Unrefined Best Location is JE Starter Sector IO) 5xHydrogen L1 (Prospected, Unrefined Best Location is JE Starter Sector IO) 45xSand L1 (Prospected, Unrefined Best Location is Tazeron nav in Kitara's Veil) 30xQuartz Crystals L2 (Prospected, Unrefined Best Location is NAv Infinity Beltway 2 and 4 in ABA)
  3. Daath

    new player

    When I came back to EnB last year, I started a JE... I have always loved the class... It is about focus of what you want to do...   JE: Solo/Group Prospect It reigns supreme... Mobility, fast speeds, Wormhole relative ease to get into pirate sectors. Well developed class, popular... Even if you play JD as your main, build a JE too it is worth the time.   JD: Stealth-Strike, assassin like play style... Sneak up behind your target and melt it with Plasma. Great solo play, good in groups (especially Jenquai only groups).. Lots of fun when you bounce around solo a lot...   JS: Nearly 50/50 between JE and JD for combat, good for trade and exploration. Worth exploring if you like building and beam combat.   PW: Tank... With a little skill they are effective at solo play, but more at home in a group. Ammo is a draw back at higher levels, these guys burn lots of ammo. Fun in raids and group settings.   PS/PP Are combat variants of Explorer and trader classes. PS has "Call Forward" and I found them very fun to play.   TT:  Builder/Healer Good for building stuff, obviously, but are high demand in groups as healers..   TE: Long range combat, so-so in solo play, and so-so in group combat. Hacking/Bio Repression skills very useful in raids and group combat at higher levels.   TS: If you feel the need for speed.... This is the hot-rod you are looking for.
  4. Daath

    Combat Cloak bugged once again

    From my tests it isn't THAT bad... It was a slight reduction, but it is still incredibly high if everything works the way it should...
  5. Daath

    Tengu....1969 edition...

    haha, that is awesome..
  6. Daath

    Balance Fever

    They changed the damage calculation somewhat.. it resulted in some damage calcuation, then they changed it again such that it increased some but not back to the original levels.
  7. Daath

    Defender and projectiles

    Waste of time once you are able to use L9 beams...   Most of the bonuses and strengths for JD are beam oriented.. using projectiles will only bog you down with ammo issues and lack of cloak to fight.
  8. Daath

    Balance Fever

    That is so far away at this point, ideas are great but things are reaching a point where substance is needed...
  9. Daath

    Balance Fever

    Recent events indicate to me that we've come up against a case of "Balance Fever".  The Devs have seen fit to re-calculate damage and buff effects in a series of updates in recent months that all indicate to me that there is a desire to "Balance" the content...   Perhaps it is good I've already developed all of my toons and I am now in "Limbo" waiting for content because these balance changes are not going to slow me down..     But I can say from my experience in games I've played in the past... there are three reasons I have left games and never come back...   1. Dead player base... 2. Balanced into oblivion... Causing #1 3. PvP Swarming... Causing #1 4. Time and energy available to play 5. Cost v.s. gain 6. Lack of content... Causing #1   My recommendation to the Dev team...   Making sweeping, seemingly random, changes to decrease player avatar performance is like cancer... you tweak one to fix it, then you have to tweak another and another until all of the classes are running around with nerf bats and unable to solo at all..     The ideal that it will drive players to group up and play is a fantasy that will only result in more and more multiboxing and lower player base....   I play solo 99% of the time... I can't login 6 toons and fly a self-supporting group, so you will very quickly cause my ability to play to evaporate...   You should be looking for ways to make all classes viable in solo conditions, not the other way around...
  10. Daath

    Badger's Claw

    Since TS can use the Minor AND the Sculptor devices, AND both are superior to the Badger's Claw in various ways.... WHY?   And at L8 everyone gets a Golden Tooth and it is all happy and good after that... so... why even bother with Badger's Claw since every TT has all of the Sculptors printed... !?
  11. Daath

    SERVER STATUS (current)

    Lovely, Carp is definitely black-holed... all of my toons are trapped at OMP...
  12. I'm not standing up for anyone.. I am just calling you out as a "public Servant" because if you were really a crusader for the public good, you would make yourself known so people can interact with you directly, not via a pseudonym. It is impossible to trust your posts as genuine because of this, how do we know you aren't a member of one of the offending guilds?  Your criticism is tainted and not objective at all, based on what I have read of your posts I can deduce that you are, in fact, a member of one of the big three guilds.. So how can you be a member of an offending organization, perhaps even a high ranking member based on some of the comments you have made.    I can speculate as to your identity... but I shouldn't have to... be honest with us and we'll treat your posts accordingly... With all of the deception your views are tainted by suspicion and are not taken for any value...
  13. I don't care what happened in the raid or the roll.. I've written that off as a loss already...   As for calling me a coward?  I decided i had more valuable things to direct my energy toward than to baby sit a bunch of bickering children and their toys.  In a few weeks I will be starting my new job and I won't have time to even look at these forums much, if at all...   If that makes me a coward, so be it... I would say it makes me a human being with priorities above and beyond this game.    Hiding behind a pseudonym, just so you can make inflammatory posts without fearing reprisals from your peers in game and out is cowardice by definition.. It is also, incidentally the definition of trolling...
  14. Daath

    Strategies for Pop-roids

    I think the damage calculation is not fixed, but rather a bracket fed through a random factor.  I have had L9 roids that hit me into my hull with max shield+Tac Adv 9 at max distance.. other times it barely hits me...
  15. Not7News you are as much or more of a troll than Wireclub is...   Hiding behind a pseudonym to maintain some form of anonymity is cowardace..
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