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Kyp

Lead Developers [LDEV]
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About Kyp

  • Birthday 10/01/1981

Contact Methods

  • AIM
    Waylander00420
  • MSN
    waylander@snoozes.com
  • Website URL
    http://www.dreamersofdawn.org
  • ICQ
    94128449
  • Yahoo
    kyptehwebpirate@yahoo.com
  • Skype
    kyptehwebpirate

Live ENB Information

  • Guild
    Radical Dreamers
  • Server
    Andromeda
  • Race
    Terran
  • Profession
    Warrior

Profile Information

  • Gender
    Male
  • Location
    Knoxville, TN USA
  • Interests
    Game Design, games, programming, and most importantly... fun!

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  1. Hi folks, Just a heads up, I need to perform maintenance so I plan to do this tomorrow morning US Eastern time. It will probably be between 8a-12p, I am not sure when precisely, but the game should not be down for very long hopefully, I just wanted to give you a little heads up. Thanks.
  2. Enabling a feature as .NET is generally set up now typically requires a restart to reload the library. So if you followed something that had you enable the .NET 3.5 so it would work, then later restarted, that would have probably be your culprit.
  3. Regarding the server, it chose poorly. This was a day I was extremely occupied. Coming back up in a few mins then I'm off to bed, good luck.
  4. I hope other players can help you. While we don't frown on the usage of multi-box utilities, we also know that it can be a complicated thing network-wise and few on the team outside of the programmers have any real view on how that sorta thing works.
  5. I have an official Discord server setup in the background I'll see about adding to this post pretty soon, or unpinning this and making a new one.
  6. Unsure, but no evidence of an instability in our logs, everything appears to be running normally.
  7. I think Altair is the only 'original' sector, created in response to the progen trader being introduced. The other quirk I guess I would mention is it has a little more to do with potential future content if we ever wrote it and to some extent making the planets (or other orbiting objects) and lighting look right sometimes it took some weird quirks like that. Lastly, at one point there were probably 25 sets of hands working on things too, and not everyone understood how every tool worked. However, it didn't (at the time, at least) negatively affect anything. Double lastly, there are occasionally objects in some of that dead space, but we sort of stuck those in for 'true' explorers (or just really, really, really, really bored) people.
  8. Interesting report, but I don't think related. At least unless you can crash the server on logging that character in now. In this person's case, it had to do with having executed a trade and at an almost identical tick the server crashed for another reason, saving your inventory is done on something of a cycle, albeit a very short one, so chances are your 'free level' simply came from the overall server software being forcefully terminated before that save can complete. I'll note it as a bug for us to look at and fix though.
  9. Bringing back up in a minute.
  10. It's more of a 'that player nailed it' but I'm not going to name them because while they were causing the issue, it wasn't directly their fault. Ultimately bad data stored in the database on one of their characters. The strange timings are because they themselves were testing it and not logging it in constantly. Interesting thing is up to now nobody has ever made this condition occur, so it was definitely a new one in this project (something I don't get to say often anymore)
  11. Microsoft couldn't pay me to take a home version. Pro or above, always.
  12. That's about what I expected, Win11 is pretty similar to Win10 overall save for the interface stuff.
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