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Ryle

N7 Reporter [N7R]
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Everything posted by Ryle

  1. I guess I was talking more about the overall trend. If you look at monthly players online, regardless of season, it seems like we had a heck of a lot more people a year and two ago. I see the up/down, but the baseline is smaller. I didnt want this to turn into an attack the devs post though.
  2. Rylana shoots missiles Ryle makes for her >=]
  3. [quote name='Rezwalker' timestamp='1340902413' post='59742'] Well you have a point there but it's not possible to make everything of equal value across all race and types, I don't think anyway. Oh and the other thing I just noticed looking at the DB, there are 20 lvl 9 MLs, 30 lvl 9 beams and 19 lvl 9 PLs so your right, it's not fair in many ways, not all listed are in game yet but yup it is what it is. Are there going to be more weapons in the future? [/quote] The reason for the beams being more is because of damage type. PLs and MLs can be loaded with different types of ammo, beams cant. So when you factor in that those 20MLs and PLs can each fire 2-3 types of ammo, it really is more like 60MLs/30Beams/60Projectiles give or take.
  4. Glare of Devastation increases range of beams by 105%... its the highest DPS non-manu beam there is, its actually higher than or on par with even the manu ones. Brimstone Ballista increases projectile range by 50%.... it is in the "second highest" tier of DPS PLs, only the fishbowl weapons are higher. I mean is having level 6 damage worth a plasma debuff? With the sheer number of debuffers out there, the answer is no. Also dont forget that the hellbore problem was addressed in live, do you remember? The Dung Flinger was the replacement for the hellbore, and it was a manu weapon with three times the DPS of the HB. and it had even more buffs.
  5. [quote name='Rezwalker' timestamp='1340899032' post='59740'] The Hellbores main purpose is plasma debuffer and missile range extender not to mention a bunch of other great buffs, and not DPS. In order to get those great buffs there has to be a penalty somewhere and as it happens, its in its long reload and hi energy use, its only fair IMHO and nothing should be changed. If anything, it should be, yes, I'm going to use that dreaded word, NERFFED!, and I'll explain why. In reality, you can have a reload time of less then 7 seconds as my TE Hydro has with a 158% hellbore and all the weapon turbos and I'm sure, some lucky Terran with an even better quality, has even less reload time. Now when the game goes live and theres no way to get anything of that hi quality things should even out and a 12-14 sec reload on a rare and uber weapon like the hellbore should be the norm. Sorry guys, can't have your cake and eat it to. [/quote] So tell me the low DPS PL or Beam that has all the awesome buffs? Last I checked the raid level PLs and Beams were actually the highest DPS weapons. Show me a single level 9 beam or PL that does 1/4th the damage of the others in the same level. Made to Live has one of the highest damages of any Beam, and is in fact the highest damage 6 second beam there is. Overall DPS rivals the GoD or Emerald Devastator. Flechette Omega has one of the highest DPS's in the game, for any weapon. It has some of the best projectile buffs you can get. If you go by strict DPS, do you even understand what level the hellbore really is? Level 9 Hellbore: 46.4 DPS @ 100% Level 6 Type B: 43.44DPS @ 200% So essentially as a terran you are equipping 3-4 level 9 MLs and a level 6 ML that doubles as a chim or bully eye (which the TE can use)
  6. We really need another 150 station, that is part of the problem. Maybe Joves or Antares 1 or something, a lot of the issue is purely the concentration of people in one place. Every other tier of jobs has 3-6 places to choose from, with two for the 135's. Also another core issue... can we please take out the lower level jobs from a higher level station? There is nothing more irritating than seeing 20-30 level 50 and 75 jobs pop up at a 135 station, when the jobs out of the 135 tier are so lean. Besides, the combat mob problem needed addressing anyway.
  7. Take 4 jobs to the same spot... guaranteed the next 2 wont be til 2 refreshes later. A really good example of this is the Prasad jobs to Antares. At least in my experiences on two different toons. Youll get your anci/vio off the bat and then its like 30+ jobs to margesi which is nowhere near even being the same general direction. Id rather just take my 4 to antares and back, id be back sooner than truckin all the way to margesi tbh. or tarsis (for any non je without the max WH to endriago)
  8. The hellbore is a rather staple missile weapon for the plasma using terran community. It is the only high level plasma debuff a TT or TS can get, and one of only two a TE can get (the other being the bullywere eye, which uses a device slot). The problem with the HB is its laughable refire rate. At around 20 seconds the weapon fires once for every 3-4 volleys of every other level 9 ML in the game, including the Smiters Wrath and the Black Caster. The Hellbore Torpedo's damage isnt even that high. 1339 PM base damage. The database shows the HB has a DPS of about 45... which is equivalent to a level 5 or 6 ML, not something youd get from a raid. Most level 9 MLs are around 120-150DPS with some of the PM ones hitting 175 or so. This makes the hellbores DPS about 1/4 of any other level 9 ML. So essentially all the refire rate does is penalize a terran for using plasma based ammunition. I propose one of three ideas. 1. Adjust the Hellbores refire rate to be 1/2 of what it is currently. I.E a 100 percent weapon would have a refire around 10-11 seconds. 2. Make the weapon manu so a 200 percent version would have the 10-11 second refire. 3. Increase the damage of the hellbore torpedo to roughly 4000. I see no reason this would be overpowered. It merely evens up the DPS and debuff a terran would enjoy with a jenny grouped or using a bully eye, a device a TS and TT cant even use. Discuss?
  9. "when this goes subscription" [img]http://snarkcriticpop.com/wp-content/uploads/2011/06/star-trek-double-facepalm-picard-riker.jpg[/img]
  10. ya man, forget the cool buffs on the flech for a moment, that machine gun tracer effect is the bomb and reason enough to have one equipped
  11. [quote name='GenghisBob' timestamp='1340505740' post='59613'] How about a skill to creat a holographic duplicate of your ship that draws aggro for 30 seconds, long cool down. Sounds like a warrior skill, maybe. [/quote] "Decoy" for the JD, sounds a lot like a SWG Spy, but that was the exact same class set, the cloaking glass cannon DPS spiker from hell XD
  12. [quote name='Crichton' timestamp='1340425752' post='59573'] [url="http://www.net-7.org/"]http://www.net-7.org/[/url] is returning the following: [b] Not Found[/b] HTTP Error 404. The requested resource is not found. [/quote] Confirmed down for me as well.
  13. Thats why the part in parenthesis. I dont agree with the rationale but i remember it being mentioned somewhere.
  14. Thats actually a pretty cool idea, though wouldnt summon work just as good?
  15. Lasers, even in vacuum, diffuse over distance. (though for a laser as powerful as something that can cut steel hull, id doubt it would diffuse all that much in only 3km of distance, physics wise, it would be more like 3 MILLION km) Kinetic energy fired projectiles or rocket powered missiles, would not. That was the general rationale behind it in live.
  16. I got an idea actually. Lets stop discussing the server being the brokededed, and lets go play some EnB. Yesno? =D
  17. Would you shut up, rib With whiney little **** like you around, its any wonder rolo would give a **** to hit the power button. Scuse my language but gods sakes. Hell even if you were a paying subscriber id tell you to shut the hell up by this point. Dont even WANT your whiney business.
  18. [quote name='Prrekoorb' timestamp='1340401444' post='59520'] They are probably afk , but if they are on i bet they are praying they dont get a gate/ dock ctd [/quote] Ive been watching one of them move all over the place, someones actually playing lol
  19. You not alone, dude. http://www.net-7.org/? [url="https://forum.enb-emulator.com/index.php?/topic/7077-net-7-launchernot-responding/"]https://forum.enb-emu...not-responding/[/url] [url="https://forum.enb-emulator.com/index.php?/topic/5823-server-status/unread/"]https://forum.enb-emu...-status/unread/[/url]
  20. Not me man, SuperHammy has it.
  21. [img]http://i.imgur.com/0HmKr.jpg[/img]
  22. Server went down at like 10pm People sleep at night People go to work in the morning. Who has time to take 2 hours to debug and recompile when they are shaving and washing their butt for another day at the office? Then people get home, have dinner, put the kids to bed, sex up the wife. THEN if theres time, they can check the computer and fix whats broken? 24 hours isnt all that ridiculous to me. Like I said, Tienbau has been gone for a month, Kyp usually comes on later, Rolo is on UK time IIRC, and Dave shows up when Dave shows up. Do we need another server Dev? Maybe, for convenience sake. But to bitch piss and moan about a free game? Cool it.
  23. Also JE's have the best profession title in the game. "Grand Master" who the heck can compete with that?
  24. [quote name='Grebbler' timestamp='1340387146' post='59457'] Maybe I am reading you wrong but are you proposing something that can be refereed to like: [size=5]Terran Scout[/size] [b]Afterburner - It makes you go faster.[/b] [i]I cannot Jump Start people or myself.[/i] [i]I try to activate Null Shield and it says that another skill is active.[/i] Other skills cannot be used while Afterburner is ON. Activate it again (toggle) to switch it off. This is by design because scouts are idiots and cannot do two things at the same time. -OR- It should be concurrent skill. We are aware of this but it's a low priority item at this time because of yada yada.. Please correct me if I am wrong. [/quote] And if youre grouped with someone and turn on afterburn, you cant shut it off on them, so you can never use a skill again so long as youre grouped
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