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Tyran

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Everything posted by Tyran

  1. [quote name='redcrowley' timestamp='1312802813' post='44272'] I disagree with this. It is and always has been the devs choice what is dropping in the game. That is 100% as it should be. Though I posted in the other BB thread, this is just silly. I think very few people would lose confidence in a volunteer dev team over something so trivial. [/quote] Volunteer dev team makes them exempt from criticism? They are not trying to run a zoo. A game has balance, emotions and a lot of other things associated with it.
  2. According to the advocate Sneaky, the devs have given us the players an ultimatum to prettymuch SHUT THE HELL UP about Brimstone Ballista ammo not dropping, or the gun and ammo will be removed completely. Sneaky is not reliable to bring up this topic up as he has personal interests regarding the matter, see here. Devs, these are the mistakes about how you handled the brimstone ballista affair: 1) Adding an item like the BB and removing it causes more unhappiness than not. This alone is enough reason to reinstate it (especially if you rely on donations!). And since this is a stress test why do you care so much about keeping the item from those who did not get it earlier? ''It was a mistake'' simply will not do for those that do not have it. 2) You cannot, NEVER ever EVER silence the people by threatening them. You will only create more willpower to oppose you. Also it is in the interest of those who don't have it not to shut up about it ever as they are in a lose-lose situation otherwise. Suggested fix? Add the item yesterday already. You cannot lose if you do this. Happy players play and donate more. And if you do not do this, part of the playerbase may and likely will lose confidence in you being able to make a balanced game that keeps everyone, instead of the few happy. So please devs, remember that this is not about not conceding to the players or who wins what, it's about keeping the majority happy. PS: accidentally posted this in suggestions forum, since this is not a suggestion but a fact...
  3. According to the advocate Sneaky, the devs have given us the players an ultimatum to prettymuch SHUT THE HELL UP about Brimstone Ballista ammo not dropping, or the gun and ammo will be removed completely. Sneaky is not reliable to bring up this topic up as he has personal interests regarding the matter, see [url="https://forum.enb-emulator.com/index.php?/topic/5428-brimestone-ballista-ammno/page__pid__44262#entry44262"]here[/url]. Devs, these are the mistakes about how you handled the brimstone ballista affair: 1) Adding an item like the BB and removing it causes more unhappiness than not. This alone is enough reason to reinstate it (especially if you rely on donations!). And since this is a stress test why do you care so much about keeping the item from those who did not get it earlier? ''It was a mistake'' simply will not do for those that do not have it. 2) You cannot, NEVER ever EVER silence the people by threatening them. You will only create more willpower to oppose you. Also it is in the interest of those who don't have it not to shut up about it ever as they are in a lose-lose situation otherwise. Suggested fix? Add the item yesterday already. You cannot lose if you do this. Happy players play and donate more. And if you do not do this, part of the playerbase may and likely will lose confidence in you being able to make a balanced game that keeps everyone, instead of the few happy. So please devs, remember that this is not about not conceding to the players or who wins what, it's about keeping the majority happy.
  4. [quote name='AZwoodman' timestamp='1312413642' post='43953'] I totaly agree..get close to live and then see what the DEVs can do... Just keep PVP out of it. At least until i die, then i won't care. I donate and am 61 so... [/quote] If they add PvP, they should allow older players to tag themselves with a 'don't hit the elderly' sign. Also, write the emulator in your will pls. Same goes to the other terminal players out there. If you have kids and they don't visit you, do they really need the cash more than the emulator?
  5. Missing ruined hulks in ore fields. Near enough every ore field should have at least one ruined hulk. Arduinne gas planet has L5-6 gases while they should be mainly L7 with the occasional L6 and L8. Also, with the field clear bonus and thus no constant gas cloud respawning arduinne has no real potential for group mining.
  6. Tyran

    Forward-Kiting

    Yuritau, What are you trying to do then? Make THIS game more realistic? In that case all weapons should have their max range increased to mapwide as there is negligible atmosphere in space to stop missiles, projectiles and beams from traveling. Then, only on planets, weapons will have less range if the planet has an atmosphere. As said earlier missiles will do a standard explosive + impact damage on top of their warhead damage. PL's lose quality as they get used due to barrel wear. The above would not be popular but would be accurate. There's a difference between a playable and a realistic game...
  7. Still down wot da frack? Still waiting for TB? Can more guys put points into jumpstart the server or something, seems like the eggs are in one basket.
  8. In the meantime...i'll feed my one-eyed snake
  9. Tyran

    Forward-Kiting

    Yuritau, by that same logic... [b]Impact[/b] ammo should cause shrapnel as high velocity collisions cause all sorts of fragmentation and potential ricochet damage. [b]Chem[/b] ammo is downright dirty especially in space with zero gravity. [b]Plasma[/b] rapidly heats materials causing it to explode and create shrapnel. Also messy stuff like chem. [b]Energy[/b] damage also causes rapid heat expansion of materials...shrapnel ensues. [b]EMP[/b] is also AoE damage that should harm self if too near. All ammo can cause self harm... But let's only make missiles have a minimal range shall we. No alterior motives, honest...
  10. Best memory is firing off 6 OCD's within about 30 mins. Ofcourse it was done in secrecy by constantly checking who was in the sector with that /command. It took about 3 days to get that many OCD's together and thats with 18 hour playing per day and two TE's. The drops from those 6 OCD's were 3 device matrices, two weapon matrices and then a lot of that useless crap like the beam, the reactor and the projectile launcher. Mind you that was post-nerf of the build enhancement items so they were kinda crap as well. I always felt these items were made very early on in development and never updated, so they became useless as new items were introduced. I hope that this time round it will be done right.
  11. Point 2 is agreed with very much... I did not actually play EnB to the very end as I stopped a few months before the sunset announcement because everything was becoming too obvious and like you said, stale. The new sectors, with exception of a few I find them to be a bit same-ish to already existing ones. They don't have the ardus effect which if you were there when it was launched ull know what it is.
  12. Tyran

    Forward-Kiting

    Less speed means less fuel is spent which means more explosive damage from the unspent fuel. More speed means more fuel is spent which means more impact damage from the increased speed. So you would want impact and explosive modifiers delivered in seperate packages from the warhead to be included in missile damage. The further the target the more impact damage and less explosive damage. They balance each other out imo - no need for long range bonuses.
  13. Is it really that hard to find the hidden gate to Sulani Highport?
  14. Now what about any of the equipment dropping from any other faction - it would also need to be buyable then otherwise ill ruin my faction massacring earthcorps cl 66...
  15. Tyran

    Forward-Kiting

    He didn't say all missiles, but rather some mobs with missiles will have less damage at short range. This makes no sense really as missiles should actually do more damage at short range due to extra propellant exploding. The mob running away is enough incentive already to get up as close as possible.
  16. [quote name='Lannister' timestamp='1311278186' post='43482'] I like the idea of having certain RD loot items available from an RD vendor. Darrin required good RD faction (at least +2k) to be able to purchase from him. It is a nice option for those who wish to remain RD positive and would prefer not to farm RD for those drops. [/quote] Get someone else to farm it for you. Or are you playing single player EnB?
  17. Tyran

    Forward-Kiting

    What you are saying in many words is that some mobs should be kiting players. That is a logical step forward on the MOB AI. But simply a mob flying away but staying in range for kiting won't suffice I think. Speed buff/debuff skills would be needed so it does not become a simple matter of warping at the kiting mob and gg. You want the mob to use grav link and then GTFO with turbo - all the while kiting the player. Something challenging... Would be cool to see MOB missile boats behave how missile boats should behave.
  18. Tyran

    Names

    The ability to capitalize more letters means BuzzStPoint's (wtf that is not even a name) and AtomicGecko's (wtf?) attempts at naming will become more common. And just to be clear that is not naming, it is adding several random words to create a unique emo tag. I prefer how it was in live where due to having one capital letter available, people would mainly have a single word name. Also, if you are going down the road of giving multiple capital letters you might as well add spaces so Justin Bieber can be made...
  19. Grrr, the Mangonel L8 missile launcher is not dropping! Now I cannot benefit from the boost projectile range and accuracy buffs it gives.
  20. The Great Dane L9 shield is not dropping, it will be missed...
  21. [quote name='Lannister' timestamp='1311098792' post='43418']Manticore: lvl4[/quote] I don't care about any of the other devices. Just so long as my Manticore's Nettles are dropping it's fine.
  22. [quote name='Evermore' timestamp='1311096266' post='43417']If I keep adding Items to current Mobs, it reduces the chance of their current Table making it more difficult to balance.[/quote]Sir, this is prettymuch how it was in live. Some mobs like the CL 66 Earthcorps in Luna had what I am almost sure was a less than 1% dropchance on the clydesdale given that only 1 ever dropped for me after 100+ kills. And now you say it, it almost sounds like you don't have a drop chance percentage you can apply to each item of each mob. Instead you may have an equal chance of any item from the loot table dropping - is this true? At any rate I doubt people mind low drop rates on some items - it keeps thing interesting and it means you cannot tell what the mob's loot table is in a glance.
  23. Maybe not all items are dropping for a reason?
  24. [quote name='Jarod' timestamp='1310786998' post='43313'] I can't locate this Kenia on the map - can you help me find it? Thanks. [/quote] [img]http://img220.imageshack.us/img220/731/35179428.jpg[/img] [img]http://i109.photobucket.com/albums/n71/mlaimo/Jean-Luc-Picard-Full-of-win.jpg[/img]
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