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HUD Targeting Reticle


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Would it possible to change the targeting reticle on a selected target to another colour than the default gray / white as it is now? It is the same colour as all other objects (inverted triangle within a circle) and is especially hard to acquire quickly when not in the FOV but along the periphery. The target can easily be lost if not the main focus, like in a dense asteroid field for example. Perhaps the reticle could be coloured green to make it more distinctive and visible.

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You can click on your targeting window, I think by the name of the object targeted, and it will change to which direction you need to turn & how far, to put said object in front of you.

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