Zackman [LDEV] Posted February 5, 2012 Report Share Posted February 5, 2012 Hi, there is a topic coming up all time again - and i think it could be solved server sided: join groups. Technically "joined groups" are. Sharing group buffs, sharing XP, sharing loot rights, sharing group chat. Imagine a command like this: /joinGroup Command is spammed by [b]leader[/b] of group 1 targeting [b]leader[/b] of group2. Technically the server is doing this now:[list] [*]The two group-chats are "mirrored" into the other group (vice versa). [*]The group XP is "mirrored" into the other group (vice versa). [*]The loot right append into the other group (vice versa). [/list] Leader 1 cannot kick members of group 2 (and vice versa). Leader 1 "disconnects" from group 2 by /end joinGroup (and vice versa). Formation: Leader 2 can get into formation of group 1, members of group 1 will follow this formation. Technically it results in both groups formed up but leader 1 being a "slave" of formation group 2. This is not working "vice versa" to avoid "follow/formation feedbacks". Wormholes: Any groupmember of group1 & group2 throwing a wormhole will append the WH to the other group as well. An extra "goodie" to it: /switchGroup The client is now updated with the health/status bars of the other group. This would display the healtsbar of the members of the second group (tho one will be missing (5 slots) - which should be the leader). This would enable healers to keep track of group 2 status bars. Priority: Uber low - beginning with version 2.0 we could think about "bonus additions". Quote Link to comment Share on other sites More sharing options...
Ryle [N7R] Posted February 5, 2012 Report Share Posted February 5, 2012 i just want to see find/leave used again. never is Quote Link to comment Share on other sites More sharing options...
Falstar [MOD] Posted February 5, 2012 Report Share Posted February 5, 2012 ah, so spelling it out, you suggest a command where two independent groups can join forces more officially than just sharing a private channel or such. Quote Link to comment Share on other sites More sharing options...
Zackman [LDEV] Posted February 5, 2012 Author Report Share Posted February 5, 2012 Quote Link to comment Share on other sites More sharing options...
Ryle [N7R] Posted February 7, 2012 Report Share Posted February 7, 2012 Ventrilo/Teamspeak, call your stuff and targets, lol >.> But yeah this might be nifty I guess, I just always went with the vent/ts way of coordinating multi groups. Quote Link to comment Share on other sites More sharing options...
Zackman [LDEV] Posted February 7, 2012 Author Report Share Posted February 7, 2012 [quote name='Ryle' timestamp='1328628566' post='53258'] Ventrilo/Teamspeak, call your stuff and targets, lol [/quote] One second [b]Daky[/b].....there is some noise here.....mom.... [color=#808080][b]/turn around[/b][/color] [color=#808080][b]/look[/b][/color] [color=#808080][b]/get up[/b][/color] . . . . [size=2]RYLE-> [/size] [size=3]<-Zackman[/size] [color=#808080][b]/sit down[/b][/color] [b]Ok, sorry Dakynos, where were we?[/b] Quote Link to comment Share on other sites More sharing options...
Ryle [N7R] Posted February 7, 2012 Report Share Posted February 7, 2012 ROFLMAO!! Quote Link to comment Share on other sites More sharing options...
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