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Occasional crashes and lag now


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I have been playing on my laptop,which has been surprising stable for this game. Within the last day or so, I have experience more lag and some crashes especially when gating or leave stations. Here is a copy of my error log in case this will help other players too:

LaunchNet7 - Exception

Version: 1.9.9.2

Time: Tue, 31 Aug 2010 20:04:05 GMT

Message: Illegal characters in path.

System.ArgumentException: Illegal characters in path.

at System.IO.Path.CheckInvalidPathChars(String path)

at System.IO.Path.GetFileName(String path)

at LaunchNet7.Updateing.Updater.UpdateWithWorker(BackgroundWorker worker)

at LaunchNet7.FormUpdate.<>c__DisplayClass3.<DoUpdateAsync>b__0(Object sender, DoWorkEventArgs e)

at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)

at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)

LaunchNet7 - Exception

Version: 1.9.9.9

Time: Sat, 18 Sep 2010 02:31:55 GMT

Message: The remote name could not be resolved: 'patch.net-7.org'

System.Net.WebException: The remote name could not be resolved: 'patch.net-7.org'

at LaunchNet7.LauncherUtility.DownloadString(String url, Int32 timeoutInMilliseconds)

at LaunchNet7.LauncherUtility.DownloadString(String url)

at LaunchNet7.Updateing.Updater.CheckForUpdates()

LaunchNet7 - Exception

Version: 1.9.9.9

Time: Sat, 18 Sep 2010 02:31:55 GMT

Message: The remote name could not be resolved: 'patch.net-7.org'

System.Net.WebException: The remote name could not be resolved: 'patch.net-7.org'

at LaunchNet7.LauncherUtility.DownloadString(String url, Int32 timeoutInMilliseconds)

at LaunchNet7.LauncherUtility.DownloadString(String url)

at LaunchNet7.Updateing.Updater.CheckForUpdates()

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Net7proxy has been having connection problems since the patch. The source of the problem is the new connection system that was put in. Tienbau is working on a solution as we speak.

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Net7proxy has been having connection problems since the patch. The source of the problem is the new connection system that was put in. Tienbau is working on a solution as we speak.

I command you to watch this

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