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Everything posted by Gunney

  1. The length of the respawn and the advantage of knowing when isnt what puzzles me. How many times do you kill a mob to collect the item before you have a crapload of them sitting in the vault? What would be the reason for it? I never saw anyone selling them off, In fact 2 of the 3 I have were given to me simply because I asked in the market chat
  2. I never saw Modi's child either Then again I diddnt have much trouble trading for a BoL As I recall I have 2 in a vault, but havent logged in for some time Warder never saw either Given the low player base it puzzles me as to why these should be so hard to find, the few that remain cant be still hoarding the spawns, unless someone has a script running to collect the bosses ??? And for what reason would they do that?
  3. Is the show over yet? Back to my original question...... Where did everyone run off to........
  4. Seems there are fewer and fewer each time I log in.......
  5. Sorry, found that there are 2 IP's in the drop down box swapped to the other and all seems fine
  6. And back to "Server failed to respond"
  7. Your forgetting one important aspect of the equation. Cash. People in the game have an overabundance of it, they have talked about a money sink but have had no success Economy is supply/demand based, there is plenty of supply but no demand, its simply easier to buy or rip the parts for a build. The only way I see to make it work is for builds to be anything over 100%, that it be required the build be made from all ores, complete scratch build Now that raw ore has value, the risk needs to adjusted, more/tougher mobs The selling price of 200% items would prob remain as it is, cost + tip (builders are nice, enjoy what they do and already have an excess of cash) Many other things are needed as well, printable items need to be harder to come by, way harder. The system would have to be wiped and restarted to remove current prints and wealth. Known items need to be relocated. And the biggest obstacle of all, a much much larger player base.
  8. Went to log in and it gave me the NV300, tried again and it let me in...... Wish everything fixed its self like that ......
  9. "Server failed to respond to log in attempt" Havent changed anything in awhile, got the message yesterday and again today
  10. post is a month old and Im still gettin neg ratings wow
  11. There really isnt a need for credits, so I can see how they can pile up Myself I dont think I have more than 20 mill on any of my toons, most have less The only reason I have that is for gate fee to the PRS, and I think I have only done that once in the past year I miss those Sundays BL would run 3-4 of them
  12. Seems every time I make a post my neg number goes up one, at -3 for the week so far Doesnt bother me much but Ive noticed others getting the same thing The red neg's arent common here, and the recent wave caught my eye is all
  13. Is there one upset person or is something going on I haven't noticed? Usually that box is full of greens, now its all but one red
  14. Sorry, I forget my sarcasm isn't on par with the rest of the world My point was that none of the horrors foretold have come to the game
  15. Solo players are taking down the raids by multiboxing 7 Different guilds are fighting all the time over the triggers The game is no longer fun, all the chat is nothing but complaining about the triggers I haven't been able to get in a raid for months All these things and more were tossed around like rice at a Catholic wedding, they SWORE we would hate it if it happened The rotation is history, so where is all the doom and gloom ????? Sorry, it is time for the bi-monthly raid rant ......
  16. Go to this thead It will show ya where to go and how to install There is no Reg Code =)
  17. There is no economy in this version of the game, nor do I see there ever being one. I do truly miss the market chat in live, it evolved into its own little aspect of the game. Now, however, there aren't only 3 with the print for that elusive item, everyone has it. Most people have their own builder, miner and fighter, if not several of each. If you want an economy, you would need to wipe the slate clean (loose half the player base due to it happening) Increase the rarity of non vender items, bump up the difficulty on mining, combat and trade runs, and limit players to 1 toon so they are in need of the economy. The economy is driven by wants and needs, If someone can do it all for themselves why wouldnt they? People here now with many toons did so cause they like the game and want to try each one out, max them out so to say In the process, they kill the economy
  18. ANY Progen that cries about his shield needs to run over to team Jennie Wow 3 years old sry lol
  19. Getting off topic guys...........
  20. The Devs and other Staff have always been able to play in "The normal way" And I wouldn't have it any other way They are very aware of what is right and what is wrong and I have every confidence that all will be handled in the best way It has happened before, many years ago, and it was delt with
  21. Why is everyone saying remove the rotation? Just get a group together and take down a trigger if it pops up Will a few yell and scream about it? Yep Are people yelling and screaming about the way it is now? Yep The ONE reason for keeping the rotation, that they bring up over and over and over is it will start a "war" But I ask to you all, who will fight in this war? There arent many of us left Lets play the game WITH EACH OTHER before there isnt anyone left to play with
  22. Why do you keep asking for the thread to be closed? Dont your powers extend to this area? We are having a discussion, join in and discuss, dont dictate, or dont reply
  23. After some quick rethinking I have something else to add, but Im leaving my above rant up cause I do feel strongly about it At the time the rotation was put in place it was a good thing, and here is why I feel that way The server population was higher then and the Raids were NEW Everyone wanted the fancy new gear so they could feel good about themselves So like children they/we fought over the new toys Things are different now, there arent as many people, and those of us who are still here have those toys Granted only one of my toons has a skull shield, and Id like one for my other toons, But its not as important now as it was then Its not the same as it was then, we cannot set rules based on things that are no longer an issue If a trigger is due to spawn, odds are someone will be watching, if a group of Bob1-Bob2-Bob3-Bob4-Bob5-Bob6 takes down a trigger, odds are it will be mentioned, and delt with
  24. Would it be possible to set the triggers to spawn at certain times, and change them weekly for each time zone? I know nothing of coding, so forgive me if this is an issue
  25. You are correct, At that point in time, there was an issue, that was what, 3 years ago? How many of those players are still here? How does the current active server population compare to what it was then? At this point in time, If/When a trigger spawns,(Out of its predicted spawn time), there probably wouldn't be enough players in game to take it down. The Guilds plan a time of day when they have enough online to do the raid. Public does the raid when those on the US East coast have finished their dinner. Raids are a matter of convince and ownership They should be events that draw what is left of the community together As for my experience? 1 Year in live getting leveled up in Griss by Zach and company A few years in and out of the EMU as they tried to get it going, Several Char wipes I have been around, I have seen this place go thru several changes The rotation is an issue, its keeping the community apart when what we need is something to keep us together
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