SiSL Posted March 23, 2013 Report Share Posted March 23, 2013 (edited) This is how ship changes by their default values as you get your hull upgrades... [attachment=2472:Hullevo.zip] Now to notes, every player should learn what their class is... TE = Terran Explorer = Scout TT = Terran Tradesman = Trader TW = Terran Warrior = Enforcer JE = Jenquai Explorer = Explorer JW = Jenquai Warrior = Defender JT = Jenquai Tradesman = Seeker PE = Progen Explorer = Sentinel PW = Progen Warrior = Warrior PT = Progen Tradesman = Privateer Class names does not contain "races"... Enforcer, not "Terran Enforcer" etc, that's why abbrevations above are "Race" + "Proffession" So check chart taking this into account... Edited March 25, 2013 by SiSL 3 Quote Link to comment Share on other sites More sharing options...
Terrell [BT] Posted March 23, 2013 Report Share Posted March 23, 2013 Small change on the Terran Explorer made by the Emulator devs, final weapon device configuration is 4/5 rather than 3/6. Otherwise good post, using the original game docs. Quote Link to comment Share on other sites More sharing options...
Mattsacre Posted March 23, 2013 Report Share Posted March 23, 2013 Small question...along the JW line there are small tabs on upper left of the value boxes, is that by design for something or just a small graphical anomaly? (good job it will help all those constantly asking weap or device slot next? :)) Quote Link to comment Share on other sites More sharing options...
SiSL Posted March 23, 2013 Author Report Share Posted March 23, 2013 Small question...along the JW line there are small tabs on upper left of the value boxes, is that by design for something or just a small graphical anomaly? (good job it will help all those constantly asking weap or device slot next? :)) It is just screenshot from Excel, in Excel, there were some stuff like that :) They are calculated values... Quote Link to comment Share on other sites More sharing options...
SiSL Posted March 23, 2013 Author Report Share Posted March 23, 2013 Small change on the Terran Explorer made by the Emulator devs, final weapon device configuration is 4/5 rather than 3/6. Otherwise good post, using the original game docs. Thank you, fixed that Quote Link to comment Share on other sites More sharing options...
Hobbs Posted March 24, 2013 Report Share Posted March 24, 2013 According to the Planner and (my memory) the Privateer gets their last weapon at L100 (5 wep/3 dev) and last dev at 135. Your sheet shows it differently... Quote Link to comment Share on other sites More sharing options...
Mattsacre Posted March 25, 2013 Report Share Posted March 25, 2013 your memory is correct, PP last device slot at 135 Quote Link to comment Share on other sites More sharing options...
Algaron [BTL] Posted March 25, 2013 Report Share Posted March 25, 2013 Interesting stuff SiSL. Got me to wondering why Jenquai ships were so much heavier than Terran ships. It's certainly not Hull Structure. On last HU the JD has 6k less hull structure than a TE, but 5 more mass.(metric kiloton?) I have always thought that the jenquai had the lightest most maneuverable ships and the best turning rate. Apparently physics doesn't apply in this galaxy. :blink: Quote Link to comment Share on other sites More sharing options...
SiSL Posted March 25, 2013 Author Report Share Posted March 25, 2013 (edited) Interesting stuff SiSL. Got me to wondering why Jenquai ships were so much heavier than Terran ships. It's certainly not Hull Structure. On last HU the JD has 6k less hull structure than a TE, but 5 more mass.(metric kiloton?) I have always thought that the jenquai had the lightest most maneuverable ships and the best turning rate. Apparently physics doesn't apply in this galaxy. :blink: That's not really case it seems. When creating characters Megan makes advertisement of Enforcers as Fastest of all warriors (due to engine racial stuff) I think Terrans built-for-speed stat takes into account in this. BTW this values are like Terrel said, are from original docs in downloads section. I posted here because people don't seem to read them much so here they are in front of their eyes... Values might have been changed too Edited March 25, 2013 by SiSL Quote Link to comment Share on other sites More sharing options...
SiSL Posted March 25, 2013 Author Report Share Posted March 25, 2013 According to the Planner and (my memory) the Privateer gets their last weapon at L100 (5 wep/3 dev) and last dev at 135. Your sheet shows it differently... Thank you, fixed... Quote Link to comment Share on other sites More sharing options...
SiSL Posted April 10, 2013 Author Report Share Posted April 10, 2013 Added to wiki http://net-7.org/wiki/index.php?title=Hull_Upgrades Quote Link to comment Share on other sites More sharing options...
Terrell [BT] Posted April 10, 2013 Report Share Posted April 10, 2013 Interesting stuff SiSL. Got me to wondering why Jenquai ships were so much heavier than Terran ships. It's certainly not Hull Structure. On last HU the JD has 6k less hull structure than a TE, but 5 more mass.(metric kiloton?) I have always thought that the jenquai had the lightest most maneuverable ships and the best turning rate. Apparently physics doesn't apply in this galaxy. :blink: Terrans may use lighter materials. It's also possible that all the tech in Jenquai ships is expensive in terms of weight. Cloaking device, Teleporter, enhanced scanners, etc. Quote Link to comment Share on other sites More sharing options...
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