Jump to content

Kyp

Lead Developers [LDEV]
  • Posts

    6497
  • Joined

  • Last visited

  • Donations

    0.00 USD 

Everything posted by Kyp

  1. It's a good question, but I don't have a Windows 11 desktop/laptop to test it with, presently.
  2. You PMd me as well with that message, you can see my response there. The software you are proposing will not assist.
  3. Back up but this will be the last time I can look for about 4 hours, good luck.
  4. Those things are partially required by what we set up and how we set it up. I'm not 100% alone, but to be fair the server doesn't usually have this constant downage problem. Don't take this as me being rude, take it as the same thing Zack pushed earlier in this thread when he was subscribing. Quit just talking in it. Talk in another thread if you want to say more than "server down". I don't take anything at night because my phone disables alerting after a certain hour and there's no one available to work overnight on bringing it back up. While I understand your point of view, what you think you see is not what is happening. My main reasons for shooting anyone down generally had more to do with behavior and attitude than anything else, mostly because the team once faced a lot of drama and it caused issues getting things moving forward. This is one of the main things the team, such as it is, does not want to see back because we all get along fine now and there's little if any drama/bs ever.
  5. One post for an outage please. This is all spam for me and unfortunately when I'm not available no amount of posting is going to change it sooner. The server is struggling with a problem right now that remains hard to diagnose. This may persist for some time yet. We can only fix what we can understand, the game client is 21 years old and is dealing with modern tech, the "login server" is what makes sure your connection is secure, but instead of the inv-301 you'd get if it were something more simple like a certificate, the actual process is shutting down. Normally, this wouldn't be an issue but normally the main thread of the game server would restart it, and it just seems to have mysteriously stopped doing so. Unfortunately, it cannot be restarted out of the program and still work so there isn't an easy workaround.
  6. Restarted yet again, time will be limited today as far as how long I'll be able to pay attention to things.
  7. I just restarted it, sorry folks, wasn't around much today. Dunno why it's being unstable, my former theory turned out to not be it, something is just causing the "login server" as you all call it to crash and then not restart itself. Still trying to isolate it as the sunrise server doesn't run in "dev mode" so we can see the innards when things crash.
  8. it's up, doing some more testing to try to determine the source of the issue. Crashes may be inevitable until we work it out.
  9. Well, for what it is worth. I see the issue as it happened a few times in the last 15 minutes, the downside is, that I still need to know what's causing it for us to have a permanent fix—in the meantime, I am thinking about a workaround.
  10. No the server is up and functional at the moment.
  11. Restarted, time will be limitedly available today. Hopefully no more breakage.
  12. Topic unlocked, server restarted.
  13. More posts won't wake me up after a certain hour, you simply have to wait. Some people have the ability to text me, but even that won't work in those hours because sleep > all. Restarting it.
  14. Haven't been able to lure in a mule, we're stuck with genetically engineered hamsters due to earning a bad reputation in their community for churning through them.
  15. Fixed, it wasn't down per se, it was just an ongoing issue with the login server part of it that keeps breaking after a longer up period. I restarted it all.
  16. For what it's worth we're always going to support 3rd party development, as we ourselves after all are 3rd party and can't say otherwise, we just won't be part of the distribution method if it directly involves edits to the client without us being able to see *all* of the related code to ensure we aren't crapping on EA's lawn.
  17. Maintenance complete, here's to hopefully smooth sailing for the evening.
  18. Hi folks, Just letting you know, the date/time isn't hammered out completely yet, but probably sometime this upcoming week the game service (and potentially our websites) may be offline temporarily while we perform some needed updates. Follow this thread for more details. The tentative time for this will be Tuesday evening the 23rd, after 7pm Eastern time US until midnight Eastern time, or 12-5 GMT. Probably won't take that long as we're trying to do anything we can ahead of time, but want to be clear that this does mean services are down/will be down. If for some reason the forum is unavailable, you can reach us at the Facebook page.
  19. We have a mixture of operating systems in our overall environment. This one just had some impact.
  20. Alright, I think we're back up. Thank Microsoft for your slightly boring Sunday morning. Long story short a decision we made during setup last year caused issues with where Microsoft planned to go with something and prevented updates. Those inadvertently caused the server issues last night. Anyway, things are up/coming up, we'll see how stable.
  21. We are looking into the issue with the game server, this is not a normal crash but something has gotten in the way of my restarting it so I need to fix it to move forward, it may be a little while.
×
×
  • Create New...