I think the "nonminers" have not understand what a je is for us - and why we played a je in live game.
I had this in much online games over the last years... "...my class can not kill this mob, i'm only a supporter, thats not fair, i want to be a killer!" And the devs always do the same... they balance every class in the game to the same point. Why? (I understand balance in a pvp game where everyone is playing against everyone. But in enb we play together and have fun together.)
Job terminals? Jobs? For what? To go fast to end game content and level 150? If a player want end game combat content and from 0to150 in a short time, he can go and and play a PW or a TE.
Look back to the live game and give us the je from live game. The Asteroid fields, like in live game and the mobs in the fields like in live game. And yes, some more plasma beams or remove the energy immunity from the mobs in the asteroid fields or replace the mobs in the fields with mobs without energy immunity.
And PLEASE forget the peoples which always in every game cry: "BALANCE BALANCE BALANCE!" This is enb. A game to have fun. And mining can be fun. Combat is fun, too. But there are 8 classes in game for combat. Let us one for mining fun. Balance kill every game.