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EnB Bandwidth Usage question


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I work as a developer, and we have some leeway on what we are allowed to do at our stations as long as we get our work done on time. I was thinking that having EnB up in windowed mode so I could craft or do Trade runs occassionally would be equivalent to everyone else going out for smoke breaks all the time. However, we do have a very bandwidth-intensive operation, and I don't want to step on any toes. Can anyone tell me what the bandwidth usage of EnB looks like while playing? I would imagine that it's not very high since its a 10-year old game, and I can probably sneak it in under their radar.

 

Thanks!

 

Talonz

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The Client was designed for 56K Modems in 2002/2003.

 

Our server is sending some more packets tho, but the bandwith is still low - esp. when doing just trade runs / crafting and no raids.

Cant tell you the exact bandwith (was never measuring it) but since you are served on a "time slice" by the server and most packets are in the range of a few hundred bytes.....i think my answer here is even longer (byte wise)  :lol:

 

Also note that the game uses UDP, which has lower prio in switches compared to TCP (except you are using QOS), so there should be no problem at all.

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Thanks for the fast and informative answer! I'll give it a go and see what happens, although i don't expect any problems thanks to your answer (especially since i can get away with listening to Pandora online).

 

Also, I just want to say thanks to you devs for volunteering all your time to revive this game (non-profit to boot!). It brings back so many good memories to be able to go out hunting/mining with my friends again. It's a great project complemented by your great effort, and I will be donating to support it as a token of my appreciation next time you open it up for donations!

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