Terrell [BT] Posted June 12, 2012 Report Share Posted June 12, 2012 Right now it's pretty unlikely for a player to have his skills interrupted by mobs, while it's possible to interrupt most mob skills. I understand that's temporary until mob AI is fully addressed, as well as class balance. Perhaps when this does work, there could also be a possibility that interruption fails on both mobs & players. In live it was possible to fill the interrupt bar, but have interruption fail. Screenshot: [img]http://i125.photobucket.com/albums/p73/Terrell_072/ScreenShot72.jpg[/img] If I recall correctly different types of damage were supposed to fill the interrupt bar faster than others. Perhaps that could apply here. Might be best if EMP was the best at interruption, followed by Instant damage types, then DoT types. Quote Link to comment Share on other sites More sharing options...
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