Lquan Posted October 12, 2018 Report Share Posted October 12, 2018 one of my lesser toons just had a disconnect while in a system without a station. When he logged back in, I found that the arbitrary spot the server placed him in the system was in the middle of a mob ... who promptly tried to slaughter him. I think this is too much ... and unfair. I didn't voluntarily disconnect; server dropped me. Putting me into the middle of a likely or certain 'death' is a bit much. *** I suggest that the default location for player placement when the server/client didn't save the player's location be changed to a neutral location in each system without a station. [I think, in systems with a station, the default location is just outside the station -- which works fine everywhere except Primus Planet.] {This actually happened in Odin Rex ... and the location was near the Chavez Camp. I recall it happening in similarly difficult location in other systems but didn't make note of it at the time.} {How to replicate ... I was making a wormhole to another system when I was dropped -- old location was gone from where ever it gets saved butt the new location (weft) wasn't enabled since I'd not yet gotten there.} Cheers Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.