Zackman [LDEV] Posted September 1, 2014 Report Share Posted September 1, 2014 "Let the Unknowns be known" SERVER: -Fixed: Min. range upped to 3.5K for Mobs using Biopression on Player -Fixed: Various uninitialized variables -Fixed: Reset "/lastminer" on roids when object is repopulated but has resource lock active -Fixed: Buff "Projectile Force" duration -Added: Buff "Improved Hacking" which was missing from the game so far -Added: Psi Resistance will also raise hack and biopress resistance -Added: Functionality for device "Sparta Threaded Machine" (this device is working now) All threaded-ammo recipes and analyzable threaded ammo samples were removed from players as this was not supposed to be in the game until now. CONTENT: -Added: Vinda wants pilots to gather Gene-Maps for a secret project -Added: Theodoric Cassel sets plans in motion -Added: Hidden Nav in one sector missing so far (find yourself...) -Added: "Some needed comps" on a vendor in Progen space -Added: And some more new missions -Added: Let the Unknowns be known. There has been mention of some Unknown life forms in several Sectors of the Sol System. This warrents some investigation. -Added: Something strange is going on in Progen space, intelligence is decrypting scrambled messages. So far a repeating 3-letter sequence was isolated from the message: "ROC" -Fixed: Field guardian mob in KV near to the gate -Fixed: Various mob issues Various: Added new missions Vendors selling a few new items A new and unknown presence can be found around the galaxy. Intentions are currently a mystery. Approach with caution! Disclaimer: InfinitiCorp binders for your ships and equipment may be subject to change. Note: -There will be a followup content patch in a couple of weeks to add some missions that were not quite ready for primetime. Quote Link to comment Share on other sites More sharing options...
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