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Falstar

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Posts posted by Falstar

  1. The Devs have often said their goal is not to make it exactly like live.  Your comment about healer aggro has already been made, discussed and an adjustment put in.  For other 'broken' things please report them so they can be fixed.  Simply saying so many things are broken and more broken things are added does not help them get fixed, or help you understand how they may not really be broken.

  2. More things than you may think can be controlled by the sever.  It might be that a property for the item in space while tractoring is available but not used, making the action you noted impossible.  Then again perhaps not.  Others, such as the channels require slash commands as adding channels to the client list is not possible.  As far as the raid suggestions the devs answered that and I have no further insight.

  3. As I've said before, if anyone has information on exploits, cheating, or unwholesome relationship with any Dev please contact me immediately.  I will make sure it is addressed.  As far as holiday events, I could see how 'old hands' already having done the missions previously will essentially have advance knowledge of what to do unless changes are made every year.  I imagine certain elements will remain the same, such as a possible reward being a snowball launcher etc, and holiday specific items being desired (chocolate/eggs).

  4. It doesn't help that you use toon and avatar interchangeably in the same post :P   You also state that "only" the avatar (toon) sending an item must be offline/NTA - then you say the receiver toon must be offline or NTA to claim.  You just posted conflicting information.  Here's what I get out of that post- let me know if I have it correct:

     

    Sender Toon must be offline or in terminal mode to send.  Once sent can resume activities or log on.  Receiving Toon must be in terminal or offline to claim, but once claimed can log on or exit from terminal.  Technically you can send items between your own toons (and claim them) without logging on at all.  Assuming you have cargo space and credits they will be in your hold when you log in.  Sound right?

  5. Curving slightly back around to the private channel idea - although they are not persistent, we could join when we log on.  That way if any RPers are already on and you join the PC, you can chat.  I was seeing if we could select what channel number we joined, but it does not seem to be possible.  Anyone know how often private channels are used?  It could be very well that channel 100 (first one) ends up being what we are on the most.

  6. Talking to the player is of course the first and best course of action.  There is no reason two people or perhaps two groups can't kill in the same spawn, provided of course that it isn't a tiny spawn or mob that is often camped for an item.  The 1 for you 1 for me approach seems like the best solution, but then you've got waiting time which some people may not like. 

     

    I'd say intentionally taking the mob you started on is KSing unless of course they couldn't see you.  I ran into an issue where I was shooting missiles at a mob, and another player annihilated them very quickly, so my damage wasn't very evident.  That along with the fact that we couldn't see each other for a bit made it frustrating, but we worked it out.

     

    Technically according to the COC, KSing is not allowed.  Providing you could provide adequate proof to the GMs, that may be a route if everything else failed.  Making an area unplayable is also against the COC, although the GMs would determine specifics, and of course depends on what proof you can provide.

     

    Hopefully this thread will remind everyone to play nice and pay attention while playing so you don't miss those tells or the fact that the last 3 mobs you killed were already damaged.

  7. Also know that although the server may be calculation fractions of seconds or partial damage or whatever, it only displays whole numbers.  I believe that in some instances there will be an extra shot calculated that may not be shown, so checking your ammo use would be useful too.

  8. If you have a complaint against GMs, please PM me with specifics.  GMs are for helping with in-game issues, so if you had a problem getting the game started in the first place, that isn't really their job.  You were correct to start a thread in the technical support section, and apparently got the game up and running.

     

    As for the rest of your comments, I have nothing to say to that but express my disappointment over bringing up apparently unrelated opinions.

     

    -ReLocked

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