Jump to content

Falstar

Moderators [MOD]
  • Posts

    912
  • Joined

  • Last visited

  • Donations

    10.00 USD 

Posts posted by Falstar

  1. The DPS if the different wepon types is about the same, its just how they do that damage, so a plasma or chemical attack will do 1 large bit of damage followed by a few small ticks afterwards. EMP, Chemical and Plasma all do better damage to certian systems, such as reactor, hull and shields which has to be factored in. So althoguh the base is pretty much the same for all damage types, how they actual apply it is what differs, which can be a big deal depending what types of mobs you are fighting. For example, biological mobs have no hulls, so plasma is generally better to use on them for the bonus damage.

    Currently Plasma and Chem do the same base damage, it is just spread out. So lets say you have an explosive missile that does 96dmg (total including level bonus etc). if you change that same missile out with a Chemical would do 16 dmg/tick for 6 ticks to the sheilds. When it got to the hull it would do 16+modifier(2-4, more if the mob is debuffed). If you started out with Plasma, that missile would do 16+(2-4 or more depending on debuffs). Once it got to the hull, it would only do 16/tick and no bonus. So, if you use your missiles correctly, you could get 12-24(or more if debuffed) more damage per launch.

    It would make more sense if it a larger portion of damage on impact, followed by the DOT effect, but at least currently that is not how it works.

    Good post, I'd move it to the knowledgebase if there were an appropriate spot for it.

  2. Hi guys,

    Today I had a tough time submitting a ticket, and finally had to do it out of the game. I checked, and think I narrowed down the problem.

    If you go to "get help" and select the "I have a tech support, billing...." tab you'll go to the ticket system and be fine.

    If you click on the "I want to report a bug" it will look the same, but you won't actually be able to submit a report. You can fill out the form and push submit all day long, and you won't get a confirmation. The page will just reset to a blank request.

    If you are trying to discourage players from reporting bugs this way, I would just suggest directing them to a page that says how to report a bug.

    Otherwise this sounds like a glitch.

    Dakynos

  3. That's strange, I've heard of complaints about lots of white space on other posts, and thought it was a signature problem. As I don't even have a signature set up, I doubt that would be it for me. Grendwal are you using IE8 or tried the steps Kyp recently suggested? Also Mimir noted that switching to Firefox corrected the problem, at least in that case.

  4. So, has anyone played with the adjustments Tienbau made? I plan to look into them if I can sometime today. Also, don't forget that with any dynamically changing game, sometimes tactics need to change. Just because one particular strategy worked in the past, does not mean it will be the best way to continue. Maybe a new strategy will take more effort. Maybe it will work better - what I'm sure we don't want is a player base that can't change or adapt. I know content devs are definitely thinking of ways to get you to think in different ways :)

    At the same time, don't take this as me saying you shouldn't ask or question, or take every weird thing you encounter as "the way it is now." All of you know there are bugs and strange things out there as we continue testing.

  5. I like this idea - What advantage does a TT have over a JE in running a trade run? Make a bit more money (by negotiate) and hold a bit more cargo. It would be good if we had the high level trade good restricted so you either had to be a trader, or be grouped with one.

    On a similar note, I think it would be neat if some (or all?) trade goods took distance (jumps) into account. For example, if you run a resource crate from Dahin to Swooping Eagle, it would be one price, but if you run it to Earth Station it would be higher. This is of course complicated by the fact that some resources are in several stations. It is also further complicated by different races and classes having access to different gates. Still, I think it would be neat to see distance for some goods taken into account. It would make sense that you would sell something at a higher price because you took more time/energy/ship wear and tear to get it there. Just a thought.

  6. O.K. getting back on topic :)

    I used to use full screen mode, but am now using windowed. Full screen is better for effect and atmosphere, but as I'm usually playing between tasks (at least recently doing trade runs) so switching is much easier in windowed. As others have mentioned, I too have had a few problems switching from full screen back to the desktop.

    Finally, I want waffles - the ones I had this morning were not enough!

×
×
  • Create New...