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alurra

Former Advocates [Fmr. ADV]
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Posts posted by alurra

  1. I will say this one time and one time only. At no time was the Public invited to any of the meetings that made decisions on raid rotation. I was told that they did not know who to invite to the meeting; so they gave the public a spot. This is the facts.

     

    Nothing else needs to be said on that.

    Yes, Syber, you are correct. When the new 'content' for DT was added to the game, that is where the 'public council' was put together. It was there, that agreements and gentlemens rules were stated regarding how things had been working prior to the public players rotating in. The representatives public or non public, had no issues with the way things worked and agreed they were happy with everything that was going on. There was a stipulation, at that time, that if for some reason DT didn't fit into the schedule proper there would be more talks to figure it out.

     

    I should also point out that prior to the public rotating into the gentlemens agreement there was very little to no chatter on any channels, that I ever saw, regarding any of those players who weren't in the "Big 3" about raiding. When the chatter did begin the outcome is the public 'slot'.

     

    Fly Safe

     

    -Alurra

  2. Have you already gone and had your hull upgraded to a Level 30 hull? If you did that prior to speaking with Ioanno-J then you have locked yourself out from that mission. I believe that Kerr does state something to that effect whilst speaking wtih you about going to see the "gene witch" prior to having your hull upgraded.

     

     

    Fly Safe

     

    -Alurra

  3. Holy,

     

    If I read and understood your previous post correctly, it surmises like this for your 'poll' ....

     

    1. Forget the rotation agreement, free for all

     

    2. Let the rotation agreement stand the way it is currently, but the public doesn't abide by the 'rules' set by the "Big 3"

     

    3. Let the agreement stand the way it is currently, but the public gets a second week added.

     

    My opinions are listed in order of each point above:

     

    1. Turns it into a free for all, which will NOT have a positive outcome for ANYONE on the server save those few who can get there first.

     

    2. The agreement was entered into and agreed upon by ALL, not just the "Big 3". There were also representatives of the 'Public" at the meeting who agreed to the terms and conditions, so the rules apply to EVERYONE who currently participates. Granted they are not rules set by the Emu Team, however, they are 'Gentlemen's Rules' and should be heeded by all. Your statement about 'new players' just entering didn't agree to these rules, therefore shouldn't have to 'obey' them. All I can say in regards to that is, Social Order. Anarchy has never been an answer used to solve a social problem.

     

    3. The obvious comes to mind here. Your assertions previous that they should be allowed a 2nd week with firm rotation times set in place seems rather counter productive to me.  The rest of the participants in the agreement already set their rules up to ensure the maximum play by the maximum amount of members. Should they all also get a 2nd week so that they can have a 'whenever' and a 'set time' week as well? Why is there a penalization to those who already figured out a routine that works?

     

    So, I suppose what I would suggest, instead of a 3 tiered poll , if a poll is really needed at all is:

     

    1. Leave the rotation as is. Let the public players work out amongst themselves the best set of times to do any raid in any given week for maximum play to all participants.

     

    2. Give the public players a 2nd week.

     

    Now, that being said, I go back to my original statement that the main issue here circles back onto itself that those who constitute the public players really should be enacting their own 'rules of engagement' inside of their rotation week to ensure the maximum raids for the maximum amount of players.

     

    Fly Safe

     

    -Alurra

    • Upvote 2
  4. Kyp,

     

    Far as I know, nobody is blocked from the raid content. I think the previous poster was reacting to the idea that another week be added to the rotation where it wouldn't appear there is enough players to warrant another week?

     

    Hell, I might be reaching with that conclusion, but that was how I read it. *shrug*

     

    Back to the beginning of this thread, it APPEARS that the ability to make proper times for ALL players across the 'public' field is the root cause of this thread. We all know it's a touchy subject at best because so much blood, sweat and tears went into getting a workable arrangement in the first place.

     

    Fly Safe

     

    -Alurra

    • Upvote 4
  5. Alurra,

     

    I'm not trying to pick a fight but...

     

    What I was trying to say is that if one is playing multiple characters AND using a macro to mine with one of them...missing a communication from a dev or GM is or could be understandable... Not saying that IS what happened but, there should be some method for the player to argue that point, other than take it on the chin.  

     

    Using the public mass message tool to warn the macro user (shame them if nothing else) prior to killing them off, seems a good alternative to assuming they are ignoring or AFK (mostly) on that character. .

     

     

    Or better yet make it unacceptable in game to macro even if attended.  Seems as though this would clear up this very murky rule...

     

    Annnnnnnnd ... If BL is the final word on this perhaps it should be reported to him prior to any punitive action is taken on the player in question.  

     

     

    Rambling thoughts of a mad man,,

    Mim

     

     

     

    I think you will find, that anyone who is caught doing this is given more than ample opportunity to answer on the character doing the work. Getting kicked off the server with the ability to log back in immediately is NOT punitive. Punitive would be banning them, and that is realm of BL.

     

    Public messages, would be frowned up, simply because that would be putting them into the spotlight and opening them up to ridicule, which would be directly against the TOS.

     

    Since attended macros have never really been against the rules, I suspect the team is not going to look to change that any time soon.

     

    I am sure BL is getting reports as to what happens, when it happens and why it happens. Not much is done without follow up and follow through from what I've seen. When he gets the reports, I'm fairly sure he looks them over to see the who/what/why/where and how of it then makes a decision as to whether the player in question is warranted more than just a simple kick to the desktop. Those decisions are the ones that are punitive, not the kick from the server from a Cdev or any other dev.

     

    Anyway, this isn't really the thread for this kind of a discussion, but I did want to air my viewpoint about what you said.

     

    Fly Safe

     

    -Alurra

  6. It is time for me to weigh in on the “elephant” in the room. There has been a few argumentative posts lately referencing conflicts with the “Big Three” and or developers.

     

    I myself had a run in a while back with a content developer... who IMHO mistook changing mob quantity and changing mob behavior to that of actually adding content. I tried to fight the good fight but was shot down early in the discussion and just left the game.

     

    I still frequent the forums as it is hard to really leave my first mmorpg. I was a bit surprised that someone who was doing botting (as far as I know it is allowed) and targeted by a Content developer and not a GM for disciplinary action.

     

    Please understand I am not taking a side one way or another on the use of botting. Personally I never understood the need to play more than one character at a time. But as long as it is allowed to play multiple characters AND to robo mine, there needs to be a method to send out notices to ALL that player's characters prior to killing off the suspected bot character. It is easy to miss text in chat and if playing more than one character...well you see the point.

     

     

    So wall o text aside, I am suggesting we set up some form of Grievance arbitration.

     

     

    "Grievance arbitration is a system created for collective bargaining relationships

    that provides the parties with a procedure for final and binding resolution of their

    disputes that arise over the interpretation, administration, application or alleged

    violation..."

     

    http://www.duhaime.org/LegalDictionary/G/GrievanceArbitration.aspx

     

    Instead of just taking the attitude of “We don't get paid” so we do what we want. To possibly the aggrieved may possibly (although not likely ;)) have a valid point and should be heard.

     

    Details for this process can be worked out fairly easily as there are really only two players that HAVE to be involved. As for others that will make the final decision thay can be pulled from both the player base as well as staff.

     

     

     

    Just saying,

    Mim

    Hmmm. I underlined that one statement, Mim because unattended macros' never have and never will be acceptable. It they are attended macro's then fine, so be it, however, when you go off to work and leave your group of toons online and 'playing' the game by themselves, that is not acceptable.

     

    As far as being targeted by a content dev or a GM. Both are part of the emulator team. I guess I fail to see your point about the person in question being caught either by a Cdev or a GM because if they were 'kicked' from the server for unattended macros, it's a clear violation of the rules no matter who caught them. I should also point out that if they were only kicked off the server, it was likely to stop the unattended macro. Only a GM has the ability to 'ban' a player for multiple infractions and if this person was banned, it was probably because they had multiple infractions ...

     

    Just sayin' ;)

     

    Fly Safe

     

    Alurra

  7. Thank you Efi.

     

    And happily!

     

    To start to steer towards a conclusion then... We have two definite options for any eventual poll:

     

    1) Do away altogether with any Community arrangement or agreement regarding the four time-spawned Raids.

     

    2) Keep the current Raid Rotation Agreement exactly as it is.

     

    OK, then we'll have your proposal Efi as option 3 - modified slightly to account for S.C.C.'s declining of a permanent slot:

     

    ###

     

    A 5 week rotation with 4 weeks allocated 1 each to B.I., Static, V.G.E. and E.G.; and the remaining 5th week allocated to the Public.

     

    The four Guilds with their own rotation slots define their own rules for how they conduct their own raids. In their week, it is up to them what, how and if they do anything with the Raid Trigger that is their's for the week.

     

    However, the four named Guilds are forbidden from including members of the other three named Guilds in any Raid Party; but may invite any other player that is not affiliated with the other three named Guilds to join in with their Raids.

     

    Regarding the week allocated to "The Public" (and I'm going to paraphrase a bit here Efi, 'cos you got a little fuzzy in #130..! But obviously correct any missteps I make.):

     

    No member of the four named Guilds may initiate or organise a Raid during the Public's week.

     

    However, members of the four named Guilds may participate (in any capacity) in a Public-Week Raid, provided the Raid Party is made up of at least a clear majority (=> 65%) of non named-Guild players. Any member of the named Guilds participating in a Public-Week Raid may not claim loot.

     

    It is up to whichever member(s) of "The Public" organises and leads the Raid to determine how loot will be distributed.

     

    If it becomes obvious that unique participants of Public-Week raids are regularly exceeding the maximum practical capacity (2 - 3 groups), the Rotation Allocation will be revisited to consider allocating additional time to "The Public".

     

    (How'd I do Efi?  :unsure: )

     

    ###

     

    OK, Option 4 would be my proposition (hope you're all sitting comfortably!):

     

    The Rotation Cycle to be made a 6 week cycle (or a 5 week cycle if Epic Gamers declines a permanent spot).

     

    If 6-week (4 x Permanent Guilds):

     

    (W)eek1 - (G)uild1; W2 - G2; W3 - Public; W4 - G3; W5 - G4; W6 - Public.

     

    If 5 -week (3 x Permanent Guilds):

     

    W1 - G1: W2 - Public; W3 - G2; W4 - Public; W5 - G3.

     

    Each named Guild with a permanent seat in the Rotation entirely sets its own rules. The spawn is their's to do with as they see fit - if they even feel like doing anything at all with it. They can invite any non-Guild players from any other Guild (including from the other named Guilds in the Rotation); and if they want to, they can donate their spawn to the Public. 

     

    Their allocated week = their spawn, to do with as they please, according to their own, In-House Rules.

     

    Also: once a Guild has been awarded a permanent seat in the Rotation, it is a tenured position. That means they can only surrender that permanent seat, it cannot be taken away from them.

     

    Looking back over the thread before writing this post, I could see that one of the key concerns expressed by several posters (including myself), was about what qualified a Guild to maintain a permanent seat in the Rotation. What if a Guild was regularly "wasting" spawns, because they weren't interested in taking it down that week, or couldn't summon up the interest within their Guild?

     

    There were several suggestions that the active player-base within a Guild that held a permanent spot should be assessed and/or monitored in order to justify that spot.

     

    But I got to thinking about this...

     

    First off: having to operate/enforce some kind of monitoring/oversight system to ensure that a Guild with a permanent seat in the Rotation still qualifies would be... Onerous. Not to mention a bit oppressive...

     

    But second off:  I think the members and leadership of B.I., Static, V.G.E. and Epic Gamers have *EARNED* tenure in the Rotation Agreement.

     

    Based on my own experiences in-Game, and what I see on the Market Channel, I'll bet there can't be many players flying around the Galaxy that don't have at least a couple of useful items built by members of those Guilds. Items that were built as-needed, when-needed, and with a lot of value-added advice thrown into the deal for free! Couple that with the patience, resilience and contribution that the leaderships of these Guilds have put into the Game since its resurrection, and I think the whole Community owes them a lot of gratitude.

     

    So I think permanent seats in the Rotation should be for these Guilds to surrender, rather than to have to maintain qualification for. They've earned tenure.

     

    And like I mentioned, that also has the advantage of not having to formulate or implement any system of monitoring or oversight to see who qualifies for a permanent seat on an on-going basis.

     

    Since we're requesting that these Guilds' memberships lose a little bit of regular access to the Raids; I think giving them tenure in their position would be an appropriate compensation.

     

    The Public Weeks then, an exact repetition of Efi's proposal:

     

    No member of the four named Guilds may initiate or organise a Raid during the Public's week.

     

    However, members of the four named Guilds may participate (in any capacity) in a Public-Week Raid, provided the Raid Party is made up of at least a clear majority (=> 65%) of non named-Guild players. Any member of the named Guilds participating in a Public-Week Raid may not claim loot.

     

    It is up to whichever member(s) of "The Public" organises and leads the Raid to determine how loot will be distributed.

     

    If it becomes obvious that unique participants of Public-Week raids are regularly exceeding the maximum practical capacity (2 - 3 groups), the Rotation Allocation will be revisited to consider allocating additional time to "The Public".

     

    Also, a suggestion for the management of the Public Week allocations:

     

    Why not make a Rotation Agreement within a Rotation Agreement?

     

    For the Public, select/appoint/volunteer three Public representatives: one based in Europe; one based on the East Coast of the U.S.; and one based on the West Coast.

     

    Within each of the two weeks that are assigned to the Public (in my proposal), have one European Raid, one East Coast Raid, and one West Coast Raid. And have the three Public representatives (and any deputies they require) co-ordinate the handover among themselves.

     

    Or perhaps with two weeks assigned to "The Public", have one week as a "Free-for-All" (though with the rules regarding named-Guild member participation still in effect), as it is now; and have the second week as a "TimeZone Week".

     

    The three Public Representatives would also then be the obvious nominees to participate in any Raid Council that might operate.

     

    And finally:

     

    The Raid Rotation "Week" runs from 00:00 UTC Wednesday to 23:59 UTC Monday.

     

    No Raids are to be triggered on the Tuesday.

     

    The reasons for which should hopefully be self-explanatory.

     

    ###

     

    So that's four options so far. The first two of which are a given; and the third and fourth are still open to discussion, correction and/or modification.

     

    The Floor is still open for additional options/suggestions!

    The problem is, that now EG has also said they don't want a rotation slot, they want it left alone. Or at least, that is what was said via GHB.

     

    So, back to exactly where it started ....

     

    This thread is making my head hurt and my nose bleed.

     

    For me, raiding is not worth this much effort. I only speak up here because I know what my fellow guildmates would want.

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  8. Haven't played for quite a while. After the initial Windows 10 upgrade the game worked.  However recently nothing would come up when pressing Play on the LaunchNet7 v2.2.0 app.  I had to go through to the enb.client.exe and set it to Compatibility mode Windows XP (Service Pack 2). That still didn't work (which had in the past) so I went into the Net7 folder and changed the net7proxy.exe to Compatibility mode Windows XP (Service Pack 2).

     

    Now the game runs fine again

     

    Disregard.  Game keeps disconnecting/losing sync. Maybe time to say goodbye to EnB.

    It will work with Win10 without issues, Crichton. I have 2 of my 3 machines using it and they work fine. Make sure, after you've upgraded to 10 that you have set and run your EnB configuration tool for XP SP3 then run as admin. Make sure, as you have already done, apparently, that your game proxy is also set compatability mode. When the launcher appears make sure that the prototype reorder box has a check in it. See if that remedies your issues. Good luck.

  9. Merry Christmas, everyone.

     

    This is what I can see, thus far in this thread ...

     

    2 want to see absolute change

    10 want to leave it alone

    3 give thoughts/ideas/opinions with no expectations (appear to be change it or don't, whatever)

    2 just pop in to essentially say hello.

     

    Now. If there are far more folks that want to see a change, and they are speaking to you privately, should we all put on our psychic hats so we know there is a bigger outcry for that change?

     

    Fly Safe

     

    -Alurra

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  10. ok here we go again..yes i do know something you dont know about alurra,after reading,talking and receiving many personal emails about this topic the players would like to see some change to the raid rotation before "all hell breaks lose" by the players going out and doing the raids they want..let`s please try to resolve the raid rotation situation before "all hell breaks lose"....i pray you guys will come to some comprise...sooon...i love this game and all the players in it...im sorry if i come across as harsh but i am a person who is "to the point"....so lets stay on topic and try to get the raid rotation back to a peaceful and productive discussion....thank you guys 

    Do not give me the "here we go again" BS, Cimbad. You stated in your previous post effectively saying "Shit or get off the pot" ... As far as I was concernced, since I am NOT in your damned email or private conversations, that statement sounded like an ultimatum. I have YET to see IN THIS THREAD any quantification to this entire issue, save from 2/3 players, the remaining state "leave it alone".

     

    So. If there are more issues at hand, then those who have issues should be invited into THIS THREAD to speak about what they would like to see/do or have changed, so their concerns can be addressed. Since YOU are the advocate and have the ears of these folks, why don't YOU encourage them to give ideas and opinions that MIGHT get things kicked into the direction you would like to see it go...

     

    Otherwise, it gives the appearance of "all these concerns" that nobody really wants to address but wants to fuss about occasionally.

     

    If this comes across as harsh, good dammit, it was meant to be. Stop making assumptions that everyone that is trying to hear concerns knows what everyone else is saying. Sometimes you need to speak the hell up to be heard.

     

    Have a Merry Christmas, Cimbad, and everyone else.

     

    Fly Safe

     

    -Alurra

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  11. *snip* it`s a free game and anyone can do a raid any time and only get fussed at thru the chat in the game,so its only a matter of time until the other guilds and public players start doing raids on their own time..so please guys try to wrap this discussion up and set some ground rules that every one can agree to before "all hell breaks lose".... 

    You should clarify what exactly it is you mean by this statement Cimbad, because it sounds as if you know something that nobody in this thread knows about ...

     

    I suspect if there is a 'plan' in place by any group of players to disrupt the entire server that it will be met with some really bad behaviours from anyone else that doesn't follow that same line of thinking ....

     

    And with that kind of behaviour, the only thing that will come of it would be the effective removal of all raids, as was stated by the DEV team when the last "all hell broke loose"....

     

    There was a 'Play nice, or we'll take the toys away' air about what they told us and I am pretty damned sure they could care less if we, the players, are able to raid or not.

     

    It won't effect them one iota.

     

    The original point of this thread was to ask about options and kick around ideas. With your statement, you are pushing a change it, or else type atmosphere.

     

    *edited to add* And there is already a Raid Discussion topic pinned and located here https://forum.enb-emulator.com/index.php?/topic/9810-guidelines-for-public-raids/

     

    As for raid rules within Static? If you take a spot in a public raid, you are expected to leave said spot if a public player requests to join and there is no room. You are expected to excuse yourself from the loot distribution because your guild has a week and if you want to gather loot, you should raid within your guild to do so. It is unfair to take potential items from a 'public' player who wouldn't otherwise have the opportunity and/or access to said loot. Of course, like VGE, you are either all in, or all out. The choice is completely yours, however if you are found to be in violation of said rules, you will be warned and then removed. Those are the basic rules that all Static players abide by. If you know of violations then they should be reported to an officer of Static, who are easily and readily located in any player channel on the server and the issue will be resolved.

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  12. so far the only sector that has "pop mob`s" is in 61 cygni...the public has been busy helping me the past few days looking for pop mob`s in other sectors and it is confirmed that at the moment 61 cygni is the only sector that the mob`s are spawning..

    Cimbad. The issue was 'fixed' already. There just hasn't been a content push since it was fixed. Looking for them won't change that. ;)

     

    Fly Safe

     

    -Alurra

  13. The issue I see with the 'change on a Saturday' thing is that the rotation was changed to a Monday to allow the raiders the weekend to get their collective butts together in the first place. Allowing for different time zones and such to collaborate over the weekend when most folks are off.  There were multiple complaints previously when the rotation ended mid weekend specifically for that reason. Going backward hardly seems like a good solution for going forward ...

     

    The one common thread that I've seen the most in this particular thread is "leave it alone".

     

    You can add my vote to the "leave it alone" camp as well. I've always been a firm believer in "If it ain't broke, don't try to fix it".

     

    @Traderben. To your earlier question about whether there is a council of sorts set up for this very kind of thing. Yes, there is. The public has either 2 or 3 representatives, I forget how many exactly now. I believe Syberfly is one of them, if I'm not mistaken. There are also, usually, 2 members of each of the rotation guilds that participate. However, as Gunney pointed out, he's trying to solicit opinions to see what the general consensus of the players are. Doesn't require any sort of 'council' meeting so far as I can see.

     

    Fly Safe

     

    -Alurra

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  14. Well its 12/13 almost a month from this, any chance of pushing this fix?  Would like to get some items that only drop from certain pop rock mobs printed :)

    I suspect we'll see it when the next content is pushed, Redd. Until then, we'll just have to wait it out. Pushing content and doing 'hotfixes' aren't quite the same animal, so I don't think only that fix can be pushed to live.

  15. Hi Pest,

     

    Here are the stats for my PP. She gets the 10/10 trade so lets compare to see? I would assume that the faction chart might come in handy here as well since presumably you'd want/need to have your factions aligned with the Collegia?

     

    Anseria 373

    Bogeril 1,123

    Centuriata Warrior 23,743

    Chavez -2,147

    Collegia Traders 26,264

    EarthCorps Warriors 3, 064

    Glenn Commission 3,890

    Hyperia Explorers -4,191

    InfinitiCorp Traders 1,460

    Psionics 225

    Sabine Explorers 14,203

    Sha'ha'dem Explorers 1,887

    Sharim Traders 2,505

    Shinwa Warriors 4,601

    The Alliance 1,930

    The Mordana -8,249

    The Red Dragon -9,195

    Progen Combine 320

    Terran Alliance 120

    V'rix 1,395

     

    Fly Safe

     

    -Alurra

     

    ***Edited to add: Pest, I'm thinking it might have something to do with your very well off Jenquai factions ..... The charts read that Collegia hates, Sharim, Sabine, Mordana, Red Dragon, V'rix ... Maybe look at those first?

  16. There were certain rocks that spawned an AA EVERY time, not just in specific fields. It was a very specific rock in very specific fields. I think that is what Mattsacre is talking about as an exploit, and by the very definition of it not occurring randomly, as intended, then it was an exploit.

     

    As far as 'conscience' or 'accidental' for the Devs finding out. It doesn't really matter. There are ALWAYS going to be those who find exploits and use them to their advantage and claim innocence when caught at a later date. Sometimes that works, sometimes it doesn't.

     

    For those of us who prefer the more honest approach, if you feel it is a bug and it is not working as intended, then check the bug reporter for a previous/current report and add to it, or start a new one if one is not available.

     

    Fly Safe

     

    -Alurra

  17. Hi Alan,

     

    Something of this very nature was mentioned to the team some time back now. I tried to locate the week that I posted regarding it, but it would appear the new advocate removed all that from the forums.

     

    I would ask Cimbad if he can locate the information for you to give you the direct answer from the team.

     

    I only vaguely remember bringing this topic to their attention but I can't remember what they said about it.

     

    Fly Safe

     

    -Alurra

  18. Please don't haunt or taunt me if I'm wrong on this...

     

    But I'm fairly sure that the Crimson Megahurtz is dropped by the Chavez Boss that spawns towards the end of the Waking Nightmare mission, at the Chavez HQ in Paramis.

     

    I've completed that mission 3 times in the last couple of months, and I'm fairly sure the Megahurtz dropped each time...

     

    In fact, I'm pretty certain that I left one in the corpse just a couple of nights ago, because my (JE) Loot-Monkey already has one (that my PS built for her after getting the print on the second attempt).

     

    If I'd known they were that sought-after...

     

    :unsure:

    I wouldn't haunt nor taunt LOL

     

    I was only stating that I was able to locate all the items asked about with the exception of the two I noted. You very well may be correct, but I usually try to locate mobs that are free game in the universe for my drop database listings. It makes it that much easier to locate what you'd like to have. Now it if ONLY drops from that location triggered from a certain mission, then that really should be looked at by whomever is in charge of the drops in the game because that seems to be a bit harsh, although maybe it is intentional? Who knows *shrugs*

     

    Fly Safe

     

     

    -Alurra

  19. I maintain my guilds drop database, Redd.

     

    I have current drop listings for everything except the Black Kirin EMP and the Crimson Megahurtz. I will tell you that the items you are looking for do drop, I've found them myself, however, the drops are very very low and you will have to farm each one multiple times.

     

    Now, as far as the Bricole, I haven't looked for it for a bit now, so I'm not sure its still dropping in the same place or not *shrugs*

    *edited following Redkites response.

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