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Zackman

Lead Developers [LDEV]
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Posts posted by Zackman

  1. On 6/26/2019 at 5:04 AM, iceminer said:

    He had to get Dev help

     

    DEVs are not fiddeling with accounts in any way if it is not your account and that 100% being verified.

     

    You cannot believe how many mails/messages we get, saying "this is my toon, my brother changed password blablabla".  We always say "if it's your account, you need to restore it by using the available tools we coded for that. If you used an old email you cannot access anymore and forgot your password - you are screwed. Nothing we can do."

     

    FYI, VonBon sent me a message lately asking for some guild leader toon fiddeling, taking back an existing guild as leader. I didn't even answered.

    DEVs are coders, not game masters.

     

    Please do not say  DEVs would move player accounts in such way, there are people believing such nonsense.

     

  2. On 6/1/2019 at 3:29 AM, Neuro said:

    Well, the ONLY place I use the particular credentials mentioned in the e-mail is for EnB/Net-7

     

    1.Your mail provider it self could have a leak / security issue.

    Wouldnt be the first one...

     

    2. Many spam bots are scripting/trying/guessing mail addresses these days

    I can see this on my domain logs. Sometime they hit an existing address.

     

    3. Net-7 database passwords are encrypted, even if you would break in, no cookie for you.

     

    4. We have very effective security mechanisms, monitors etc.

    Don't getting into detail but be warned: Don't even try...intrusion monitors would ban your IP immediatly!

     

  3. 9 hours ago, Autumn said:

    Someone's waiting for you on Shakti

     

    Shakti is the "Pleasure moon"...you know? Pleasure..like ..."knick knack"...cough cough

    Girls, drinks, music....yadda yadda...you get the idea.

     

    NOW(!) a station voice like "someone is waiting for you" makes sense?

    It's advertising for "papas games" :)

     

    And yes, if you're minor...DON'T GO THERE! :lol::P

    • Like 1
    • Upvote 1
  4. That is the original client behaviour and we cannot change it.

     

    Technically:

    If mob dies, object is destroyed.

    Corpse is new object and therefore not "tied" to prev. targeted mob.

     

     

    We could add server code which goes like

    if mob dies and is current target of player within range and mobs kill generated a coprse, auto-target this corpse.

     

    Here comes the problem:

    Many players dot want that. Imagine i assist on a raid and mob is killed, i retarget diff. mob and suddenly (lag) the corpse is becoming my target. NO GO!

    We would also have to check for many other things, like group members not in range (towed?) or leaving sector etc. This would need a thread-safe coding for such mechanism and i am not positive, we want that in a "high load sector" with on going raids.

     

    So nope, not really a chance to change the original behaviour.

  5. 34 minutes ago, KrazeyKami said:

    Seems affordable. Again, if the source is only 1 IP address, it needs to be possible to have the hosting company block that address. But before we move here, how certain is it that we're met with a DDoS? I would like to get involved here to see if there is something I can do to help. I'm a professional in the infrastructure area, and more than willing to lend a helping hand. 

     

    There is no DDOS attack.

    As long as there is no official statement about such  actions, you shouldn't make up anything and "sell it as fact".

    Just because some1 is constantly trying to connect with an old proxy client is not matching the term DDOS.

     

     

     

     

  6. 10 hours ago, Janwarrior said:

    I've just got a bunch of Emails myself.

    Could this have been caused by the SSL Certificate expiration?? 

     

    Nope, that was a different but coincedently and timewise simultaniously attack of the aliens :)

    • Upvote 2
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