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Posts posted by Zackman
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On 6/26/2019 at 5:04 AM, iceminer said:
He had to get Dev help
DEVs are not fiddeling with accounts in any way if it is not your account and that 100% being verified.
You cannot believe how many mails/messages we get, saying "this is my toon, my brother changed password blablabla". We always say "if it's your account, you need to restore it by using the available tools we coded for that. If you used an old email you cannot access anymore and forgot your password - you are screwed. Nothing we can do."
FYI, VonBon sent me a message lately asking for some guild leader toon fiddeling, taking back an existing guild as leader. I didn't even answered.
DEVs are coders, not game masters.
Please do not say DEVs would move player accounts in such way, there are people believing such nonsense.
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On 6/1/2019 at 3:29 AM, Neuro said:
Well, the ONLY place I use the particular credentials mentioned in the e-mail is for EnB/Net-7
1.Your mail provider it self could have a leak / security issue.
Wouldnt be the first one...
2. Many spam bots are scripting/trying/guessing mail addresses these days
I can see this on my domain logs. Sometime they hit an existing address.
3. Net-7 database passwords are encrypted, even if you would break in, no cookie for you.
4. We have very effective security mechanisms, monitors etc.
Don't getting into detail but be warned: Don't even try...intrusion monitors would ban your IP immediatly!
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IT'S A TRAP!!!
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9 hours ago, Autumn said:
Someone's waiting for you on Shakti
Shakti is the "Pleasure moon"...you know? Pleasure..like ..."knick knack"...cough cough
Girls, drinks, music....yadda yadda...you get the idea.
NOW(!) a station voice like "someone is waiting for you" makes sense?
It's advertising for "papas games"
And yes, if you're minor...DON'T GO THERE!
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That is the original client behaviour and we cannot change it.
Technically:
If mob dies, object is destroyed.
Corpse is new object and therefore not "tied" to prev. targeted mob.
We could add server code which goes like
if mob dies and is current target of player within range and mobs kill generated a coprse, auto-target this corpse.
Here comes the problem:
Many players dot want that. Imagine i assist on a raid and mob is killed, i retarget diff. mob and suddenly (lag) the corpse is becoming my target. NO GO!
We would also have to check for many other things, like group members not in range (towed?) or leaving sector etc. This would need a thread-safe coding for such mechanism and i am not positive, we want that in a "high load sector" with on going raids.
So nope, not really a chance to change the original behaviour.
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@Cipher
...with a new poll too, so we can see what the current problems are.
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I unsubscribed from this thread now.
As i already said, this is no discussion thread.
I came back today and found pages of some made-up-fantasies about server attacks.
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34 minutes ago, KrazeyKami said:
Seems affordable. Again, if the source is only 1 IP address, it needs to be possible to have the hosting company block that address. But before we move here, how certain is it that we're met with a DDoS? I would like to get involved here to see if there is something I can do to help. I'm a professional in the infrastructure area, and more than willing to lend a helping hand.
There is no DDOS attack.
As long as there is no official statement about such actions, you shouldn't make up anything and "sell it as fact".
Just because some1 is constantly trying to connect with an old proxy client is not matching the term DDOS.
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On 5/15/2019 at 5:37 AM, Autumn said:
Just wanted to give N7 a head;s up that we're getting the login server down message when we try to log in.
We have a server status thread already, no need to open another one.
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I can see continously attempts of an old proxy client, hammering the server.
Maybe a bot...dunno.
Last restart from me today as i am leaving town now.
So treat the server well...
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Restarted.
Sorry for inconvinience.
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Reminder:
This is no discussion thread, it's only (only!) to report a server crash.
I am getting contantly "high prio" alerts here.
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Hi!
I restarted the server, should be ok now.
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WTF....asking the worst game studio/publisher on the planet to bring back a game they once shove up our....is there ANY pride left in you guys.../sigh
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10 hours ago, Janwarrior said:
I've just got a bunch of Emails myself.
Could this have been caused by the SSL Certificate expiration??
Nope, that was a different but coincedently and timewise simultaniously attack of the aliens
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Hi Folks,
all fixed, servers are "green" again.
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Hi Folks,
all fixed, servers are "green" again.
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Hi Folks,
all fixed, servers are "green" again.
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Sorry folks,
i didnt get any notifyer mails (diff. problem, but also fixed now) so i wasnt aware of the problems.
Sunrise has been fixed - all is "green" again.
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14 minutes ago, karu said:
Apparently my understanding of guild decals was a bit off. /setdecal does not activate decal for all guild ships, but individual ship?
All ships of every guild member - and becomes active with next login of a toon.
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Karu,
lol - we did the same at the same time.
I was just on the DB and changed the values there, reload stuff ingame.
I also wanted to check, why the logo value was ZERO (0). But go on...
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He did, no dice.
I am ingame, was reloading guilds already, also no dice.
I wonder if the ini file /client is limited somehow, since we got 208 decals active.
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Just now, Thundirr said:
Yes, I am in game currently as Thundirr.
I was talking to Karu.
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1 minute ago, karu said:
/setdecal command is the issue
Ar you ingame currently?
I can log in too and check servers console for errors....
in Net-7 News
Posted
Sneaky....