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How It Works - Tt Skills


tg626

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Let me establish some reference. I am going to refer to Shield Recharge and Hull Patch - these skills change their name as they get to higher levels. At the moment I have both with the 2nd Icon - and I don't recall their exact names.

I was told in game that when I get to the higher levels, the following will in fact be how it works, but at the moment the lower levels don't (broken?)

For either skill the following is true:[list]
[*]No Target = "No Target Selected" on screen
[*]Enemy Target = SELF Hull repairs or shields get recharged
[*]Self Target = SELF Hull repairs or shields get recharged
[*]Player Target = Player Hull repairs or shields get recharged
[*]Any other target = "Invalid" Target on screen
[/list]
When compared to other save your a&& skills, like the Jenquai shield (either psi or environment) this behavor is both inconsistent and somewhat unfair.

I believe that the behavor should be:[list]
[*]No Target = SELF Hull repairs or shields get recharged
[*]Enemy Target = SELF Hull repairs or shields get recharged
[*]Self Target = SELF Hull repairs or shields get recharged
[*]Player Target = Player Hull repairs or shields get recharged
[*]Any other target = SELF Hull repairs or shields get recharged
[/list] Edited by Ted Thompson
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