Jump to content

Search the Community

Showing results for tags 'Public'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Earth and Beyond Emulator Community Forums
    • Net-7 News
    • General Discussion
    • Suggestions
    • Player Knowledgebase
    • Guild Discussion Area
    • The Real World
    • PTR Discussion Area
  • Earth and Beyond Emulator Support
    • Technical Support
    • Game Master Public Support
  • Earth and Beyond Emulator Management Board
    • Public Board Announcements
  • WoodStock Day !!'s What would be the date for Woodstock day ?

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


Guild

Found 2 results

  1. Some time ago, about a year I think, it was decided by the three largest guilds to include the public in their raid rotation schedule for RD Base, GoBB and Controller. Many expressed the opinion at the time that this was a waste of raids as the public was not a big guild and couldn't finish a raid. Time has shown however that the public has not failed to take down a trigger, server willing, even though it may take hours to form the groups.   Recently it has been observed that one or more of the big guilds is only doing one raid per week on some triggers. I would say this is a waste of one or two raids to let the trigger float. If a guild is unable or unwilling to do 3/4 triggers a week on thier rotation do they deserve that rotation slot? Epic Gamers can't quite field a raid group yet. Can we have a rotation slot? Having a rotation slot is a previlage to large guilds but if you can't protect this previlage perhaps you should lose it. I don't think a hostile public raid snipe is the first thing we should do though there are some who would like to try.   I suggest this solution: Either invite the public or become the public.   Discuss your feelings and opinions on the raid rotation and unused triggers and what to do about it here, and please be friendly about it.  :)
  2. (11/04/2013) SATURN - Galactic Manager Blacklung is overseeing the grand opening of Saturn sector's new egress gate to a Public Raid Sector.  Pilots are now testing the developed sector's various raid instances such as The Controller, Kuei Station, the Ascendant Voltoi, and a few others.  Initial testing by this Reporter during a Controller raid yielded very low lag as all pilots were able to make use of previously forbidden Skills such as Shield Inversion.  With but one raid active and only twelve pilots present in the sector, none were dropped to Megan or worse.     Pilots can proceed to the new gate and for a fee, enter the new Public Raid Sector.  When grouped and with a raid in mind, a Galactic Manager (henceforth GM) can trigger the chosen raid in its designated spot. GMs need to know what raid to trigger before grouped pilots may enter the new sector.  Pilots are then closed in as the gate is locked so as to give maximum enjoyment of the raid.  GMs warn pilots that once closed, all craft need to be inside the Public Raid Sector.  Once a pilot leaves via Wormhole Skill, exiting the gate to Saturn sector or the Defender's "Return To Base" they may not return until the gate is re-opened.  Pilots who bring a secondary craft for the sole purpose of looting a choice 'drop' will have to make sure both craft are inside the gate before it is closed.   Cleanup is a necessary step Net-7 News is told by GM Blacklung.  Each time a raid is concluded and all participants leave, the sector is wiped clean, a tabula rasa so to speak.  Any items left 'spaced' will remain in space until looted or server restart.  GMs are not responsible for missing items 'spaced' after the raid concludes.   Pilots are warned that each time they are allowed to pass the gate from Saturn sector to the new Public Raid Sector, they must Accept a fee of credits.  The pilot must have full amount in their credit account to be allowed passage.  Pilots are also warned that they should be sufficiently supplied and equipped before coming to the Public Raid Sector as the fee is recurring for each entry.  Ammunition users should gear up well in advance.     GMs suggest that all group members entering the Public Raid Sector to have a raid in mind and ready for the chosen raid.  This cuts down on wait times for all including the gatekeeping GM.  Grouped pilots with a clear goal in mind can be served efficiently when all are ready before entering the Public Raid Sector.  GMs also warn pilots to mind their Faction standings as some raids are Faction-sensitive.   Initial testing revealed that the new Public Raid Sector may be able to comfortably handle two raids simultaneously.  Though this is still in its infancy, pilots may be allowed to conduct a second raid in another part of the raid sector.   With this new feature, the galaxy's pilots can choose when and what they wish to raid against with the aid of a Galactic Manager.  It gives new purpose for fattened wallets and a stable environment for all.   Live and on location in Saturn sector, this is the Pakkrat for Net-7 News.
×
×
  • Create New...