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garblesoup

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Posts posted by garblesoup

  1. [quote name='moozilla' timestamp='1301863695' post='38151']
    That didn't work. I'm not really sure what the issue is here, should I try reinstalling?
    [/quote]

    This isn't a fix, merely a potential circumvention, but try using the Character & Starship Creator to create your character *offline* and then login and select the new char to complete the process.
  2. [quote name='Tyran' timestamp='1301603822' post='37980']
    Don't let Kyp's wording give you any hope OP, it basically translates to; ''auction houses are for fat WOW kiddies''. :lol:

    One of the main reasons why no AH in ENB is that it is just lazy and devalues the whole building process. Believe it or not a lot of people like building in person for others. And a lot of people like a personal builder building for them. Trade relations/friends are created. I'm sure a lot of old players here met some friends through building. Take away so much of the human aspect and you might as well remove building and make 200% equipment buyable from vendors.
    [/quote]

    OMG, I . . . [size="1"]<has heart attack and drops dead from agreeing with Tyran>[/size]. :)
  3. [quote name='Kyp' timestamp='1301520197' post='37871']
    You mean, Luna? :)

    there's no storyline linked to the surface of Luna that I'm aware of. I suppose it could possibly be done but one of those things I'd have to look at down the road.
    [/quote]

    Yes - but it would need to be more accessible. On the assumption that there's nothing on Earth (anymore) but that the moon might have fared better in the Progen attack so there's still (some) stuff there.

    Of course, far, far down the development and story line path - just spitballin', here. :D
  4. [quote name='Yuritau' timestamp='1301517863' post='37866']
    If there's good ideas for planet based content, it'd be fun to have more landable planets. But never on the big name rocks, imho. Earth, Mars, Shakti, etc. Those ones should never be landable, would take all the mystery and imagination out of them.
    [/quote]

    Would be cool to see what Earth's moon looks like (assuming some sort of developed infrastructure had been created there).
  5. [quote name='echarboneau' timestamp='1301512042' post='37858']

    IMO, however, and being a Star Trek fan who believes in an optimistic view of humanity's ability to over come bad events, I strongly believe that the Terrans would have Earth up and running EXTREMELY quickly!
    [/quote]

    Only if there's PROFIT in it! :D
  6. [quote name='Kyp' timestamp='1301513571' post='37859']
    In that case, here ya go:

    [attachment=839:proxy.zip]
    [/quote]

    FYI, this AM I was able to apply the latest patch updates (from 319 to 320 on one machine and 317 to 320 on the other) and both comps were able to log in and, more importantly, stay in.
  7. [quote name='Byakhee' timestamp='1301497034' post='37818']
    Best not post "Progen fleet assembling to invade BlackBeards Wake" or "CL 88 Bounty Hunter assigned to hunt down Jarod" in the more restricted parts of the forum then!


    <Joke>
    [/quote]
    Noooooooo! Run away, run away! :D
  8. [quote name='Yuritau' timestamp='1301488827' post='37813']
    It really is quite shameful that the jenquai can't even design a halfway useful beam, considering it's the racial weapon. I know it's been talked about to death at least a few times on these boards throughout the various Stress Tests, but the fact remains, until EITHER the jenquai manufacturers put out some plasma beams at each level, OR there's some fundamental changes that make EMP or Energy beams at all comparable to plasma, there is no useful jenquai beam weapon before the defender's pride.

    Jenquai engines serve their purpose well enough: sig reduction for combat. Jenquai devices are very nice, not gonna complain about those. Shields.. well, each race has to suck at something. Though the fact that jenq shields have barely 50% of the capacity of progen shields is a bit much, but whatever. But the beams? Come on.

    Terrans incorporated plasma damage into their missiles as early as level 1, with the Fine ML Class Z1.
    Progen incorporated plasma into their projectiles at level 5, with the Rifle and Longbow guns.
    Jenquai still can't figure out how to do it below level 9?

    In a universe where plasma is often the only sensible damage selection, this is flat out stupid.
    [/quote]

    It would be interesting to see a line of new weapons introduced that address this shortcoming but by way of introducing new content - along the lines of the Agrippa Technology missions for the Progen. New missions, new items, and more reasons for a JD/JT to consider being a weapons builder (given the lack of good Jenq weps right now, what's the point?).
    • Upvote 2
  9. [quote name='Scyris' timestamp='1301435684' post='37696']
    Think you guys could fix the Jenquai summon ability and the autofollow? With beams it tends to move me out of beam range when on follow, and for Summon, in St3 it used to teleport a mob to 0.30k ish away from me, now i have had mobs end up 1-1.5k away after a summon.
    [/quote]
    Probably want to move this to its own thread instead of in the "Server Status" thread.
  10. [quote name='Drzaus' timestamp='1301401900' post='37632']
    ; ;
    I can't enter at all, just crashes after login screen before galaxy map. I wanna play haha :(

    Edit: :o just retried and this time it patched without patching? just went straight to update report and let me through! Didn't try to update upon next opening... but still crashed! haha
    [/quote]

    Yeah, seems like they have done something to make it a null-patch, but I'm still getting same as you - get in game briefly then insta-CTD. Oh well, I'm sure they'll get a handle on it. Off to work, maybe it's fixed when I come home tonight.
  11. [quote name='Kaiyzer' timestamp='1301398944' post='37620']
    Yes, i'm getting the same error as well.
    [/quote]

    I was able to skip it, login (after a couple of tries), but then got the same CTD after about a minute or so that I've been seeing the last day or two.
  12. [quote name='Celticwarrior' timestamp='1301279125' post='37476']
    The post i made wasnt to ask or beg for something its was an honest idea as to how to improve the current system with prospecting and refining.

    as it stands now im not putting anymore points into prospect because the only profit i seem to make with doing that skill for say 6 hours is to refine negative energy wards the point i was trying to make is as it stands i recieve 45 explore xp for clearing a lvl 4 roid of 3-4 ores when i can spend the same time going and doing a 10 min trade goods run for alot more explore xp as well as trade xp

    so yes refining 5 garnets or emeeralds costs 548 per refine yet the vendor buys for 300 per thats a loss and therefore not worth the trouble. as for your je thats awesome but i just came back to the game and am focused on my PS and reliving why i loved this game
    [/quote]

    I'm not sure where you could possibly interpret anything I said as even faintly implying you were begging. I was merely pointing out that - of all of the characters I have - the one that makes the most xp and credits the fastest is my JE. So much so that he tends to finance all of the other chars. Don't know what you are doing differently than me, we all have our own playing styles. Hey, if you succeed at convincing the Dev's to turn up the XP/Credit knob for miners even further, great, just that much more gravy for my JE - but it already seems pretty easy to me.
  13. [quote name='Scyris' timestamp='1301266337' post='37423']
    Nice a new server, mine still points to play.xx.xxx though and not sunrise. Anyway to manually change this?
    [/quote]

    You are saying you tried to overtype the field and it wouldn't let you?
  14. [quote name='Alyseria' timestamp='1301261088' post='37390']
    Alyseria had max build engine and mapped the Prismatic Dragon Wing L9 engine, and made a 200%. She could only use L5 engines at the time...

    When CF Came out she CFed negotiate and build engines so she could max engine tech instead and become a great combat TT. Build engines was completely gone.

    I have since re-CFed and refilled my Build Engines skill. I still have every map I had before, so be at ease when it comes to temporarily CFing build skills. You won't be able to map anything, but you will retain previous maps.
    [/quote]

    Thanks for that info, Aly, that is what I was hoping.
  15. [quote name='Juduz' timestamp='1301264331' post='37406']
    The guy also apologied pretty much straight after for his twisted joke after ppl said it was not acceptable. Dont forget to add taht part.
    [/quote]

    Oh, a joke. Yeah, I'm laughing out loud right now about that. Sooooo funnny. I mean what's funnier than joking about 8 year old girls having pictures of your privates? Are you serious?
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