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Falstar

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Posts posted by Falstar

  1. I'd say that New Player and Market are the most important to be kept clear of topics belonging in other channels.  As fireribs said, a new player looking for help can easily be lost along a fast moving or many partied discussion (which is ususally not related to new player topics).  The same for market, looking to sell/buy something and you have to scroll around to find that answer that flew by can be difficult.

     

    Just remember where you are talking, and if you find yourself in a longer conversation that isn't for that channel, move it to the right one :)

    • Upvote 1
  2. Yeah, it was meant to be an area for players to test stuff that needed testing (by more than just a few players at a time) and a place to test without messing up sunrise, but never really had enough people utilize it to make it useful.  I think there was also little communication about what needed testing etc so it was hard to get info to and from players.

  3. It is really up to you guys, if the advocate is not doing their job, it is your responsibility to get them in shape or replace them. You are however, correct, that you could vote to not have an advocate if you so choose. Why you wouldn't want one is the question, as for various issues that have come up recently they could have been very helpful.
  4. getting no xp probably wouldn't solve the cherrypicking. I'm assuming people cherrypick for the ores they need for comps etc. They will probably pull them if they need them, even if they don't get xp. I imagine those mining for xp will clear the roid, and clear the field if possible for max xp.
  5. So many if's and possibilities here. I certainly am interested in the idea, but there would be a whole lot of balance issues to work out, not only from class to class, but player vs mob.

    Additionally, [url="https://forum.enb-emulator.com/index.php?/topic/5505-build-drones-skill/"]here[/url]is a post also talking about drones, although not as specific. I thought there was one (involved and specific) earlier, but can't seem to find it yet.

    On another note, it would be quite interesting if each race had to build a portion of the drone for it to function - IE reactor from a Jenquai, shield from Terran and weapon from Progen or something along those lines.
  6. [quote name='shadowxsx' timestamp='1354330095' post='67548']

    If the current system is basing part of the build % on the list of builds you have, it gives trader classes an advantage over other classes since they can get far more maps and making warrior classes worse builders taking business away from them. Just the sheer number of maps trader classes can get is nuts as they get 4-5 classes of items to build. While all other classes only get 2, just the component list alone is crazy let alone the other 3-4. So this is an imbalance that makes other classes lesser builders.

    [/quote]

    Isn't that the advantage of being a Trader class? If everyone could build everything, what would distinguish a trader from a warrior? Negotiate? Warriors ARE better at combat. Traders should be better at trading/building. Explorers, at exploring (in this case xp from mining etc). You are absolutely correct. Other classes are lesser builders... because they are not builders, they are warriors or explorers.
    • Upvote 2
  7. I'll add one more I just remembered, (the santa clause) but reading Kyp's post I have to bring up another movie I think of at least once a year that I watched at my Aunt's house when I was a kid. Maybe I only watched it once, but it sticks in your head: Santa Claus Conquers the Martians.
    [b] [/b]
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