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Tradermagoo

Graphics Assistant [GrA]
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Everything posted by Tradermagoo

  1. Guys I have been talking to David and the devs I will try and do this for you guys. So I'll talk to Vaden and get him to talk to the dev's they want to talk to the candidates first before they go onto the ballot. Encourage your local candidate to talk to the devs they will have to attend meetings twice a month. So talk to them I'll do what I can. I have already spoken to David and said I would. Good luck to the rest.
  2. I tested the spitter pre and post "nerf" the dps observed didn't change. The numbers are identical.
  3. Okay guys it's done \o/\o/\o/\o/ rah rah rah. > have fun
  4. Just so you know this is strictly observed damage this is as unbuffed as I can make it, I also have part 2 and part 3 mostly done I will post the current numbers and a few observations and the formulas and stuff needed to try an undertaking like this. Again I want you guys to know the first part was strictly dps by the numbers now comes the fun part and a few surprises.
  5. I know I like the bb for the buffs mainly. If I was to go straight dps it would be a spitter fotm and 4 biles but it's not always about dps.. Again this was based on reload speed and ammo dps as given for a time period. How fast, how much, and with what. When I update this next I am going to have 1 weapon and ammo no buffs other then what the weapon provides and I am going to probably shoot 45 voltoi since they are not aggro and they do a consistent amount of damage and fire 1 gun at a time reading the actual damage. I am going to screen shot the actual damage of the weapon unbuffed as much as I can ( again I can't help +200% for lvl 9 weapons unless someone wants to donate 30-50m to pay for a bunch of bio sequence devices). Stay tuned.
  6. I listed the methodology of how I came about the numbers in the text description here in the forums ( reload time divided by 60 to get rate of fire per minute, multiply the ammo damage, and divide by 60 for dps). On my next update I'll add the formula on how it was done. Second I do not have a prototype either and I asked about and 3.8 was the reload I was given if anyone else has a decent % prototype and wants to list the reload rate.. I'll edit my list. Thirdly this is base damage only, no buffs added. This is ment to be used to select a dps setup only!! I added three place % on the xls if you notice without the exact fire rate other then rounded .x I can't be more accurate. This is as accurate as I can get given the numbers I had to work with. I will add the buff damage and the % and stuff as I go this is just to get it started.
  7. Howdy guys and gals, I have been doing a little numbers crunching recently. I had been wondering which level 9 projectile launcher did the best damage and a few interesting things came up. I had always thought that the fang was one of the best dps(Damage per second) weapons around.. I am sad to say it's not.. Also the number 1 was no surprise. For the record my PW ran a archos/fang/brimstone ballista/fotm/reaver/spitter. Now after running the numbers I use a archos/bile/brimstone/fotm/reaver/spitter. I would plead with the devs to help the reaver at least make archos dps either by increasing the reload speed or something or a new weapon/device/engine with 40% power conservation. So without further adieu here is the current ingame weapons list (not counting the 1 or 2 dung cannons about) If you happen to have a dung cannon or other exotic weapons. Send me the reload and damage on the ammo and I will update the lists. This was done in office 2010 I will post a xls and a xlsx. My methodology: Was to take the reload time divide it by 60(example 2 second reload) 60 seconds = 30 reloads per minute). Multiply the ammo damage(example 223 for the reaver @ 200% ammo) to get 6690. Divide that by 60 for 1 minute and the number is 111.5. This is the dps the weapon does in base form without add on damage multipliers and stuff. Simple right and you might say the enbdatabase website was right till you look the devs have screwed with a few of the reloads and ammo damage. I plan on updating this list and trying to add turbo numbers and damage multipliers to see what works and what doesn't. Example does the reavers 30% damage really increase your dps. Does the plagues bite really add 20% more damage/reload speed.. we shall find out. So please enjoy, comment, argue with me as you like ingame. I ask you if you want to use this on a website or personal use and republish it please acknowledge who made it. Okay guys part 2 and part 3 have been added in the new xls/xlsx files please use in good health. Okay guys my list is done and the winnah is... DING DING the Fury of the Master.. bet you didn't see that coming > lvl 9 pl's dps list complete.xls lvl 9 pl's dps list complete.xlsx lvl 9 pl's dps list complete.xls lvl 9 pl's dps list complete.xlsx
  8. Thank You Ahrimar I have kicked both of them from the guild and will get alts as I find them. if you guys want to know where this was taken from it's XX:\Earth & Beyond\release\chat.log I wont take this from anyone in the guild. If you have issues with my guild let me know and post the text of the problem. Or let me know in game or Greggary he has admiral in the guild also.
  9. I haven't tried on my pw yet but several of us have noticed and are wondering. pw's cannot hold aggro right now vrs te's and saps been nerf'd to near uselessness while the je's energy leech pulls aggro.. I realize this is a stress/alpha but do you think nerf'ing the tank class is the correct way to run this?

  10. I'll use trader for example I use a claw and 4 zet pl's all are 200% the zets are 1.2 reload the claw is 1.6. First the zets are not increasing their fire rate at 40% turbo. second when you activate a skull or something on yourself the claw speeds up to 1.2 seconds

  11. Hey David I have to ask a question did progen weapons get nerfed on accident?? Our turbo weapons are not working correctly right now.

  12. Okay guys. Whose idea was this? Versatile Oya ammo and Zenshai Power Cannon stack size. My link My link My link My link My link The images are from www.enbdatabase.com Numbers 1 and 2 The next 3 images are from in-game showing 700 oya 800 zpc about 4:30pm pst all pictures were taken within 10 minutes of each other. And the current stack sizes and the current icons (oya was changed from the silver hammer icon to the slime/berzerk icon). I have the originals of my screenshots in png format and the enbdatabase website is current and hasn't changed since march if there is any questions.
  13. I witnessed the attacks today in the market and general channel. The third individual tried to stay out of the discussion and tried to diffuse the situation. That person decided that the chip&dale were inebriated, children, or were just plan having trouble dedicating mental facilities to the fact the third individual was trying to not answer the 2 individuals. That same third person is also capable of a serious temper issues and did his level best to just ignore the chip&dale. He was followed into the market channel and harassed their also. At no point did the person being attacked get mad and didn't lose any sort of his temper. He also understands that his nickname at times can be an irritation to religiously sensitive individuals( get over yourself). Said third individual is not going to wage a complaint, there is no point. Just hope chip&dale lay of the libations, grow up and add enough mental facilities to get off it.
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