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Tyran

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Posts posted by Tyran

  1. Nice stealth editing of Riia's post :(

    Thanks for making me laugh.

    On topic...

    What about Explorer only equipment? Should that not be buildable by just the explorers?

    While that is not entirely logical, but progen only being buildable by progen is not logical either, it would add a level of need for explorers to upgrade device tech.

    But it's prob a bad idea since quite a few items would need to be redesignated...
  2. It's ok to have class interdependency on this kind of level because...

    You are already depending on builders to make your PM equipment. This is no different.

    But...

    The mission being optional for the people who would build those parts is a bit iffy.

    At least make that mission compulsory so it is not too hard to get someone to build for you.


    On a side note about missions...

    Some of the Jenquai missions have some good lulz in them, keep that up :)
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  3. During the EA days when the TOS was largely written it was only good that someone had multiple accounts because they paid extra for it. Now however, everyone can have unlimited accounts for free. Rules are needed if you don't want abuse.

    As to the justification why to use 6 toons, here is a simple analogy...

    A focus of the celestial (7% turbo or something?) was rare as %$£& in live and worth a helluva lotta cash.

    Running 6 toons, about 600% damage increase if they are all the same, is free in the emulator.

    PS: Combat is not the only potential abuse of unlimited accounts. Think of planting lowbie miners in orefields to do the scouting for you so you don't have to travel there...
  4. [quote name='Kyp' timestamp='1313423753' post='44736']
    Its really a relic of the days when the server could support ~100 people. We wanted everyone to be able to play. I do not think it is strictly enforced now in our server code, but seriously it makes no sense for you to make six of your own toon for a group, make a damn friend. ;)
    [/quote]If you have a friend they should not group with you though. Rather, they also need to have 6 toons.

    IF you have a friend that is. :D

    [quote name='Kyp' timestamp='1313423753' post='44736']
    Having said that, please don't abuse it too much, Everyone doesn't need enough accounts to make their own groups.
    [/quote]
    That is a very grey zone statement open to varied interpretations.

    Could you clarify what the limit of abuse is, how you are actually going to enforce it, and what the consequences are?

    And please tell me BEFORE I make my 6 JD's called the 'killsteal krusaders', PLZ.
  5. So I've been playing a JE for a couple of weeks and something very similar to live has occurred. I don't like it because it is not how it was meant to be.

    I'm now around L85 (explore level 28), using a L6 reactor, L6 devices and prospect skill is L5.

    Since L80 I was able to pull L9 roids (3 of them with full reactor). Add an Antlia and you are pulling 6 L9 ores in short succession.

    Nothing wrong so far you'd think...

    But

    It's now over for my JE, at this point you are so near the peak of the JE's performance as a miner that there is not enough incentive to carry on leveling. Sure you can level to 150 and gain a few advantages like wormhole to endriago (very rarely used) and carpenter (two gates from SE weft), extra navigate to boost warp capabilities, and the ability to pull more ores in one go.

    But those are very minor advantages, the big milestone of pulling a L9 roid is behind you already. From here on the gains are little.

    Or are the [b]build skills[/b] why you should keep leveling? For a builder maybe, but not myself as a miner.

    Combat obviously is not a reason to keep on leveling as the JE is so inefficient at combat that a same CL mob is a struggle to beat. I'd leave combat for my warrior alts.

    [b]Group stealth[/b] and enhanced [b]support abilities[/b] like better jumpstart and better devices, are those a reason to keep leveling? For the die hard JE support player perhaps, but not me as a...miner.

    And don't say [b]shields [/b]and [b]engines[/b] are worth leveling for because 4-5k warp is attainable already and cloak pretty well negates the use for shields.

    Or perhaps [b]scan[/b] is the reason to keep leveling? For that too I see no decisive reason as knowledge of the location of ore fields is all you need. And your scan range at L5 scan is more than sufficient for clearing the largest of fields.

    So...

    Now what? I feel pretty maxed out at L80. There is no incentive to keep grinding jobs or getting field clear bonuses.

    It would be nice if the miner part was given more reason to keep leveling. Sure a grandmaster will always be a better miner, but the difference is minimal. Unlike a L80 PW and L150 PW which are in completely different leagues when it comes to what they do best: damage output.

    Maybe some of the following could create incentive to continue leveling...

    * You could increase the mining curve so only at the far end of leveling do you have access to L9 ores.

    * Change fields in such a way that grandmasters and not lowbies can get the best fields. This probably involves ore guardians that are more closely guarding roids.

    * Remove the mining interrupt on hit (which I don't recall was in live) as this makes tanking while mining possible - a reason to actually have a shield on a JE miner.

    * Make dud roids not be so blatantly obvious. They contain lots of ores now of which you can get at least one, and are coloured too obviously. A dud roid is more welcome than a normal roid at the moment...

    * Add see cloaked to certain ore field guardians (RD's or other advanced mobs maybe?) Could help pressure lower levels who rely on cloak so much.

    * Add the old pop roid mobs. This will help increase the risk to lower levels, especially if the mob fires once immediately after it appears.

    * Add some L135 skills that noticably add to mining.

    There are probably a lot of other ways to make maxing a JE advantageous for mining...

    But bottom line is I'm L80-ish and as a miner I'm just leveling to level up now. Not leveling to become better. Fix this.

    Also suggestions what I'm supposed to do now as a JE are welcome...
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  6. The 3 character limit is not an enforced restriction from what I have experienced.

    About a week ago I saw a 6 player formation outside F7. They all had identical names except for their profession -tags. All were L150 or close to it so it is my guess that this is acceptable as this player must have been around for some time.
  7. [quote name='Mimir' timestamp='1312838849' post='44360']
    LOL

    If I had not seen your other posts today this would have been VERY funny. Now I just wonder if someone switched your meds.
    [/quote]
    What have I done to hurt you in a way that you follow me around the forum and reply to my posts with non-topic related garbage?

    And no I'm not asking this to cast you in the villain role. Rather, I want to know what it was exactly that launches you like this so I can keep doing it.
  8. Sneaky, I think a trip back to the bargaining table is in order.

    And don't come back till they add BB ammo samples.

    Tell them a lot of players are discontent by being threatened, and say to them it either needs to be removed or given to everyone.

    Otherwise the BB ammo discussion will remain alive. And that, I like.
  9. They also said that when Lincoln freed the slaves...

    This is not about the item, it's about how a developer that does items says that we better shut up or it's getting removed for everyone. That, now that is 2-year old behaviour.

    Also it is poor judgement that a developer removes an item and then expects people to live with it while only a select few can use it. Ofcourse a fecal storm ensues when it involves L9 projectile launchers...

    So to the zealots that think the devs cannot be criticised, without feedback they won't know what they're doing wrong...
  10. [quote name='redcrowley' timestamp='1312803555' post='44283']
    It's a small forum with limited users. No matter your reasoning, topics on this in 3 sections and 4 currently active posts were far from required...
    [/quote]
    No, you said so yourself the advocate is serving his own interests on the matter in the first place.

    Sneaky's topic is aimed at the [b]people[/b], and to silence them. My topic is to make clear to the [b]devs[/b] they have many a bigger mistake by fixing a smaller one.

    They are aimed at different groups.

    Also the adv forum is not usually the place devs respond, it seems they have made a perimeter exclusion zone around it.
  11. [quote name='Lannister' timestamp='1312803167' post='44279']
    You seem to be expecting the Advocate to surrender all his individualism when he assumes his role. By the very description of the role the Advocate is a player. If you are accusing him of not doing his job then you should spell that out for us. Sneaky both took the player concern to the Devs and also provided us their feedback. That is the role he agreed to take and which he has properly discharged.

    Personal interest is a prerequisite for the role - why would anyone bother otherwise?
    [/quote]
    Never, I am merely stating he has been silenced by the devs.

    He made a post for us to shut up about it.

    That is so incredibly weak from an advocate :)
  12. [quote name='redcrowley' timestamp='1312803215' post='44280']
    There were 2 different threads mentioning this topic in the player advocate forum and you needed to make 2 more completely identical posts?

    Not seeing the logic.
    [/quote]
    Read my initial post:

    [b]PS: accidentally posted this in suggestions forum, since this is not a suggestion but a fact... [/b]

    What is not logical is people not reading properly and then replying.
  13. [quote name='redcrowley' timestamp='1312802813' post='44272']
    I disagree with this. It is and always has been the devs choice what is dropping in the game. That is 100% as it should be.

    Though I posted in the other BB thread, this is just silly. I think very few people would lose confidence in a volunteer dev team over something so trivial.
    [/quote]
    Volunteer dev team makes them exempt from criticism?

    They are not trying to run a zoo.

    A game has balance, emotions and a lot of other things associated with it.
  14. According to the advocate Sneaky, the devs have given us the players an ultimatum to prettymuch SHUT THE HELL UP about Brimstone Ballista ammo not dropping, or the gun and ammo will be removed completely.

    Sneaky is not reliable to bring up this topic up as he has personal interests regarding the matter, see here.

    Devs, these are the mistakes about how you handled the brimstone ballista affair:

    1) Adding an item like the BB and removing it causes more unhappiness than not. This alone is enough reason to reinstate it (especially if you rely on donations!). And since this is a stress test why do you care so much about keeping the item from those who did not get it earlier? ''It was a mistake'' simply will not do for those that do not have it.

    2) You cannot, NEVER ever EVER silence the people by threatening them. You will only create more willpower to oppose you. Also it is in the interest of those who don't have it not to shut up about it ever as they are in a lose-lose situation otherwise.

    Suggested fix?

    Add the item yesterday already. You cannot lose if you do this. Happy players play and donate more.

    And if you do not do this, part of the playerbase may and likely will lose confidence in you being able to make a balanced game that keeps everyone, instead of the few happy.

    So please devs, remember that this is not about not conceding to the players or who wins what, it's about keeping the majority happy.

    PS: accidentally posted this in suggestions forum, since this is not a suggestion but a fact...
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  15. [quote name='Mimir' timestamp='1312801495' post='44266']Think of the “Pumkin Chucker” and “Snow Ball” weapons. If you were on line when these weapons were available and in game good on you. If you were not, well tough, better luck next time. At least you can always ask if someone will give one to you.[/quote]
    Nobody gives two feces about the pumpkin chucker or snowball weapons as they did not give a tactical advantage and were merely added for microscopic lulz...
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  16. According to the advocate Sneaky, the devs have given us the players an ultimatum to prettymuch SHUT THE HELL UP about Brimstone Ballista ammo not dropping, or the gun and ammo will be removed completely.

    Sneaky is not reliable to bring up this topic up as he has personal interests regarding the matter, see [url="https://forum.enb-emulator.com/index.php?/topic/5428-brimestone-ballista-ammno/page__pid__44262#entry44262"]here[/url].

    Devs, these are the mistakes about how you handled the brimstone ballista affair:

    1) Adding an item like the BB and removing it causes more unhappiness than not. This alone is enough reason to reinstate it (especially if you rely on donations!). And since this is a stress test why do you care so much about keeping the item from those who did not get it earlier? ''It was a mistake'' simply will not do for those that do not have it.

    2) You cannot, NEVER ever EVER silence the people by threatening them. You will only create more willpower to oppose you. Also it is in the interest of those who don't have it not to shut up about it ever as they are in a lose-lose situation otherwise.

    Suggested fix?

    Add the item yesterday already. You cannot lose if you do this. Happy players play and donate more.

    And if you do not do this, part of the playerbase may and likely will lose confidence in you being able to make a balanced game that keeps everyone, instead of the few happy.

    So please devs, remember that this is not about not conceding to the players or who wins what, it's about keeping the majority happy.
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  17. You cannot add an item such as the brimstone ballista + ammo and then remove it without people whining because they did not have a chance to get the recipe for the ammo at the very least.

    Either remove it completely so people will not feel left out, or give it to everyone.

    The latter is the best option as this matter should not be about fixing a mistake, but about keeping everyone happy.

    And if the devs need more convincing, consider that happiness = donations.
  18. [quote name='Sneakypw' timestamp='1312764160' post='44217']
    please don't take me wrong, I am just the messanger and was told that the gun and ammno were a mistake and if we kept it up on ammno request then maybe the guns would be remove to solve this issue.
    [/quote]

    [color="#0000FF"][size="7"]GIVE[/size][size="2"]US[/size][size="3"]THE[/size][size="4"]BRIMSTONE[/size][size="5"]BALLISTA[/size][size="6"]AMMO[/size][size="7"]NOW[/size]

    [size="5"]NOWNOWNOWNOWNOW[/size] [size="6"]NOW[/size] [size="6"]NOW!!!!!!!!!!!![/size] [size="7"]NOWWWWWWWWWWWWWWWWWWWWWWWWW!!![/size][/color]
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