This is another long-shot, but here goes:
Without damaging the client, can the various classes be given sub-sects with slightly varying skill-sets? Here's what I've managed to glean so far from the Earth & Beyond Storyline resource:
Progen Warriors
Centuriata
Sabura
Progen Sentinels
Reclaimers
Restorers
Specialists
Versatiles
Progen Privateers
Agrippa Architechti
Collegia
Jenquai Defenders
Shinwa
Sev Tushnim
Kokura
Kaojin
Optional: Malefari (Mordana)
Shodakan
Jenquai Explorers
Sha'ha'dem
Cenovar Warlocks
Optional: Malefari (Mordana)
Shodakan
Jenquai Seekers
Sharim
Cenovar Warlocks
Terran Enforcers
EarthCorps
Terran Traders
InfinitiCorp
GETCo
Terran Scouts
Hyperia
Malacore (Psis)
Sorry, I was unable to find more on the Terrans. Anyways, my idea is that each class has a baseline set of skills and maybe one or two skills variation from the base. Will this upset game balance or harrow the client?
Creeping from the Archives at NET-7 SOL, this is the Pakkrat.