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  1. This is another long-shot, but here goes:        Without damaging the client, can the various classes be given sub-sects with slightly varying skill-sets?  Here's what I've managed to glean so far from the Earth & Beyond Storyline resource:   Progen Warriors       Centuriata       Sabura   Progen Sentinels      Reclaimers      Restorers      Specialists      Versatiles   Progen Privateers      Agrippa Architechti      Collegia   Jenquai Defenders      Shinwa      Sev Tushnim      Kokura      Kaojin        Optional:  Malefari (Mordana)       Shodakan   Jenquai Explorers      Sha'ha'dem      Cenovar Warlocks           Optional: Malefari (Mordana)       Shodakan   Jenquai Seekers      Sharim      Cenovar Warlocks   Terran Enforcers      EarthCorps   Terran Traders      InfinitiCorp      GETCo   Terran Scouts      Hyperia      Malacore (Psis)              Sorry, I was unable to find more on the Terrans.  Anyways, my idea is that each class has a baseline set of skills and maybe one or two skills variation from the base.  Will this upset game balance or harrow the client?   Creeping from the Archives at NET-7 SOL, this is the Pakkrat.
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