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Tindalos

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Posts posted by Tindalos

  1. On 8/15/2014 at 4:35 AM, Tradermagoo said:

    Lets assume a non agrippa builder

     

    I would make a PP the comp builder(due to agrippa), I would also do shields and reactors(honestly who is going to use jenquai shields and ps/pp's can make the mordana shields for jennies)

    JS reactors ( mine happens to be a comp builder instead of the pp circumstances)Altho with the fact a pp can make draco and cygnus reactors.. it's circumstancial at best.. Still it's nice to have a jenny reactor builder for the hotd and others)

    tt devices/engines and weapons (nobody does them better)

     

    This setup covers everything a non agrippa builder has to handle

     

    For agrippa you can do ps devices stage I II and III shields stage I

    PP all 4(no reason not to since you will need all 4 disciplines to build anything in agrippa)

    and a pw does stage II weapons only for the ammo prints this covers everything in agrippa you will see or do.

     

    Adjust as you like but this will give you the widest range and the least amount of skill points spent between all 3 toons( a pp can do all 4 and have max shield recharge by 150 but you give up engines)

     

    This was how I laid out my builders in st4 and as skill points came i cross polinated the builders a bit, adjust to fit your circumstances.

     

    So I played back in live, but this was my first mmo as a dumb kid and I did not engage much with building on my old TE.  Wanting to take a crack at being as self sufficient as possible and was mapping out my classes and skills last night.  Figured out through these threads that I was not taking the racial restrictions element into the equation, so we are starting from scratch haha.

     

    I am liking and understanding (I believe anyway) the outline here.  I am now thinking PP (components, shields, reactors), JE (prospect, reactors), and TT (devices, engines, weapons).  However, one question, is there any reason to go JS over JE for the builder for their respective reactors?  I am hoping to have a PW and TE as well, so I will require a prospector on the account and JE fits the bill plus the lovely wormhole to boot.  Though, perhaps I am being overly ambitious trying to roll a JE without wanting to go into multibox configurations to help it along?  Hoping to have these three be somewhat viable in other content than just building, which again might be overly ambitious with the skill point spread.

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