I must apologize for losing focus of this sub forum and not evolving the discussion with a simple suggestion before. If you would bear with me, I'll try to approach this with a little more grace.
So devs and all else concerned, would it be feasible for us to test out a scenario that has the mobs, along this Hull Upgrade quest route, be changed to be within a similar level range as the the level 10 quest? More specifically, I would be glad to incur even more exp debt if it meant co-testing these encounters to be balanced for groups of 2 to 3 lowbie Progen players; or whoever else can be grouped with. The catch is that I would need a willing player to make a new character, as we can not do this alone!
Simply put, our intentions here would be to significantly lessen the frustratingly negative newbie Progen experience while still providing that enriching lore filled challenge that's already packed in there. Maybe we could take a vote on it, or just you Devs. You've already made an awesome game come back to life with more flavor than when I trialed it back in the day. I personally trust yours or any passionate players' judgement and inputs.
Thanks for your time and considerations to all who read all of this. Looking forward to any responses that can further this discussion.
Respectfully,
A_hopeful_progen_newb_111