Ok, I switched off local cert. Still the same login issue though. The game runs up character selection, then the connection drops out.
The DOS readout is as follows:
C:\NET7\bin>cd "C:\NET7\bin"
C:\NET7\bin>"C:\NET7\bin\Net7Proxy.exe" /ADDRESS:87.106.15.67 /CLIENT:"C:\PROGRA
~2\EAGAME~1\EARTH&~1\release\client.exe" /DEBUGL
Net7Proxy version 2.03
Params: /ADDRESS:87.106.15.67
Params: /CLIENT:C:\PROGRA~2\EAGAME~1\EARTH&~1\release\client.exe
Params: /DEBUGL
Using IP: 127.0.0.1 (127.0.0.1)
15/03/11 14:24:07 Attempting to connect to IP address: 87.106.15.67
15/03/11 14:24:07 Sending login.
15/03/11 14:24:08 login OK
15/03/11 14:24:40 MVAS thread running
15/03/11 14:24:40 Received Master login confirm, new UDP port is 3653 Avatar_id
= 1073799040
15/03/11 14:24:40 <server> Master Login received - UDP sector port: 3653
15/03/11 14:24:40 >> Commence Login check.
15/03/11 14:24:40 Sending Login packet - connection active
15/03/11 14:24:44 Sending data file 'GalaxyMap.dat'
15/03/11 14:24:46 TCP connection on port 3801 was reset
15/03/11 14:24:46 TCP connection on port 3500 was reset
15/03/11 14:24:46 Client connections terminated
15/03/11 14:24:50 Client has terminated. Sending termination signal.
15/03/11 14:24:50 >> Login check: Login OK
TCP Listener Thread exiting
TCP Listener Thread exiting