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davon96720

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Posts posted by davon96720

  1. On 12/20/2015 at 9:21 PM, davon96720 said:

    Information on the Warder:

     

    Having possession of a Crystal talisman (found on the destroyed moon) tricks the Warder into thinking that the possessor has the “sentient” energy pattern. At the time the players discover the Warder it is just waking up from its long hibernation. InfinitiCorp is currently drugging the Oroborous worms to keep them docile and easy to harvest silk from. They are blissfully unaware of the grave danger the Warder poses should it discover this. 

     

    http://www.angelfire.com/md3/theories/enb/db/story/celestialw.html

    Crystal Temple
    The Crystal Temple that the players speak to is actually an interface that translates for the Celestial Warder, which is the real intelligence. For all intents and purposes, though they are one and the same thing. The Celestial Warder came to this galaxy thousands of years ago. The Warder thinks of itself as omnipotent. The only creature it would consider superior to itself would be the “Progenitor” which is a mother figure to it. Despite it’s talk otherwise, the Celestial Warder is not all-powerful, nor is it all knowing. It must hibernate regularly (especially when it uses large amounts of energy as it did when it destroyed a moon orbiting Arduinne) and is often grossly unaware of many things around it. The Warder is related to the Zenrai Revenants and migrated to our area of space from a distant galaxy. The ancients were still building their stargates at the time the Warder arrives. The Warder is essentially lost. It pines for the Progenitor. For reasons known only to the Warder, it cannot return home and feels lost and lonely, though it would not admit these feelings. It thinks of the Oroborous worms as it’s children and will fight fiercely to protect them.
    The Warder does not perceive the universe as we do. It sees energy and energy patterns, not matter, and it only recognizes certain patterns of energy as being “alive”, and only a certain number of those patterns as being sentient. The Warder thinks of the Gates as being alive and sentient. It also believes that the Quantum worms are sentient. Communication through something other than energy patterns is relatively new to it. The Crystal Temple was built as a response to creatures it considered “viruses”. An alien race was exploiting the quantum worms for their silk, and the CW built the temple as a sort of “RNA decoder” to learn about the alien “viruses”. It called these aliens (and any who threaten the worms) the “Miasma”. The warder destroyed the moon the alien “Miasma” was from, killing all the aliens. Since then the Warder has been in hibernation. The Worms have abandoned the temple during this hibernation.
    Having possession of a Crystal talisman (found on the destroyed moon) tricks the Warder into thinking that the possessor has the “sentient” energy pattern. At the time the players discover the Warder it is just waking up from its long hibernation. InfinitiCorp is currently drugging the Oroborous worms to keep them docile and easy to harvest silk from. They are blissfully unaware of the grave danger the Warder poses should it discover this.

    Crystal Warder Terms Translated:
    Energy = living creature
    Essence = sentient creature
    Travellers = Ancients
    Lattice = Ancient Gates (they think of the gates as being alive)
    Hive Energy = Gate (not necessarily ancient)
    Procreator = CW’s ancestor (a mother figure), common ancestor with Zenrai
    Dissonant = Zenrai
    Miasma = aliens that from one of Arduinnes moons, destroyed by the Celestial Warder also any creature the Warder considers hostile to itself or the oroborous worms
    Presence = sentient creature (itself)
    The Warder = the celestial warder, sometimes interchangeable with presence
    Children = the oroborous worms
    Alignment = 5.2 years
    Quandrangle of Alignment = 5.2 years to the fourth or 731.16 years

  2. On 12/20/2015 at 9:21 PM, davon96720 said:

    Information on the Warder:

     

    Having possession of a Crystal talisman (found on the destroyed moon) tricks the Warder into thinking that the possessor has the “sentient” energy pattern. At the time the players discover the Warder it is just waking up from its long hibernation. InfinitiCorp is currently drugging the Oroborous worms to keep them docile and easy to harvest silk from. They are blissfully unaware of the grave danger the Warder poses should it discover this. 

     

    http://www.angelfire.com/md3/theories/enb/db/story/celestialw.html

     

    Crystal Temple.txt

  3. Years ago when the game was first out, before Sundown, I conquered a large creature and salvaged a "Bucket of Muck." It was a device that doubled shield capacity. I've not come across it in recent years and wonder if anyone has come across it and what Creature it comes from.

  4. You can find the files at https://www.net-7.org/ you'll have to setup your account there. 1. install the client, 2. the patch and 3. Net-7.  4. you'll need to run the E$BConfig.exe in the EBCONFIG folder as administrator to set your system with the screen resolution. There is a windowed mode that I use with one screen, but usually, I've got a dual monitor system I use and don't use the windowed mode. The starship and character program needs a tweak in the shortcut properties so you can create 3 additional avatar types, for 9 total, versus the original 6 types. You can search in the search field for that. Ok, I found a note I have on that:

     


    2. Make a shortcut to Character and Starship Creator on desktop (or wherever)

    3. Right click the shortcut and go to properties. Add this on the end of the target box after the " enter:
    -NOCLASSRESTRICTIONS
    -noclassrestrictions
    please note that there is a space before the hyphen

    4. Make sure your account in EnB has a blank character spot and remember where that character spot is. The slot the character you make in the creator is in must be open in your EnB account to import it. If your character in the creator was placed in the slot on the left, the slot on the left must be open on your account to import it. The first character you create in the Character and Starship Creator will always been in slot 1, the slot on the very right.

    5. Run Character and Starship Creator and select the new class using the large blue arrows near the bottom of the screen. Then create your new character.

    6. Run EnB and the character should be ready to play in your character selection screen. 

    See the addition I made to Imp's original post of this thread. You do that to the shortcut that launches the character creator. In simplest terms, right click it, go to properties. You should see a "target path" on the general tab. Go to the end of what's in that box after the quotes and type a single space, then: 

    -noclassrestrictions

    then click apply and ok. After that, use that shortcut to start your character creator and you should be set.

    Hope this helps some.

    Dave

     

  5. Information on the Warder:

     

    Having possession of a Crystal talisman (found on the destroyed moon) tricks the Warder into thinking that the possessor has the “sentient” energy pattern. At the time the players discover the Warder it is just waking up from its long hibernation. InfinitiCorp is currently drugging the Oroborous worms to keep them docile and easy to harvest silk from. They are blissfully unaware of the grave danger the Warder poses should it discover this. 

     

    http://www.angelfire.com/md3/theories/enb/db/story/celestialw.html

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