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HellHasArrived

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Posts posted by HellHasArrived

  1. [quote name='Phorlaug' timestamp='1336688276' post='57655']
    +1, It could be judged by level 75 and 99 (100) hull strenght ??



    The zone or sectors can be design to benefit each of Races/classes attributes making it very diverse, Balancing and challenging.
    [url="http://i1193.photobucket.com/albums/aa359/Phorth/Alnilam20Desc.jpg"]http://i1193.photobu...nilam20Desc.jpg[/url]


    4
    [/quote]
    I like the zone idea, like have areas where you have mobs that are alligned with your race... Could be interesting.
  2. I like the idea of PvP... I can see both sides of the argument as it being good idea, and being a bad idea depending on how it's implemented. I like a few of the other people in this thread think that in this stage of the game it might not be the best of time to add it, BUT I would love to see how I would stack up against other people rather than mobs. The flag idea is nice but as Mimir stated earlier, and it makes sense. You could sneak up kill someone then turn your flag off so the other person wouldn't be able to seek retribution. I also like the PvP sector as well, and also think it could eat up the little bit of time and resources the Devs already have implementing that.
  3. [quote name='Himmelweiss' timestamp='1325269907' post='50641']
    The only thing that makes this EMU difficult are the many linked mobs.
    Not because of the mobs itself, but because the result of so many linked mobs simply is "super lag".
    That in return makes it impossible to target/shoot and useing any of your skills.
    You are actually very lucky if you can manage to warp out in such an situation.

    Why are the mobs so heavily linked anyway?
    Why do mobs not lose aggro if i warp out?
    Why is the normal content at some points harder than any current raids?

    Don't make the entire game to hard, that's what raids are for.
    Normal content should be somewhat enjoyable, and not break your client or even the server because 20+ mobs warp/move to you out of nowhere.

    So, as it stands now, i have to agree with the OP.

    I can't say anything about PW nerfs and what not, but if a JD or even a JE outfights a PW in long term then there is indeed something wrong.

    You said you do have only 2 or 3 coders.
    Here is a suggestion, how about releasing the up-to-date code for everyone to download, so developers like myself who are programming since many many years (17 years on my part) can set up their own server with the current code to help you guys figure out & fix some nifty bugs.
    As far i can tell, the last SVN is way outdated, if i'm wrong then i'm sorry.
    [/quote]
    They been down that road...
  4. Even in a full group decked out with all the buffs that one can get... A JE should never get the kill message over warriors. No matter what the circumstances are. That is if the warriors are trying as hard as the JE in question.
  5. [quote name='Terrell' timestamp='1325146503' post='50549']
    That JE is VERY well equipped, you have 3 of the 4 most powerful beams a JE can use. (Only the Distortion Array is missing, you'd have to replace the DG to get more firepower out of your JE) Are those the 6 best PLs a PW can use? Also don't forget that mobs cannot resist skills as of yet. When they learn to do so, Shield Sap/Shield Leech will no longer be as reliable for DPS. Don't forget to include that the PW gets 70% criticals for max critical targeting skill, plus whatever buffs to criticals are equipped. If your DG is 200% quality you should get just under 30% critical hits on your JE absent other buffs. That big difference in critical hit percentage will make the PW's damage numbers bigger since critical hits do 2X damage. Also what's the PW's DPS when the JE debuffs the mob, since that's how they should work together? The Chim debuff increases the damage for anyone shooting the mob with plasma.
    [/quote]
    Here is what my JE has equiped for weapons:

    156% GoD, 200% MTL, and 200% DG.

    Needless to say I to have heard the kill message many times over PW's and TE's alike. Jones did you also take combat cloak into account? I don't remember seeing that in your post.
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