Jump to content

Search the Community

Showing results for tags 'roids'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Earth and Beyond Emulator Community Forums
    • Net-7 News
    • General Discussion
    • Suggestions
    • Player Knowledgebase
    • Guild Discussion Area
    • The Real World
    • PTR Discussion Area
  • Earth and Beyond Emulator Support
    • Technical Support
    • Game Master Public Support
  • Earth and Beyond Emulator Management Board
    • Public Board Announcements
  • WoodStock Day !!'s What would be the date for Woodstock day ?

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


Guild

Found 1 result

  1. It occurred to me that roids and hulks can be inside other objects, so I had the thought of placing roid and hulks spawns inside of something bigger (like the Moon Fragment in AP for roids or gate wrecks for hulks). The prospector would therefore look like they were mining that object instead of the roid, which I just think would be cool :) Fly up to the Moon Fragment and see if there's anything to mine, or check out the gate wreck in ABA and see if there's anything to loot.    Also, if one removed the textures from those roids / hulks, there'd be no visible evidence that they were there, so this could be used on the other floaty decorations like those big skeletons. I can imagine that you could create organics loot drops for prospectors to mine that way, if it's worth doing ofc.   Re moons, I don't know if you can place spawns on or near enough to those objects to make this work. But that would be cool too just for flavor reasons. Moon mining. It even sounds cool to say.     Just wanted to get that out of my head, the rattling was driving me crazy :)
×
×
  • Create New...