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Posts posted by Eldrinarr
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Thanks for the reply, Kyp.
I agree. Much of this is a mass attempt to see if I can cause a change of behavior that leads to the solution. At that point, I will reverse items that turn out to not be related (AKA firewall tweaking). IPv6 and IPv4 tweaking already came and went per that philosophy.
I will give you suggestions a try this week and let you know how it goes.
Thanks!
Mike
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Hey everyone,
Was looking to dive into the nostalgia of my first MMO, but ran into some issues. I have worked through most of them by searching the forum for fixes and following some great guides from the community. I have run into the issue where the client hangs at the load screen directly after logging into a character. It hangs at the galaxy map image and after about 10 minutes the client drops back to in-game login (Megan login). This happens for all accounts/characters and even if I fire up two separate client instances. They both sit at this load screen simultaneously. I have found some posts about this issue, but none of the fixes have resolved the problem. I can not seem to tweak my way through this one. I listed some of the things implemented.
Environment is Win10
LaunchNet7 v535
- Started completely over with fresh install (new directories used and all previous files deleted)
- All .exe's set to "Run as Administrator" (I also right-click and run all shortcuts when starting the game)
- I also set all .exe's to run in WinXP SP3 compatibility mode as a test, but it had no effect so I reversed the change (It caused slower graphics rendering)
- Windows firewall is disabled for all three profiles and I have no other local firewall/security software
- I cleared all the th6 files (had no effect)
- I deleted the Net7Proxy.exe file and used "Reset Updates" and "Check for Updates" (But, the client did not replace the files, so I put the file back)
- I have enabled/disabled the optimization and prototype reorder settings with no luck (client enables them by default)
- Someone said to run the Net7Proxy, but that just gives the "Server Failed to respond to Login attempt"
I'm sure I am forgetting something, but that the gist of it. I have as part of my testing loaded two instances of the game. I use the Net7MultiClientunlocker to avoid the already running message. I have seen the same behavior when doing that.
Any help would be appreciated!
in Technical Support
Posted
After your recommendation and a few other tweaks I had in mind the game is logging in and running great. Thanks for the help! And thanks so much for giving us all the opportunity to relive EnB!