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Calmus

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Posts posted by Calmus

  1. yeah the AA handling will be in game at the next content sync at the start of October (hopefully).

    We have to change the weighting system very slightly to make them less common, and make sure the actual ancient artifacts aren't in the hulks, only an unidentified artifact you need to take to Ayoko.

    With the hulks spawning infrequently they are quite precious, just like in live.

    There are a few nice surprises in store for hulk items later on too, I'm sure Merlin will keep you posted as and when they are added.

    I have found a few unidentified ancient artifacts and visited many NPCs but have not found one that will identify them for me. Any suggestions?

  2. Looked into errors and found this description....

    LaunchNet7 - Exception

    Version: 1.9.6.0

    Time: Tue, 06 Apr 2010 21:57:52 GMT

    Message: Could not launch client.

    System.ApplicationException: Could not patch registry-settings. ---> System.IO.IOException: The parameter is incorrect.

    at Microsoft.Win32.RegistryKey.Win32Error(Int32 errorCode, String str)

    at Microsoft.Win32.RegistryKey.CreateSubKey(String subkey, RegistryKeyPermissionCheck permissionCheck, RegistrySecurity registrySecurity)

    at Microsoft.Win32.Registry.SetValue(String keyName, String valueName, Object value, RegistryValueKind valueKind)

    at LaunchNet7.Launcher.PatchRegistry64()

    --- End of inner exception stack trace ---

    at LaunchNet7.Launcher.PatchRegistry64()

    at LaunchNet7.Launcher.Launch()

    at LaunchNet7.FormMain.DoLaunch(LaunchSetting setting)

    Means nothing to me, but hopefully it will to someone else.

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