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/unstuck command causes client to terminate


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Hi All-

 

When using the /unstuck command to get me out of an unresponsive terminal, my client crashes--immediately. No errors, no warning, no nothing: the game just terminates immediately, dumping me back into windows. 

 

Apparently, the error is due to the client widtholding a packet from the server (I think?), so unstuck essentially sends a dummy command to the server. If I can't get unstuck to work, has anyone been able to use something like wireshark to replicate unstuck's function?

 

Thanks!

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