7dragoon Posted May 5, 2013 Report Share Posted May 5, 2013 I was looking to see how many points I could put into what on my JS today, and I noticed that There is Under "active" titled "Self destruct". I know my JS doesn't have self destruct, so I'm wondering if there is a skill missing, or if Self destruct just needs to be removed. Or should we just ignore it, and not put points into it when planning? Sevin dragoon Quote Link to comment Share on other sites More sharing options...
Terrell [BT] Posted May 5, 2013 Report Share Posted May 5, 2013 It's likely a mistake in the planner, it's been around for a while. JTs don't get self destruct, as it would both be inconsistent with game lore, and not of much use to her. There is a similar mistake with the TW, in that the planner lists them as having L5 Navigate, but only the Scout, TT, and JE get that skill. Quote Link to comment Share on other sites More sharing options...
Zackman [LDEV] Posted May 5, 2013 Report Share Posted May 5, 2013 JS Fixed. Quote Link to comment Share on other sites More sharing options...
Zackman [LDEV] Posted May 5, 2013 Report Share Posted May 5, 2013 TE fixed as well. Quote Link to comment Share on other sites More sharing options...
7dragoon Posted May 6, 2013 Author Report Share Posted May 6, 2013 Wow, you guys are better than Good.... Problem reported, problem fixed... Can you rush some duct tape over to the guild forums now ;-) In all seriousness, it wasn't that big a problem and not really affecting anything, but apparently an easy fix, so you just did it. Thank you! Sevin Quote Link to comment Share on other sites More sharing options...
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